Тёмный

This Is What Verdansk Will Look Like in 2025... But Will it CHANGE? 

TheTacticalBrit
Подписаться 116 тыс.
Просмотров 19 тыс.
50% 1

Call of Duty Warzone is recieving Verdansk in March 2025 as part of the overarching Black Ops 6 intergration. But will Verdansk fit with the omnimovement system? and what version of verdansk are we getting?

Опубликовано:

 

15 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 189   
@ONTHINICE_
@ONTHINICE_ 11 дней назад
I kinda think some of the things you are complaining about were actually the secret sauce that made the map so accessible to players of all skill levels. The void spaces were good low risk places to land on the regain and grab a most wanted. The transition spaces actually made vehicles important and created some great vehicle to vehicle combat moments. Places like the Airport tower and other easily defendable positions were unbalanced but create interesting game play moments, and whilst easily defendable are difficult to escape from. The new maps and mechanics cater to playing aggressively and using redeploy balloons to land on everyone's head, Verdansk catered to more gameplay styles and created more varied engagements
@jeremyc4811
@jeremyc4811 10 дней назад
Importantly they forced lots of asymmetric engagements. I think a lot of pro gamers think that any map feature that's inconvenient for their style of play is "bad", when really it's opening up alternative playstyles. Of course if you're playing for kills on RU-vid, you're going to be annoyed at a wide open space that makes it hard to attack a team on the other side, but for more tactically minded players who are counting on planning and positioning to compensate for their lackluster gunplay, those open spaces are a defensive killing ground. If people want fast-paced gunplay, CoD multiplayer is two clicks away. But the asymmetry and strategy are the things that I really enjoy about BRs.
@Adam-pk7go
@Adam-pk7go 10 дней назад
One of my favorite things about verdansk as a sweat was the camping spots. Not because I loved fighting them, but because I knew where people were going to be camping. No reason to hide in the random shack when there’s a nice defendable building right there. It made it much easier to predict where people would be compared to something like urzikstan or almazrah, which have a ton of medium 2 story buildings that people could be in any one of.
@rekoj8085
@rekoj8085 10 дней назад
What an amazing comment and well articulated.
@wardydoes
@wardydoes 10 дней назад
I fully agree. I'm a below-average player in Warzone, but on Verdansk, I had about 1.2KD. Since all the Warzone maps became close-quarters or way too much verticality, I gave up playing Warzone. Those flights of stairs made the game more interesting; now there are vertical and horizontal zip lines everywhere; it doesn't feel like a pub G battle royal anymore. It feels like a sweatfest. I, for one am looking forward to Verdansk, I hope they don't ruin it with zip lines. One thing I'd like to see is the riverbed filled with water, blackout was awesome as boats were a thing; bring back water and put some boats on the map.
@richmc4506
@richmc4506 10 дней назад
They ended up catering for the sweats and content creators because of all their crying and basically ruined the game. It's a battle Royale and the aim of the game is to be the last to survive. If you're running round the map like an idiot trying to rack up kills and get taken out by a team holding a building / Power position then you need to get better or just play multiplayer not cry like a baby. The term "camper" just came from bitter players getting ruined by teams who play tactically for the win 🏆
@Jroman712
@Jroman712 11 дней назад
Verdansk Warzone felt like a true Battle Royal, what we have today feels like a team death match.
@professional_cynic98
@professional_cynic98 10 дней назад
I was gonna say... it feel more like a joke with Omni movement...
@larryjohnson7246
@larryjohnson7246 10 дней назад
Blackout was the true battle royale
@riisky2411
@riisky2411 10 дней назад
@@professional_cynic98we haven’t even played wz with the new movement yet. We can dive and shoot that’s all it is. You people make such big deals out of nothing.
@riisky2411
@riisky2411 10 дней назад
Warzone has never been a true battleroyal. It’s always been a large scale team deathmatch. Battle royals are about RNG not buying the best guns at the start of every match
@professional_cynic98
@professional_cynic98 10 дней назад
@riisky2411 no I'm just saying CoD was simple, everyone forgets slide cancelling was a broken mechanic in WZ1, its just been popularised by streamers and 14 year olds. Omni Movement feels like we might aswell as have building like Fortnite and one shot pans like PUBG. I'm not making a deal about it, I'm actively not playing it nor buying it nor participating with its development. Corner peaking and lean should be looked into for that real milsim feel. But who the f*ck has ran around like a godda*n cat on cocaine in Afghanistan or Iraq?
@FryerSWBF
@FryerSWBF 11 дней назад
this game was so nice to just shoot your gun on, no visual noise/smoke/recoil. can actually see
@tylerking93
@tylerking93 10 дней назад
The way the game looked, felt, and I played during OG Verdansk was far superior, imo, than what Warzone is today. The floating loot, the map, the more simplified gunsmith, the looting system/no backpack. I know people say its success was mainly due to COVID lockdowns but I disagree. I believe it was the best COD BR we will ever see
@PleasurePeeks
@PleasurePeeks 11 дней назад
the "dead spaces" and strong power positions was a big part of the original verdansk. it forced you to play in a specific way depending on where the zone pulled. it gave the game more variety. you just want to clutter it up and make it just like any of the other newer maps.
@leyterispap6775
@leyterispap6775 10 дней назад
Well said my man.
@samradford123
@samradford123 10 дней назад
Sniping off that cliff on the left side of the map in the “dead space” with the lads was great! Only one way up too 😂
@michaelwhite4799
@michaelwhite4799 10 дней назад
100% bang on the money, a proper battle royale map.
@cuddlemuffin44
@cuddlemuffin44 9 дней назад
I hate listening to this guy whine about issues only professional gamers have. Verdansk was perfect for the man who didn’t have 8 hours a day to dedicate to being a sweat-lord.
@Surgeeon
@Surgeeon 11 дней назад
Mw19 was just better in every way. I’d probably pay £500 to play this game again. It’s not nostalgia, and it’s not the map. It’s how good the core mechanics were. Everything just felt amazing
@husain_119
@husain_119 10 дней назад
@@Surgeeon True... the down part of MW2019 was the hackers... enjoyed every moment of MW2019 multiplayer and Warzone.
@Surgeeon
@Surgeeon 9 дней назад
@@husain_119 bro I played that game from start to finish and came across a hacker about 4 times in all those years. They just weren’t that common unfortunately
@jackmillar1726
@jackmillar1726 8 дней назад
And no crackhead skins that kill immersion
@jafooli
@jafooli 8 дней назад
They nailed it first time by accident. Then ruined it for subsequent seasons
@SchavuitTV
@SchavuitTV 11 дней назад
The barren places and open fields are one of the greatest things IMO. The rotations are much more creative and you need to plan ahead more, which is a thing I really enjoyed. The other places on the sides were great as well, when the circle was pulled that way it made for some really awesome end circles. I hope they bring back the old circle system too, because now it tries to hard to end in the middle of the map instead of a random place such like the prison in Verdansk or besides boneyard. Verdansk wasn't perfect at all, but the imperfections made it really great! I hope they don't try to balance it too much.
@jacobfield4848
@jacobfield4848 11 дней назад
Some good points. You need to be able to loot a weapon in every area of the map. However, MW2019 had amazing gunplay and that is what people are missing.
@gerrys1
@gerrys1 11 дней назад
Verdansk was clean and much better as a viewing experience, as someone who watched a lot of you guys play. Visual noise, haze, gray is the feel now
@DDog1125
@DDog1125 10 дней назад
Roze skin infested dark corners would like to have a word with you
@Philip__XIII
@Philip__XIII 10 дней назад
The map is the best. These modern maps just give the power to sweaty movement demons. The open landscapes gives regular players a chance to win.
@tomsheedy1717
@tomsheedy1717 10 дней назад
strongly disagree to be honest - what you call "dead space" made for a much lager variety of gameplay. bottom left, for example, was always an interesting final circle!
@MikeyD1991
@MikeyD1991 11 дней назад
those lockdown verdansk days was the best! cant wait for verdansk to be finally back
@wolfone812
@wolfone812 10 дней назад
I liked the “dead spaces.” They weren’t dominated by buildings and tended to involve fighting in trees or trenches where no team had a clear advantage.
@vutsxx
@vutsxx 11 дней назад
And the left side of boneyard was PRETTY GOOD because of its elevation, trees and craters... I remember using the natural cover for rotations and it always worked
@davidedwards6525
@davidedwards6525 10 дней назад
Yep had some great fun doing that too, also on the east side around lumber up to quarry
@thehumus8688
@thehumus8688 11 дней назад
Open space make you play more strategicaly. Now its Sweat breaking dive/slide/omnidance wiggling like Worm in fryingpan
@riotfist9747
@riotfist9747 11 дней назад
I disagree, i believe the gameplay will be fine. It seems as if you forget we had bunny hopping * 3 or 4 and infinite tac sprint while your gun was out which meant you can traverse faster more consistently. The movement was simple, gunplay, and rotations yes, but they had a layer of complexity as the game continued into its lifespan. Another thing about negative space on the map, it has its purpose in order to carrol players in certain directions, having a densely packed map such as many of the newer maps creates a messy play area where there is no downtimes and no focus on particular areas since every area is a point of interest.The intentional or unintetional dead space created funnels for players to navigate in certain directions and areas in which they dropped for specific types of gameplay styles. Vechiles still need a additional revision too, as they were better in the previous version of the game. However, the reasons I prompted are why I disagree with your anaylsis on the map design, I could say maybe add some cover in sparse areas around airport and some others, but I personally believe that the way the new systems are going to be implemented are as close to how the game use to play;therefore, a direct implamentation will not cause as much of an issue as you bring up in this video discussion.
@mahirc3543
@mahirc3543 10 дней назад
The remaster will dissapoint i am afraid. They can bring the map back, but not the gameplay.
@ramina9207
@ramina9207 11 дней назад
Verdasnk AK-47 was the best AK in terms of look and sound in all cod and its a shame that the gun sucked ttk wise
@TheTacticalBrit
@TheTacticalBrit 11 дней назад
I miss it
@KJF.95
@KJF.95 10 дней назад
Still looks better than warzone today, maybe except for the looting system
@francisagnew8300
@francisagnew8300 11 дней назад
Old map was good for casual players. Hope they keep it true to original. Omnimovement is for sweats.
@riisky2411
@riisky2411 10 дней назад
Y’all’s act like being able to run and dive in any direction is this huge step up but it’s no different then the crazy slides and slide canceling that happens now. Once you start a dive you’re stuck in that animation. I think it’s gonna be easier to read then what we have now
@tomgillotti
@tomgillotti 10 дней назад
💯
@BreeZy-dj4pw
@BreeZy-dj4pw 9 дней назад
Modern warfare 2019 felt like a true, realistic war game. Now we got Niki Minaj running around in a bikini 😂
@RZM_Valkyrie
@RZM_Valkyrie 10 дней назад
I genuinely think Verdansk 84 was a better map. Especially when they added Nakatomi plaza, that was so cool. General map design was a bit better I think. I look more fondly on 84 than the original especially pre Stadium explosion
@DDog1125
@DDog1125 10 дней назад
Agreed, if they just fixed the lighting and got rid of that stupid blue color filter, then it’d be a masterpiece.
@TheVassilek
@TheVassilek 7 дней назад
This left side of Verdansk map is amazing i have there many good finishing circles ❤
@MustafaGT
@MustafaGT 10 дней назад
You say Verdansk had block buildings with just one way in and out with stairs. Well that is a good thing for players like me that are not high skill players. This is why Verdansk was very balanced map. You can be a low skilled player and still have fun and have good chance to win. If you make warzone basically high skill game it won’t be fun for most players. There has to be a balance. Verdansk had it and so did Caldera. This new warzone just feels like you sweating all the time.
@corydowdy3741
@corydowdy3741 11 дней назад
A lot of these things you point out were changed with verdansk 84 and seeing as how that was treyarch and raven did wouldn’t that be more likely to be the design direction they go with instead of a map designed ported by a team that’s not involved in non mobile games?
@Catch_u_reloadn
@Catch_u_reloadn 11 дней назад
Do I hear the warzone 1 soundtrack in the background buddy?
@8TFour
@8TFour 11 дней назад
Great vid. You explained EXACTLY what I have been feeling about Verdansk. If it comes back 1:1 as we remember it, it will be really problematic. It requires some rework in some very open areas. The player base has become better. More players are able to shoot straighter and further. Without interesting POI additions/changes, the classic Verdansk we remember will not be kind to the players and will become bland very quick.
@fumbleweeddumblecock2360
@fumbleweeddumblecock2360 10 дней назад
I think that a lot of people conflate Verdansk as a play space with Warzone 1 as a game experience, especially before Cold War integration, not to mention the Vanguard integration. In the MW19 seasons, I feel like weapons had more complex stats to them, especially recoil, even though you genuinely had a meta option. Even with the meta, it was borderline impossible to get insta-downed by anything except a sniper/marksman rifle because few weapons that you could control at a distance also had enough stopping power to down someone in half a mag. Most weapons had effective ranges for shootouts, but it was very hard to wipe an entire team with an SMG (like you could with the Cooper SMG during Caldera, for example). That's what I miss most about Warzone One, that you had to pick the right weapon/weapon build for the right engagement. There's no point in bringing Verdansk back if I'll be instantly reminded that I'm playing MWII multiplayer (with plates) when I'll get beamed from half a kilometer by a kid firing the meta SMG/AR build of the season with no recoil or damage drop-off.
@jamesmackenzie5904
@jamesmackenzie5904 11 дней назад
Bring back the camping meta, I want to be able to bust open a multipack of monster munch and hold a stairwell for 20 mins again.
@kalebv.1414
@kalebv.1414 11 дней назад
Never got to play this map. So I am looking forward to trying it. Hopefully it's not just nostalgia hyping it up and I enjoy it. But it can't be as bad as some of the maps we've had.
@Cid_1
@Cid_1 10 дней назад
I really hope Verdansk 25 gets the attention it deserves before it releases. If not, It's pretty much destined to end up with the same Rooftop and Stairway meta it had before. Needs more ladders multiple stairs, and some ziplines going between buildings. And of course, as you mentioned, some micro cover in certain areas (whether natural or artificial). I do have high hopes. Also. I do hope that we can get more than just 1 playable map at the time. It would be the smart thing for COD to do. There will always be people who do not enjoy a certain map. So let those people have another MAIN map option to play. It's better to have multiple options than for players to leave and move on to another game.
@attemptityourself5662
@attemptityourself5662 10 дней назад
I don't think it needs many changes. But more high ground access in zips and ladders is probably necessary. A sewer system branching out from the aquaduct under farm/lumber/maybe stadium would add a cool dynamic to late game pushes to those areas. I think they could choose to do a lot to it and do it well. Given the elements they developed in later maps I think they could implement some cool features to increase new experiences on the map. But I expect them to do nothing but a new coat of paint and maybe a token poi.
@JRC9354
@JRC9354 10 дней назад
I actually agree with 95% of what you're saying. I think less is more! Don't visually necessarily change it bar from maybe the west and east outskirts. But your last point regards to cover, I think that's part of the charm of it, it forces risk and made the game play way more fun for me. Unlike Caldera which I'd actually say was far worse for cover when you add the OP guns, hackers, visuals and the rest of that mess.
@Z2307-z7l
@Z2307-z7l 7 дней назад
Getting a helicopter and sniping with the HDR/mp5 load out on skyscrapers was the greatest gaming times of me and my buddies lives..it was amazing on Friday and Saturday nights when the family went to bed. So much dam fun
@liamhudd6735
@liamhudd6735 10 дней назад
The west side of the map. Is how I’d play the game, HDR, ram7 all the way until the game ended in 2022 … I’m so ready to creep past big blue and snipe into boneyard
@spits61494
@spits61494 10 дней назад
Great video. I agree with the nostalgic feeling this map gives.
@danielroberts8514
@danielroberts8514 7 дней назад
I would like a 90’s verdansk, I liked looking at the different between og verdansk and 80’s so they could give us something in between
@McAndrews91
@McAndrews91 8 дней назад
I’d love it to return as it was. As someone who’s fallen away from the game due to MW2/3 I really hope they take the game in a more simplified route. I was really pleased to hear they’re getting rid of backpacks which was a ridiculous change made I can only assume for DMZ which they abandoned after a year. I personally would even love the water combat to be removed but I don’t think that’ll happen any time soon. Although verdansk in its current state would have very little to no water anyway. I just think they need to simplify a lot of what has gone wrong the past few years and as such should go with verdansk as was or even verdansk 84.
@riisky2411
@riisky2411 10 дней назад
“The many many years I was playing verdansk” it was around for a little over 1 years
@james_frankland
@james_frankland 11 дней назад
I’ve been watching some of your old Verdansk videos with Stod and Westie and I think I would have loved the sniping and being able to one-shot people, I hope that comes back. I think it’ll be a mix of nostalgia and updated POIs, stuff that has the essence of what Verdansk was but made playable for where WZ is now.
@martinmyung4710
@martinmyung4710 10 дней назад
You've got some good ideas. I'm sure that the devs and designers have learned from building maps for BR over the years and will apply that to verdansk.
@deegz713
@deegz713 9 дней назад
I hope they bring back the open stadium from before Verdansk 84. Hated what they did with it for the cold War integration but before that with the enclosed field, it was awesome
@bossflowgaming6098
@bossflowgaming6098 10 дней назад
W vid bro I miss the map so much to! Loved playing it just the whole feel! My fav spot was train station all day long! Money fast loadout
@Chase661
@Chase661 5 дней назад
I will be crushed if they rework the circles. In Verdansk the final circle could end up pretty much anywhere. Since then, circles are almost always ending in a more central part of the map. I want last circles over Prison, like the old days.
@crackerjack2303
@crackerjack2303 11 дней назад
Can’t wait to play this masterpiece for the first time. Didn’t have wifi in 2020
@tobycortes
@tobycortes 10 дней назад
left side revamp suggestion really good bro !!! cool idea
@GOOGLE_IT-00
@GOOGLE_IT-00 9 дней назад
Bring back the javelin. A reason why it was there. To keep people from camping rooftops. They nerfed javelin into the ground. We need the javelin to be viable again!
@michaelwhite4799
@michaelwhite4799 10 дней назад
I could honestly hand on my heart and be happy just to play Verdansk forever, trust me know one in PUBG complains about playing Erangel these are classic maps that do not need to be taken out the game EVER!!
@tomgillotti
@tomgillotti 10 дней назад
Still love PUBG. It’s changed some, but for the most part it’s maintained its identity.
@abominable5654
@abominable5654 10 дней назад
I honestly hope they dont change it much, I'm looking forward to buildings and areas that break people's ability to abuse movement and lend an advantage to someone who plays the position more tactically. The more open areas will allow for movement demons to go ham with it there.
@grunge-mb9sb
@grunge-mb9sb 10 дней назад
This is a amazing map requires proper rotations,planning and overall strategy not pure movement and multiplayer style gun fighting. Plus the eery running between buildings wating to get cracked by a sniper was awesome. The pacing of the map is nice for people who dont want to be hyper agressive.
@JamesWick99
@JamesWick99 10 дней назад
I know a lot of people probably don't remember this, but I really hope they bring back Warzone Rumble. Had a lot of fond memories learning how to snipe and interacting with the other 25 people
@BartSch1pper
@BartSch1pper 10 дней назад
The open spaces in Verdansk made it so that you could get caught out in the open and you could use these spaces to your advantage. It created much more strategy around positioning. I personally don't like the redeploy balloons. I hate the 'everyone can come from everywhere at any time' mentality the game has now.
@azorahai6636
@azorahai6636 10 дней назад
Nothing will ever top Verdansk, just remember bunkers and when they were opened damn, then remember implementation of underground stations. Amazing map.
@tobycortes
@tobycortes 10 дней назад
slide cancel felt like you really were flying around the map, but it wasnt a bug it wasnt a glitch it was something they sneaked in for all player to discover and test and gave good results, no matter what they claim about it just being kinda of a bug,
@jaredlambert7714
@jaredlambert7714 10 дней назад
More micro cover in some areas along with added zips / redeploys would go a long way. I really don't think we need nearly the amount of redeploys we currently have though.
@Philip__XIII
@Philip__XIII 10 дней назад
Remember how people actually used the buses in verdansk? No one users them in urzikstan
@MustafaGT
@MustafaGT 10 дней назад
Today’s warzone is just a clutter. Verdansk as you said was “SIMPLE”. Open and going through Buy Station was simple. Today’s warzone when you open up the buy station is a huge clutter fest. Verdansk is by far the best balanced map ever. One game could end up in open spaces while another in a close combat mash pit. The game also felt smooth and fluid. What we have now just feels draggy
@danemyburgh
@danemyburgh 10 дней назад
I dont think there was any deadspace on Verdansk. Each area still had enough cover to work some cover or flanks. Even that area at the far left corner of the map. There was always some way to make it work, but you were forced to think how you would achieve that. Verdansk was perfect in my opinion.
@xd_md9177
@xd_md9177 10 дней назад
Thumbnail looks dope 🔥🔥
@slitsmyster
@slitsmyster 10 дней назад
Everyone would love to go back to the original way it was. It was so much fun. The game has just catered for sweats and streamers for many years now. And frankly it’s become ridiculous.
@alexr3442
@alexr3442 10 дней назад
They do not need to add anything to verdansk. The dense open spaces are why made it great. If we get towns and building everywhere it’s going to ruin it just like urzikstan
@ZephyrCrypto
@ZephyrCrypto 10 дней назад
They should just re-leased it completely as it was along side the new stuff and let the player count decide.
@roadblock2792
@roadblock2792 10 дней назад
I believe your player model compared to surroundings was alot smaller giving the feeling of enormity it's much bigger in current warzone now movement seems insane and will be the biggest thing the fans will notice besides the need to be more accurate with your shots
@Scootapuff88
@Scootapuff88 10 дней назад
As long as they don't mess with Hospital's layout too terribly much, I feel like that was one of the best PoIs Warzone has ever had
@ZDGAMING1_
@ZDGAMING1_ 10 дней назад
I'm excited to hear that you're working on updating the Verdansk Warzone map from 2019. However, I have a strong request: please don't make it look and feel like MW2 and MW3. Those games have their own unique identity, and I believe Verdansk should maintain its original character. Instead, I urge you to aim for the same graphics fidelity, audio quality, and overall polish as the original Verdansk. Keep it true to its roots and don't try to mold it into something it's not. The community fell in love with Verdansk's unique atmosphere and gameplay, and I fear that changing its essence could alienate loyal fans. Please, Raven Studio, preserve the original spirit of Verdansk and don't try to make it a carbon copy of other games in the series. Give it the same love and care that you would give to a new game, and I'm confident that the community will appreciate it.
@tobycortes
@tobycortes 10 дней назад
OG VERDANSK looked INSANE !!!!!! it will always be the BEST COD EVER !!!!!! Season 3 - 4 deffo the COD there is still today !!!!
@tomgillotti
@tomgillotti 10 дней назад
As a less skilled player, I hope they don’t adopt the feedback that comes from higher skilled players like streamers. I’m a camper because it’s the way I can play and still be relevant. I’d still lose a lot of fights to higher skilled players but at least I had some semblance of an advantage.
@joshpearson2529
@joshpearson2529 11 дней назад
It doesn’t feel weird Brit, it feels bloody brilliant! See you in 2025 you beautiful bastards…
@tobycortes
@tobycortes 10 дней назад
general interior could use some love, train station interior can do with some love as you said, urkistan has good interiors tho
@danemyburgh
@danemyburgh 10 дней назад
Miss the CW AK it absolutely slapped!
@Drewcula_
@Drewcula_ 10 дней назад
Radar array north of stadium was an awful change in Verdansk 84
@urchinsify
@urchinsify 10 дней назад
If Verdansk doesn't launch with 150/152 player lobby i'd be disappointed. Remove gulag entry loot and flares or at least make them extremely rare. I don't like playing big map but feels like I'm playing resurgence. Reckless teams getting full reset in just under a minute after you nearly wiped them is not satisfying and it's just too far from the authentic BR experience..
@trickimickey8255
@trickimickey8255 10 дней назад
No meta every 3 seconds! . They didn’t change the meta for weeks at a time DMR!
@5AO172
@5AO172 10 дней назад
I completely disagree, the map was perfect. I loved the forest amd cliff areas.
@kristiscabana
@kristiscabana 7 дней назад
McJizzBag just what I like to see in the morning with my coffee lmao. Fucking hell
@rekoj8085
@rekoj8085 11 дней назад
Even just the downed pop up is so clean in me2019. I wish they would just bring og verdansk
@1986kmcc
@1986kmcc 10 дней назад
I feel like I watched this video a few months back
@craigysnyder8075
@craigysnyder8075 10 дней назад
It being simple was why it’s great. New warzone is for gamers. Camera breaking cuz of the cocaine movement. Literally no one is having fun. If they are. They are lying. Bring back simple
@SunGodess2000
@SunGodess2000 8 дней назад
It will be even better if they added warzone 1 wespkns
@cozzmo17
@cozzmo17 4 дня назад
4:55 I be right in them areas in quads with a sniper team glints on deck
@Philip__XIII
@Philip__XIII 10 дней назад
Also, verdansk was better besides it didn’t have massive rivers all throughout the map
@VampireKnight22aday
@VampireKnight22aday 11 дней назад
Hdr was my gun
@edwardbishop7897
@edwardbishop7897 9 дней назад
I disagree with some of your points. I find some of the new maps too cluttered these days and too chaotic. It leads to ‘sweaty’ interactions 24/7 and less of a casual, slower pace game. Just remember, most of us aren’t streamers or paid competitors. We work all week and just want to play with our mates without getting shafted all the time. We want to play a bit slower, and parts of the map that don’t have a lot in it, is fine with us lot. I think most streamers and devs are far removed from 90% of the people that play the game.
@0ptic0p22
@0ptic0p22 10 дней назад
Unclutter/simplify This is the word they need to focus on
@Fourwedge
@Fourwedge 10 дней назад
Good video, I'm looking forward to Verdansk, but I would have rather had a new map
@Presgamegaming
@Presgamegaming 8 дней назад
Will you use a verdansk meta or the new meta (there are some weapon that have been in verdansk MW2019 TO VANGUARD)
@ancientslav4863
@ancientslav4863 11 дней назад
OG Verdansk > V84 > blackout > garbage > mazrah > urzikstan > caldera. Tho, rn I'd take caldera over ANY generic sand map. And urzikstan is also lots sandy. From this video, the nice European trees, nice grass and hills and perfect lightning/shadows.... It's just a beauty. Enough wit the middle eastern shit maps.
@jamesmackenzie5904
@jamesmackenzie5904 11 дней назад
Urzikstan is absolutely garbage and the graphics quality of the current warzone is dreadful, even when you max everything out. The textures and poor and shadows are terrible. MW2019 somehow had higher graphic fidelity than the new engine.
@BabyNot-z7o
@BabyNot-z7o 11 дней назад
@@jamesmackenzie5904 MW19 had much better lightning trickery than these new games even if they have higher texture detail
@neomachine855
@neomachine855 10 дней назад
Tbh I'd gladly take the Blackout Map over both versions of Verdansk being honest with you
@vutsxx
@vutsxx 11 дней назад
We dont need any topology chance, just more trees, ziplines, some redeploy drones, more ladders, rocks and some more houses/building there and there... leave the rest as it was in the original
@turbo558
@turbo558 11 дней назад
Lets go
@rekoj8085
@rekoj8085 10 дней назад
Get rid of flares and balloons.
@martronix85
@martronix85 10 дней назад
they dont have to keep trying to make new movements and weapons and skins, JUST MAKE GOOD MAPS! leave everything else alone! fuck. theres nothing mechanical you need to do ! just like hollywood movies, once sales go down and people run out of ideas they automatically regurgitate old shit. Like verdanks, beetlejuice, starwars, etc.,
@Athenian77
@Athenian77 11 дней назад
SPR was legent ...loved it
@s0und350
@s0und350 5 дней назад
it was so much better, wasn't it?
@ngjliang303
@ngjliang303 10 дней назад
Miss the SPR my first and still my fav sniper is wz
@shibeguy
@shibeguy 10 дней назад
For your west border of Verdansk idea: Create something similar to Derelict map from BO6 beta (but a bit bigger), with a small train depot and control towers, train cars on tracks (some open, some not and some overtunerd and rusting) and maybe an offloading/storage area. Lore idea being it's an "entrance area" of Verdansk train system from the outside world, maybe even extend some tracks into a huge tunnel on the border of the map that is inaccessible but visible.
@Justinaries30
@Justinaries30 10 дней назад
Look at how clean the game looked. No virgin skin packs, no virgin camos No virgin bunny hopping Just playing the game
@turbo558
@turbo558 11 дней назад
Imagine if instead of a train station at the bottom left, it instead is a fairly deep valley similar to dam, where the train goes onto a very high bridge, with stuff in the valley and such. Perhaps even a Y-split right after the bridge players can tell the train which way to go to make it a hot contention as the train direction can be game changing
@Swannie-u3e
@Swannie-u3e 10 дней назад
This map needs DMZ!
@neomachine855
@neomachine855 10 дней назад
Please no, they already fumbled their chances with DMZ and Verdansk isn't gonna be like how it originally was so what would make putting it in DMZ with this complicated Gunsmith would do?
@BrendanHenry
@BrendanHenry 8 дней назад
Verdask? Thumb might be off 😂
@geeery205
@geeery205 11 дней назад
I missed that longer format. Can feel new version coming in
Далее
Activision Goes All In on SBMM in Black Ops 6 (Proof!)
23:51
MINECRAFT CREPPER EXPLODES SHARK PUPPET!
00:15
Просмотров 7 млн
Какой звук фальшивый?
00:32
Просмотров 332 тыс.
What Is Reality?
2:32:23
Просмотров 1,7 млн
Why Does No One Use THIS Engineering Masterpiece
33:04
Call of Duty doesn't need you
30:29
Просмотров 395 тыс.
I'm Worried About Black Ops 6...
26:54
Просмотров 93 тыс.
MODERN WARFARE 3 CAMPAIGN Full Playthrough!
3:34:56
Просмотров 323 тыс.
The Best Game of Warzone I've Ever Played!
16:23
Просмотров 1,4 млн
MINECRAFT CREPPER EXPLODES SHARK PUPPET!
00:15
Просмотров 7 млн