literally the only problem i have with this game right in front of me is a big elite enemy, but my attack went straight to the small pebble monster behind me
Y'all genshin riders still don't understand the holiness of our lord and savior kuro games who have made the hardest gacha game, nay the hardest game ever, putting even the soulsborne series to shame. Now kneel before our overlord wuthering waves's cbt3. Genshin could never.
They just put out a blog post detailing all the changes they’re going to make following feedback from the community. They’re even putting out Yin Lin much earlier to have two banners running at once.
Listing out all the changes they *want* to make is cool and all, but whether they *can* actually make those changes (and not further break the game) in a reasonable time frame, well...
......................they also decided that their overlords chinese coomers are king and they must change anything that displeases them, even if it is a small detail on an already released model, that just may draw attention to a male crotch. oh the horror.
@@Nero1444 and also to bend over backwards for chinese coomers, to make changes to shit that doesnt make sense and change existing character models, and basically have no integrity in your story or characters or overall game.
there's another bug with the ghost rider open world boss. when the boss changes forms from motorcycle to walking mode, the motorcycle gets thrown out towards a direction. when that happens the characters will target the motorcycle instead of the actual boss.
So why are they releasing Yinlin's banner earlier than planned? Is it because she's hot, so they're trying to grab as much money as they can before the ship sinks for good?
I mean it could be that, or they're trying to release more content earlier to keep player retention and so 1.1 doesn't come out of the same day as ZZZ, which will also hurt player retention to have their patch day on the same day.
Spending asterite to get more waweplates, so he can grind more. It´s called max refreshing bc there is a daily limit to how many times you can refresh like this.
This is unrelated but Zajef as the all knowing being you are, I have a question, should I pull biazhu or save for Chlorinde and Alhatiam. I want a good sustain and healer for my furina team, at the moment I’m using jean. And would like an upgrade. But I’m also looking for a good dps, I have most good units for Alhatiam and Cholrinde. But idk which one I should get. So should I skip or pull for Baizhu and if so do I get Cholrinde or Alhatiam
Not zajef but I think you'd be better of skipping baizu and sticking with Jean for now or alternatively pull Xianyun on her rerun if you want a good sustain unit. As for whether you should pull alhaitum or clorinde strictly looking at their power level alhaitum would be better.
All the white nights of genshin in the comments makes me laugh so hard. We should be glad that the devs are listening and trying hard to fix the game and give us more content by pushing forward the schedule but y'all just want this game to die so y'all can get cucked by hoyo again
I just want WuWa to succeed so Hoyo finally fixes their own game after 4 years. How does it still have no resin overflow. How is the artifact system still this bad. How is the weapon banner still just straightup a scam...
@@RealQuarlie Cause people pay for it and any desire for fixes are being pushed back by it's community hahaha genshin community truly "worked hard" to make sure that they got that 3 singles in their 3rd year anniversary hahaha
@@mostpolitebot1464I'm not defending hoyo but we got 13 pulls and 4star selector in lantern rite and 20 pulls for anniversary. Now if we compare to hsr it's literally the same (30 pulls including the regular 10pulls), so if u want to shit on genshin at least look into it properly. U don't need to spread misinfo to shit on genshin lol
@@M_K499 @M_K499 you guys still working hard huh haha I really hope you succeed and secure the same 3 singles in your 4th anniversary hahahahahahahahahahahahahhahahahahaha
@@grimnotes7885 good take! I like genshin too but the abyss is just not enough. That and other QoL issues. Genshin has so much unrealized potential and I want them to improve. I want both games to be successful and improve, although right now I'm really enjoying wuwa more overall and I'd say for me personally wuwa is just more my style with its more technical combat and involved mechanics like dodge and parry. In any case, we all stand to win if WuWa is successful enough to pressure genshin into stepping up their game and be the best version it can be.
The reality of this game is that same as genshin you can roll all content when investment is high enough. Right now the game is fun because we are under leveled and under invested but later on Idk if it will be that fun tbh.
@aeowinh can see you havent played later stages of hologram then haha, I'm pretty sure they'll keep holograms and such as hard content. They will most likely always be close to one tapping you.
@aeowinh i think that's a sort of silly argent because they can always just scale the difficulty of the endgame content. Unless it's a genshin where they don't update in 3+ years lol
@@OktavianusCelestialine imagine you're a new player to both games you have some time on your hands and want to start one of these 2 games do you go on youtube and look up genshin impact 1.0 release? stop giving excuses to multi billion dollar companies it's never worth it
Genuinely, people are so dumb for dogpiling on this bug. Diluc's plunge bug existed probably since the launch, and even when it was discovered, it took like half a patch duration for them to fix it. And that's how it most often works there, while here, so far they have been fixing issues and reacting pretty much immediately. And both games are working to get their bugs cleared when they happen (at least most of them, Genshin still hasn't fixed all Dehya's bugs). Sure, there were many problems on launch in WuWa, but everything is improving on a daily basis. Shit breaks all the time when you're developing stuff, so it matters more how you respond to those breaks and how good the game is fundamentally. And besides, how do you even find it out in the first place? Especially if you're a dev, you have a clear vision and you know that combat is supposed to be focused more on combat, less on gadgets. That makes you naturally have more bias and less likely to notice what you're not supposed to do. As I saw an example a while ago: you're making a baby chair, your tests involve having baby use the chair, but when released to the public, someone rides the chair as a skateboard. It's physically impossible to predict all extreme cases like that. And for this situation, I bet 99% of the players making fun of this bug haven't even tried swapping the gadgets mid-fight once (if they even play the game, that is).
@@piterrospl9512if youre going to copy a game for all it is and be its first bit competitor u dont have room for these errors. if they actually had any creativity and came up with an innovated product maybe they have leeway for screw ups. litterally set themselves up for being a direct clone and u think the criticsms are unessecary? only thing going for this game is its echo chamber community that lacks all critical thinking and the fact they are more "generous" if u truly believe in the generosity gimmick that says enough as well
People are treating this as if this is a bug that everyone will encounter lol, 99.9% of players would never even have this bug happen normally if they didn't see it and try to replicate it. Game isn't broken or "open beta". Besides this will most likely be fixed within a couple of days cause Kuro is actually involved compared to a certain other company... yeah genshin could never lol
@@zzozii on god, this comment section is the biggest wuwa hate echochamber I've seen and Zajef is pretty cringe ngl I never had anything against him much before, but the way he treats wuwa as if it was open beta or whatever and is super negative about silly techs is so petty lol
Atleast WuWa is interesting game not the dogshit same endgame content (abyss :D). "Genshin could never" make new interesting content and give more than 1/2 wish as reward.
Easily btw, Already 35th lvl, deleted Genshin after two years of playing it, genuinely enjoying the game. The combat system and movement is absolutely incredible and they are the most important elements of the game.
@@sydorovich2532 Yeah, the combat system is rly nice, but the autotargeting is currently really bad and frustating! We know they will fix it, but man... The current version is an open beta, there is no denying it
I am having totally opposite experience than many players i guess. Never had any bugs or crashes or gliches in Wuwa. I never had the bad enemy hitboxes like in genshin. The more I play Wuwa the more I cringe when playng genshin. ppl are so used to the stupid mechanics and chores there its really weird. run 20 m, now walk 20 m till your stamina fill up... just an example today I had the painter commission. I spend 30 seconds skipping trough the dialog like a moron, then I went to a location, skipped dialog 10 more seconds, returned and skipped dialog with the fcking painter 10 more seconds.... thats 20tieth time I am doing it... then I happily get my 10 primos and went to shoot some rocks against rocks underwater... there is also not a gram comparison with character responsivness, switching etc.
He shit talks so much about the game and the issues but early today WuWa addressed nearly all the issues, rewards fixes and stuff, making the complaints useless