Thanks for watching :) Imagine doing this run again when the DLC drops 💀 EXPLANATIONS OF THE RUN BELOW ⬇ Unfortunately its not actually possible to beat the game with all bosses without interacting with graces (praise best souls 2) without glitches. During the run there are 5 mandatory grace lights and 5 mandatory grace rests: 1+2) The first and second rests are required to get torrent/accept the accord from Melina and to get to Roundtable. This can be combined into one grace (but not one rest) if you do this at gatefront or any other grace that Melina can show up to give the accord. The reason why this is required is because in order to open the seal at Leyndell, you must have gone to roundtable first for some reason. This is also true for the portal to Leyndell at the Fia's Champions boss fight so you can't bypass it. Since we're required to get Torrent on the run, it makes the most sense to do it right away to save time during the running sections. 3) The third rest we do is for the Ranni questline. You have to speak to her doll at one of the graces in the upper Ainsel River area. Its needed because without this quest you can't access the Moonlight Altar which has 2 bosses. 4) The fourth rest is to get the Rold medallion after killing Morgott. 5) The fifth rest is to burn the Erdtree to get to Farum Azula. Obviously all of these graces have to be lit to rest at them but the final extra grace that we have to light is in the Radahn arena. We don't have to rest at it but lighting it removes the trapped status while also activating the return to entrance portal so we can leave. During the run I wanted to use the fewest number of grace interactions possible (without glitches). So this included fast travels, grace lights, memory of graces, etc. There are some dead-ends in the game where you can't get back to main areas to progress. In most of these situations just using the memory of grace is enough. The dead-ends are: * First visit to Roundtable * After killing Malenia * Rykard Arena * Mohgwyn Palace * Leonine boss arena * The cursemark of death tower * the second visit to Roundtable * Lakeside crystal cave (bloodhound) * Grafted Scion arena (This one is only a dead-end because we are doing no death as well. Without no death you'd just kill Scion at the start of the game) * Placidusax arena In one of these dead-ends, the pureblood knight's medal can be used to bypass needing to memory of grace which is why we had to grab it during the run. But it can only be done once to cut down the memory of grace uses because Mohgwyn is also a dead-end. The Placidusax arena is a special case because while in Farum Azula, you can't get rid of the trapped status. Even after killing Maliketh and going to the Ashen Capital (trapped is then removed), upon return to Farum Azula you are still trapped. This means that a rest would be required to get out of that arena. Because of this reason, Placidusax needed to be last to not have to add an additional rest. Getting back to Farum Azula is also the only fast travel that is required on the run which makes the most sense to do while in on of the dead-ends. I did it after getting to Roundtable the second time after killing Elden Beast. You might be wondering why I didn't just fast travel at every dead-end instead of memory of grace. The main reason for this is that I felt that memory of grace is more of a restriction and a less powerful grace interaction than fast travelling.
in the comment you mention no death for the scion kill, so does the death from jumping off not count for the no death but the death after killing it does? obviously you just jump off before killing in all runs usually anyway, but does killing it first and then jumping off count for the death? that seems like a pretty arbitrary difference, and afaik you don't lose the runes you get from killing it if you kill it at the start, so it's not really a 'real' death. also, what is the reason for the ranni quest? i get needing to kill adula and alekto, but why is it necessary to actually go for the ending? just for the weapon?
@lillie3752 the dark moon greatsword is incredibly powerful, does tons of damage and has a super FP efficient AoW, because it's a weapon buff that lasts pretty long, and you then also get the projectiles on heavy attacks. Aside from Adula and Alecto on the Moonlight Plateau, I think this weapon is probably the best choice for a run like this where killing bosses fast is super important, since the longer a boss fight takes, the more chances you have to get hit/killed. The AoW on the Moonlight Greatsword is also really good since, like I said before It uses FP, but you only need to use it once and then you get free projectiles on heavy attacks and charged heavies. Since it does such a large amount of damage after using the AoW, you can essentially do enough damage to only need to to use the AoW like 2-5 times depending in the boss.
you, your content, and your community has been more help to me than i think you’ll ever know. i look forward to seeing your videos, they can make bad days better. thanks for bringing a smile to so many people’s faces :)
Technically true, but not exactly the case, even if you're meme-ing. The Tarnished still sees grace, and is still guided by it in context, but is just choosing to interact with grace as little as possible.
Turlock and Mango does that for his secret starting class build playthroughs! Always fun to see where a build ends up on the list at the end of the video
@@michaelboyle7281 Me: Tulok has too many runs I want to watch, but I don't have enough time to watch them all Also me when a many-hour Gino video drops: I have all the time in the world my king
I LITERALLY was just thinking "I haven't watched a Gino video in a while, let me check if I missed an upload" and when I opened RU-vid this was on the main page. LET'S GOOOO
Man, Thanks for another big one @ginomachino I just love this kind of videos. Help me to relax after a big work day. Although I have never played Elden Ring or any kind Souls game I really like the content
I often Fall asleep while watching Your videos because i watch them late in bed. This video i am watching like fourth day and currently am at 2 hours, 40 minutes. Its kind of really different and pleasant vibe, love this type of content and your canadian accent :D. Keep it up, Gino!
I'd love for you to make a Main Boss guide, I'm new to souls like games and would love to know what dodges to use and what to look out for, you make it look so smooth, Found your channel a few days ago and love the content you put out!. keep the videos coming Gino!.
For anyone curious, the regen physick is one of the few physicks in the game that isn't a unique buff. It is coded in the game as a regen category buff and will overwrite and be overwitten by other regen buffs. The only regen buff I am aware of that is considered unique (and thus stacks) is the holy ground ash of war, which restores 17 hp/sec but doesn't overwrite any other regen buff.
this is really great to see cuz the first time I ever played this game I saw that beating groups of enemies could refill flasks and that led me to theorize this might be possible.
Remember where in Dark Souls 2 you gained a ring for not using a single bonefire (except those special after some bosses) and for playing deathless? Man those were great ways to honour such a hard task
I'm a hybrid PVE/PVP player (mostly coop nowadays, farmed over 2k furlcalling fingers from coop alone) with a ludicrous amount of time in the game, but actually not very talented or all that good at all. I learned so much from this video, I didn't know you could jump over or get right in many of the bosses faces while they're attacking and not get hit. It's a great PVE lecture video.
My favorite fights you do are the Red Wolves... It can be a tricky boss because the fight is kinda hectic, but you have such cool strats for it and it's so clean
@GinoMachino I'm yet to watch the rest of the video so I don't know if this is addressed later on in the playthrough but it *is* possible to get two regenerative procs from the assassin's talismans, but it's weapon specific and enemy specific. My best example is using a dagger on a front critical (parry reposté or posture break reposté) on Omens; as of current patch it still gives two refills and I can verify it through a video recorded myself, I also know it works on Mirandas and Runebears but I don't know about other enemies or other weapons... it seems to be tied to the dagger's stab and then slash/pull out animation on a front critical. As for double refills from backstabs... as someone who used the assassin's talismans and greataxes (Rusted Anchor and Executioner's Greataxe) on their first playthrough... I don't recall it ever happening, even though the animation hits twice during a backstab critical animation. Hope this helps! :D
Gino mentioned in the video at 1 hour, 48 minutes, and 18 seconds that you can get double healing in the game. This works when you attack certain enemies. To do this, use the Misericorde weapon on the omen enemies in the lower area of the capital. If you have the assassin talismans equipped, you'll get back double the amount of healing and FP. I'm not sure if this trick works on other enemies too.
Watching you fight the Regal Ancestor Spirit I realized just how much this must suck to be doing without Taker's Cameo or the Ancestors Horn for regen on kill, and getting locked out of good boss weapons like the Blasphemous Blade. Great run, I wonder how it would change on NG+ Edit: Also no Blessed Dew Talisman which would be insane for the long runs between areas
This run reminded me of back when Elden Ring first came out and I was watching a PvP guy do his first play through and when he first gets into Limgrave he says "I'm not gonna do any fast travel because I feel like it lessens the experience of the world". He would soon find himself stuck in Caelid, no Torrent and no way to level up.. and stuck running through Caelid to get back to Limgrave. Was an unfortunate and funny series of events
3:26:52 "Mohgwyn is also a dead-end." Not for long my friend, not for long. We patiently await the Shadow of the Erdtree. 4:42:54 "You go down a waterfall, wouldn't make much sense to go up one." One of the 3 cutscenes for these coffins is literally going up a waterfall! It should be two-way.
To the quest thing, propably you need to rest or quitout because is when the game checks and updates the state of the quests, and seeing that is something consistent between theirs games is really probably that is it how they have coded the progress of the quests in their game engine
Alright, I’ve been riding around on torrent, on my 2nd okay through 2 years later on this fantastic game… I randomly thought one day- wouldn’t it be wild if Gino did a “no grace touch” video. Crazy shit.
The "return to entrance" wisp thingies were there because you couldn't port out of the dungeons with the map in the earlier versions of the game. So you'd have to return to entrance, walk out, and then you could port. That is my recollection at least, someone feel free to tell me if I'm wrong. I'm not sure if you can even confirm this sort of thing with how much noise there is on google searching these days.
1:25:45 They could build in a no-hit/death/bonfire challenge just like they did in DS2 as you mention. It's very surprising that they still haven't done it a second time, but then again ds2 is still the most unique fromsoft soulslike and most filled with these little extras.
so i'm still in the middle of the VOD but for the double procs of red and cerulean daggers it works on daggers against bigger enemies, so most minor and major bosses would give you that, it also doesnt work on NPCs
My first playthrough, first souls game also, I beat rannis questline fairly early. Struggled hard too, especially on astel. Once I got dark moon greatsword, I was able to level it up pretty quickly to plus 8. I had to respec out of it because it was too easy lol. And I wasn't very good yet.
No bonfire run on ds2 is still my first challenge run I ever did on a souls game and I remember enjoying it a lot, I would hate to do it on elden ring though. Map is so huge. But good stuff man.