Im playing a non euclidian game known as Antichamber which is a puzzle game where not everything makes sense
Game Description: Antichamber is a first-person puzzle platform game developed by Alexander Bruce, notable for its mind-bending, non-Euclidean geometry and abstract, surreal environments. Players navigate through a labyrinthine structure where the conventional rules of physics and space do not apply, often requiring lateral thinking and exploration of unconventional solutions to progress. The game's minimalist design and lack of explicit instructions challenge players to adapt to its unique logic and overcome a series of increasingly complex puzzles, making for a highly immersive and intellectually stimulating experience.
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5 окт 2024