I actually really like the idea of the idiots having more hp in raids. I feel like ot can also allow for crazier attacks from raid bosses to compensate
Ayyyyyy yooooo, I haven't laughed this hard in years. The damn helicopter took me out. Plus goku and vegeta controlling it, "chefs kiss" . I need Levi's autograph cause I'm officially his fan. The man is an absolute genius.
I think the human raid boss shouldn't have permanent wipeouts, unless there's a rule where they either A. Can only use 3 max (whether they land or miss it consumes a use) Or B. Have a "cooldown" timer (like he can use it then it goes on a 1 minute cooldown) Additionally, I think the boss needs either more health or DMG reduction, not a lot, but I think 3 players using supers repeatedly will rip Levi apart, especially if he keeps that evasive he had on here.
i agree that he should be a little stronger cuz if he gets jumped its fairly easy, maybe some super armor would be good cuz yall will be able to res as well as long as he dont do a instant death move
Ok, I can already tell this idea is a mistake for a few reasons, lmao! 1. Levi is the mad scientist of mods. There's no telling what crazy shenanigans he's gonna cook just to fight you all. 2. This man is going to attack you frame one for all the bs you made him go through, lol. Man knows how to hold a grudge.
If they make a xenoverse 3 they should add a creations feature let us make our own missions/raids let us adjust the stats of npcs and missions objectives that would dope
That sounds a lot like how SDBH World Mission. Where people have made there own quests and then there's that one that ppl use to farm everything in the game. I don't mind that.
So the way that I see it, is you guys getting more HP means a few things to me 1. If you have more HP, the raids can get that much more interesting in their ideas 2. In a way, it feels like you guys have been getting stronger the more and more you fight these raids. (which lore wise, that makes sense) So its honestly kinda sick, yeah?
If Levi is in the know of changing Super Souls, then perhaps he could jusy give the boss characters more defense instead of more hp after a certain point. Because there is an threshold of health that stops giving you feedback until it drops below a certain point (like with the Cell Max raid boss, for example).
Changing super souls or making new ones from scratch is pretty easy with xv2 soul editor even my du****s can do it just to note though defense numbers are reversed so you need to add minus defense in data do reduce damage taken otherwise it increases the damage you take. Oh also super souls still can have stats like they did in xv1 along with 2 active effects it's just unused you can basically add any stat you want with them without changing it's active effects.
I think if you want it to be strong enough to handle 3 others or 2 others even, the HP and damage is high enough but it needs more defense/damage reduction. If one person is able to bring it to the final health bar its not surviving getting jumped
I definitely think the raid boss damage is pretty dialed in, but if you're getting close to beating him on your own, for sure the boss needs more health against the trio. Great video, hope to see more helicopter helicopter lol.
We get to see what Rhyme is best at when the Idiots aren’t around, get Dottoed AKA get his ass beat. The thing is, for Raid Bosses I think the health needs to be slightly higher and the attacks a lot bigger and fast since that’s what made the Shadow Dragons so hard was that their attacks were big and fast. What can make a Raid Boss easy is if it can easily get jumped by the other players, but what can make is difficult is to have AOE attacks that can deal with a bunch of people at once
personally i prefer the ai, like using the shadow dragons as an example, that recording took FOREVER from what we know and the ai was just brutal and causing rage and funny moments, if they were all player controlled it would be so easy to be like "guys throw the game we gotta crank this video out" which would make the raids come out faster but i like the authenticity of the ai
Only reason that raid ended up like it did was cuz Levi messed up and something broke with nouva and ice. It wasn’t intentionally made hard. It wasn’t even a cracked AI thing, the attacks just broke
Y'all can take as much time as you need for more of the 3 idiots raids. My only request is that one of them being *The 3 Idiots vs The Ultimate Idiot (fusion of Rhyme, Seereax, and Doto).*
An idea for this could be that in bosses that have 2 or more enemies, Levi plays one and the bots play any others, since the bots have no hesitation and Levi would throw a wrench in the works since he'd be far more of a wildcard. Not sure if it's possible to do that but it would certainly make things interesting.
Oh dude am so hype, this was so much more engaging than the raids usually are because It feels so much more involved with a player behind the boss! Can't wait to see it in full 1 v 3 glory
I think the boss needs to have more armor and maybe just a little more damage. Remember, this is going to be used against 3 people total; it’ll be a complete wash using the same beerus he used now.
You made good points that i was thinking of during this video. Definitely more health and more damage for this type of content. But i also think it wont hurt to make him more tanky and have faster ki and stamina recovery for extra annoyances
I really like this idea! I think you should put to where the more inexperienced the person is at this game the more of a broken character they can use! Can't wait for the future videos!
Ngl watching these videos is Def one of the reasons I bought xenoverse 2 awhile ago on pc cause the mod potential always got me so hype to make these power battles between friends. Maybe one day when im not busy I'll get into modding the game 😁
I think lowering the amount of damage Beerus/Levi can take will make it better, considering the damage you do to him with one super or ult ~vice versa. Also with the fact of there possibly being 2 more idiots joining the fight and him possibly getting jumped😂
One thing on my mind: Can you give a playable raid boss multiple stages? Like, how you beat on a CPU, drain its health and they get up stronger than before.
I think giving the raid boss the skill that send other players to other dimensions would be cool. Forcing a one on one situation where the three idiots have there own battle would be hype.
I’m telling you a fire idea would definitely be the idiots vs the outcast (outcast being nano, cinna, Afro, thunder) think about how fire that’ll be!!!
The fact that this changes everything... it changes everything (in fact, that changes _EVERYTHING)._ This could be cool with some restrictions in place. 1. No ki charging for the boss. I could see ki charging leading to everyone kind of just sitting there waiting for their ki to hit max, or if the ki charge is fast enough, the boss will just spam supers/ults. Have the boss get ki over time through giving out hands. 2. Maybe make some ultimates limited. What's the fun in the boss clicking an ult 3 times and doing, for example, Hit's Time Skip and clearing the lobby in five seconds. 3. Make it so the boss can't be scummy. Obviously the most vague thing listed here, but stuff like camping bodies, using Super Guard to buy time (on the boss's end), or using guaranteed hit or insta-kill moves is lame when the boss is player controlled. At least in the case of an AI, it's all RNG based. A whole person has no such excuse.
If it's possible to do so, there could also be three presets for each raid boss that follows the Tenkaichi 4 raid boss idea. Preset 1 is sort of strong, but realistically manageable even using one character. Preset 2 is a lot harder, and can easily beat three people at once, even with capsules, if they slip up. Then preset 3 is the "you die in two hits" one.
Maybe, but it also isn’t fun to fight 3 people with modded characters all at once without being able to charge, heck in a Raid situation it’s harder for the player boss to charge since there’s 3 people to fight who can revive while you can’t. The other things are fine but at least let them charge
@@hyperdreamer9483i agree with this 3 people on your ass is not always fun and since the 3 idiots have a trolling record cough cough rhyme it can become pretty unfun really fast
I think a good way to balance it out for a 3v1 would be to use the modded tag characters from legends and have a switch ability that has a cooldown but regains health and has a different moveset
This is a great idea! I think the damage may be alright but definitely gonna need more defence if that’s possible like takes less damage and more health for three idiots I think :)
ik you will probably never see this but i have some tips for the future, i'd say that the one that did the more damage or helped more in the last raid gets to be the boss in the next and for the first raid ever you could do some funny skits to see who gets to be the boss, then for like special occasions it would be perfect to make some special events where the fans could be the boss and play against you dino and seereax. And for last it definitely needs more health, you all are really strong so if it's like dino as the boss you would get fold thanks to seereax etc so it probably needs more health.
Maybe you could have a 2v1 by giving levy a saibaman that can be beaten in a few seconds and then it’s two idiots vs raid. Same can be done for a 3v1 except I would give levy a sideman that isn’t beaten as easily so it’s essentially a 3v2
He should get super armor like Broly in expert mission 18, where you can get through it with enough attacks aswell as stamina damage but if he can somehow tweak it to not be a all your stamina in 1 or 2 hits.