To answer the question that one of your viewers asked, when did leech life do 80 damage over the usually 20 damage, it was Generation VII onwards when they upgraded it.
That scary Miltank instantly transported me back to Whitney back in Gen II. PTSD moment hahaha. And I'd love to see a video on how your box is looking so far (which shinies/egg moves you have/thoughts on certain pokémon)
Instead of having just the eternatus ending, I guess it would be cool to have similarly functioning, but different legys, like: most pokemon gens have legendaries that come in 3s, the birds, the beasts, the ancients, so fight all 3 souped up back to back, no item screen. (Idea mainly for gen-locked runs) Some come in pairs, latios/latias, Ho-oh/Lugia, they can be used for double battles I guess, but they oftenly lack synergy. Otherwise, battles against trainers are always more difficult, so having a trainer-type fight in the end. And as a final addition, good luck making these impossible, but beatable. I think they did well with this eternatus fight, because personally, I didn't know what the ending would be on my first run and got absolutely demolished.
My last run with a tapu *grass* ended on the second Maxie fight, I assumed my battle bond greninja had the fire types covered, but the constant sun was brutal.
One thing i dont like about pokerogue is that stuff like crits, misses, capturing pokemon with a pokeball, and a bunch of other stuff that should be random isnt random. Idrk how to explain it and tbh i dont play pokemon games that much but i assumed they were all random? Like i can get hit with a crit, close the window then go back to pokerogue and continue my game and the same hit that was a crit before is now like a guaranteed crit. If i have 10 rogue balls, try to catch a latios and fail all 10 times then reload its a guranteed fail for all of those rogue balls
it is kinda randomized... it will be the same, if you do the same... but if you do something different, it will "re-randomize" what will happen... for example... with the 10 rogue ball fails, try switching in a new pokemon, and then throw balls.. it will reset the randomization...
It uses a single "seed" for its randomization. That means that the same actions in the same sequence produce the same results. You can get flinched by a Rock Slide and missed by the next 3 Rock Slides and then crit+flinched by a Rock Slide, and reloading and doing the same actions will always cause the same thing to happen. But you can do other certain actions to advance the RNG (like using a move with
I got a regidrago and because of dragon maw it damn near kills anything that doesn't resist dragon type moves. It got me to 165 with minimal help from my other team
Just wait. Or reload,make a new tab and open pokerouge on it (the reason for many freezes is so many ppl are playing the game that it trues to load other ppls first before yours i think thats the reason?)
I just beat classic so fast w an HA quaxly..moxie is too good I got through it in no time 😂 beat eternatus in 47 seconds I was shocked lmao Had dragon dance and triple axle for egg moves..d danced 3 times and hit him twice w triple axle equipped w 1 multi lens
No shade, but the channel is being a little to concentrated on this game. I've liked the diversity that you had and I hope we can see different videos of different games in the future like before!