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It might not be an original level either. Rays recently played a level the exact same as this on the other 1-1 Super World. The video will probably come out in a few weeks.
This is... mind blowing. Without the program this level would be as unbeatable as those 1 in a quintillion passcode levels. Amazing that you actually went through to beat this garbage
Its funny, because in a way the random locations and timings of blocks act like complex digits to a lock, instead of 0-9 you have literally every tile that could hold a hidden block, including potentially needing a power up for each.
@@SkKedDy Yes, but WAY more time with the password levels, you could be guessing your whole life and not get it due to not having nearly enough time to guess even every possible combination While this level could get figured out in a few days
>good level making skill It's literally just 1-1 plagued with invisible blocks. Subworld might look complex but it's just basic contraptions hidden offscreen and locked behind a linksuit (also in a hidden block).
I went and translated the title and it reads "[Aiming for 0% Clear Rate] The Hardest World 1-1 in the World" Congratulations, you ruined the guy's ambitions. 🤣
In some of my newer levels I put map art in the sub levels, even though you can't visit the sub world. A little gift for those who view them on the site.
lmao when Panga was talking about why the sub world was hugely vertical for "no reason" I was like, "Oh, I'm sure there's a reason. No level as demented as this would not have a reason." It took a while for that thought to pay off, but I laughed so hard when it did.
The uncleared level would be impossible to solve without homie comments and the site. I don't think anybody has the sanity to complete this level by themselves. If you do end up doing it alone, you will have my respect.
@@guilhermeandreucemonteiro1696before the program you literally could not do it, because you can't open levels in editor in MM2 and there would be no way for him to see the contraption in the subworld
yay our boi has become a millionaire :D 0:10 - Thumbnail - "[Aiming for 0% Clear Rate] World's Hardest SMB1-1" by Time up lolololol, Japan Description - "If you beat this, I'll give you 1 billion yen (or about 7 million dollars)"
I watched this level on stream and it was so long and complicated I’m actually kind of impressed, but also a little scared. Kudos to Panga for sticking through the whole thing. That’s a first clear well deserved!
@@billiamswartz2355 English has been dead for 1000 years sith Norman Conquest; today everyone talks in Einglish with loanwords and slang. There are no sýnonýms in the same language as different words mean different things, only hýpernýms, hýponýms, meronýms, and coordinates. Produce means produce and create means create; the latter refers to shaping whereas making is broader and includes bringing and happening also. Now read the game. Also most of a level isn’t blocks.
About the 1-1 recreations, I don't know specifics but they are most likely having to recreate from a source. Personally I used the Super Mario Maker art book that came with the Wii U special edition or whatever it's called, since they include the original layout sheet used to make 1-1 for the original SMB and it doesn't take too long
There was an uncleared level thab played a little while ago that was literally impossible without having a sequence/code of inputs to get invis blocks and such. Luckily one of his viewers was the spouse of the person that created the level and got their husband to give him the sequence
@@miandagny He made two levels like that. One of the videos was titled you have better odds of winning the lottery than beating this level. The other one was SMM2's most improbable level.
@@andrewface2355 no those are just basic code levels. the level I was referring to uses a specific sequence of button inputs for rng manipulation as part of the dev route. On its face it doesn't look like a code level, its a very long bean burrito level, and can not be beaten via dev route even with level viewer without knowing the rng manipulation "code"
@@alysdexia what do you mean? I'm learning English, you could help me pointing out my mistakes. Do you mean the adjective must be after the subject in this case? Now that I read it again, I feel it a bit weird, but I don't know. Maybe I used the structure of my .other tongue but with englis words.
@ adjective object follows substantive object as that’s equivalent to a subordinate clause but elliptic: find [that] this [is] fun. Also you comma spliced. weird = fateful → uncanny = bizarre.
Also not sure how feasible this is but I would love a video series where you go through these types of insanely complicated but practically impossible levels. Not stuff like kaizo levels where you have to play well to win, but stuff like this level here
That was a really fun video to watch, with Panga slowly planning his moves and reconstructing the level, doing some science to figure out how to hit stuff, and then finally bringing it all together in a blaze of glory in the end.
That was one of the most intricate 'no one will beat this'-levels I have ever seen. Kinda cool to see what people can come up with to hide stuff in the levels, and also cool to see them get unraveled by Panga!
This is the quality content I come here for. I love it when I see you solving things and going through each step. I really love the analyzing and execution. I hope there's more puzzling maps you work through in the future!
Wow, this was truly a garbage level but you made it fun. Puzzle solving, kaizo and overall entertaining demeanor. Thank you Panga! (I hope you get the money :D)
i think the terrible hidden axe castle level is still worse. with that level the creator put in a lot of thought of making the whole thing as misleading as possible to make you think you're actually playing a level. pair that with the awfully laid out rooms, raising lava, annoying sfx. that shit was just torturous. this level is basically only the subworld nans. main world is just jumping for joy til u find everything. both fuckin suck tho lol
Late comment, but bad troll levels, while bad, is still not in the same league as something that still requires tremendous effort even after looking at the level viewer! The other troll would have completely fallen apart once we've looked at it through the level viewer.
Haven't finished watching yet, but would be hilarious if he built the whole level, then clear checked it to upload it, without bothering to beat the original, thus making the uncleared level situation even worse.
5:19 when the game first launched, i sat on my couch and watched GPB stream while i remade 1-1 exactly using only my finger and my switch the joycons on the sides. it just takes some time and you need to be comfortable. and i got the placement of all the blocks correct by looking at a scan of an old strategy guide (i think from nintendo power) and just counted the blocks from feature to feature
One day someone is going to make a really messed up and difficult level that is not TA or Leto but also using the level viewer will convey no real advantage. Many of these “impossible” levels are defeated using the level viewer so if I was a diabolical creator, I’d aim to defeat the level viewer..
I watch your videos every day. Thank you for such consistent episodes and chill atmosphere, you are by a long shot my favorite content creator on this website and on twitch
^ even though I haven't been watching as consistently (am trying to get back into it) I do hope he doesn't get discouraged from doing content creation because of numbers. he's an awesome creator
@@cybi124 Actually the description of the level translates to the creator owing a billion yen to the person that can beat it -- which is 7 million dollars in USD. So it's not clickbait, it comes down to how memelord the creator is
Commenting because your channel can't die! Your brand of entertainment is perfect, I can literally watch hours of your videos in a row and stay entertained. Do what you have to to eat if it isn't earning you what you deserve, but wanted to drop some encouragement.
Day 428 of posting a cool animal fact: The Antarctic scale/gold worm is very strange looking! Your eye will likely be first drawn to the rather pretty golden bristles along it's sides. However these bristles are not hair, they are made of chitin (the thing that makes up the exoskeleton of invertebrates) and they are likely used to help it navigate across the sea floor. Next you will probably notice it's face, though calling it a face isn't exactly accurate. It's entire face is taken up by it's mouth which is a retractable proboscis, a mouthpart used for sucking up nectar in butterflies and moths, but these guys use them to eat small fish. Also last fact about them, they are actually quite big. They can get up to 20cm long (around 8 inches) which is concerningly large. But don't worry, unless you're planning on swimming extremely deep around the Antarctic, you won't ever encounter them.
38:40 "Still, nobody is goiing to watch this video because my channel is dying, goodbye" i wonder how many of the 84,596 (at time of my comment) viewers made it and heard that line, we are here Panga
I hate everything about this level, yet I couldn't stop watching your process of reconstructing it and then deconstructing it. 7 million "well done"s sir!