My strategy us alway to just make more money than the rest of the world combined. If they don't like it and try to make problems than I just buy an army in an instant and decide that their people dererve a better government
they never thought of it nor had any reason. it was a tactic thought so useless they couldn't understand it. They also didn't understand the idea of tossing lives to the wind.
Looks like Dave brought the concept of trash units to a game that focuses on upgrading and improving the quality of units over mass production. Definitely a Humans are Space Orks moment
Keep the poker face, go from looking like a fool, to a barbarian, to a tactician, to a conqueror. I imagined the same face through it all and it was gorgeous.
The first mistake these aliens made was assuming that the meager planets they gave dave were totally worthless. Every planet they gave him was an added advantage for dave, and he clearly pressed every advantage he could get in his stunted start
6:43 “yeah, we ignore his sand castle, while we concentrated on actually winin the game?” Me a IG player of dawn of war UA which knows the power of mass basic units against titans: ”Well now you will just be overwhelmed, yeah u have a ultimate unit or a few of than, now I just have to bring more units than it can kill”
@@darthrevan4933 Why stop there? These guys have clearly never been to Earth, we've wrought hell for insane periods of time and still refused to just say 'stop'
Say 15 people per corvette, 5 if you could automate very basic functions and fire control(ie you set up a calculator in a ship), and just simply look at the raw number of corvettes, frigates, destroyer escorts, cargo ships(because you can bolt a gun to anything) and destroyers built in WW2 (which number in the thousands, if not tens of thousands) and you would look at losses of say 100,000 persons for every 20,000 5 man corvettes, assuming you could easily pump out 20K a year (something it took the US, UK, and Canada alone to do over the 12 year combine WW1 and WW2) and assuming that the average life expectancy for any individual corvette to be a year, and yeah, very sustainable numbers, considering WW1 and WW2 losses where counted in the millions.
God this is reminding me of my Stellaris play through. Wound up next to a technocratic militaristic hivemind who wanted to take all my shit. Needless to say, I’ve fought 3 major wars against them. Each one more brutal than the last. But each time I fought them, I stole technology when I could, they only have the slightest of advantages now, with a few more years and some better equipment, they might just have someone to truly fear soon enough. But it’s been such a slog, and while tactics have kept me alive, it’s been just barely. Plus they don’t exhaust quite like I do.
a technocratic militaristic hivemind.................. also known as a impossible empire to build in the game as hiveminds cant take normal empire civics or ethics they have to spend all their ethics points on the gestalt concioussness
There is a Story in one of the old Warhammer Fantasy Dark Elves Rule Books, which I believe would fit Dave. In there the vice captain tells the general they are screwed, because they have to meet a bigger army on a barren field, the enemy consisteing of almost only light cavallery. Bad match up against the slow units this general had at a disposial, in an open field battle the far more mobile light cavallery would obliterate the heavy cavalery and infantery the dark elve general had. So he did the resonable thing, he freed the slaves he had ramsacked from the enemy before hand and when the enemy was giving cheers of joy just shot every last one of them creating difficult terrain in the process unfit for light cavallery. I believe this do or die attitude fits dave quite nicely.
Ah it was ww2 on a planetary scale, mob the artisan crafted panzers with easily manufactured Shermans; because its hard to kill a thousand of anything.
That's really unfair to the Sherman. The easily manufactured and repaired Sherman vs the shitty, overengineered, artisan panzer with a worthless armor scheme.
@@rockytom5889 you do realize the production numbers for the M4 Sherman and T-34 were both in the tens of thousands, right? There were nearly 50k Shermans built by the end of the war, and 34k more T-34s.
Is the sequel "Humans Are Cheating Bastards"? Because that's the one I'm about to watch, and if it isn't I'd appreciate being pointed in the correct direction if you still use this account...
@@DraconicDuelist Buddy, sorry for the late reply however I believe you already have your answer. Oh, and remember that Ork and Necron-Tyranid hybrid tactics are good.
@@kabob0077 Yeah, the stories were great. Is the "Ork and Necron-Tyranid hybrid tactics are good" bit another reference? I haven't been watching may of these videos lately, so while I recognize the species names (esp Ork), I don't know if it's about something specific...
@@DraconicDuelist Basically it is as much firepower and numbers as you can possibly make. Screw special equipment to a large degree, just throw guns on an engine and go.
Nah, AoA is clearly a computer game, or at least computer moderated game. If it wasn't, Dave's Counter Espionage that made it impossible for other players to see what he was doing would basically be a broken license to cheat. A game like absolutely requires a neutral party to referee, and that clearly wasn't any person in the household. So it had to be some kind of automated game tracking system, aka, a computer. Also, didn't the narrator say he managed to build a large empire in defiance of the game's computer generated randomness or something?
@@noppornwongrassamee8941 Well, I did merely say theme. Of course it's been a year and I don't remember whether I meant it was a tabletop, or that I thought it played like one. Then again, said neutral party could very well be said computer. There are some tabletop games adapted into videogames.
reminds me of the first time I played distant worlds and wound up making a defense network made up of bases that housed 100 laser cannons 20 concussion missiles and 50 super heavy rail guns only to realize after 3 defensive wars that I forgot to put a firing computer on them. completely inaccurate but there was so many guns it didn't matter XD
SIR! WE CAN'T FIRE ACCURATELY! Son, have you SEEN the firepower we have here? Just point it skyward and fuckin' SEND IT! - After action quote, Firebase 14-7-9, prior to the annihilation of the enemy Capital ships 'Xor'nta'l', 'Ga'lda nis', all 18 of their escort craft, 7th recon wing and the 3rd Moon
I am over 2 years late but WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!
I recognize these tactics from other wargames I've played. While I was building defenses, and advancing my tech for an attack group, my opponent concentrated on low tech attack groups. While he would suffer heavy losses, it only needed one defense point to go down, and I was done for. Further, I couldn't even hit back.
The key to a successful Turtle Strategy is the counter attack, as your defenses go up you're building a force behind it so when a wave is over you're hopefully intercepting or preventing the next wave...
The first 11 Molotov Cocktails over the Wall were Duds, the stupid Fools had forgotten to light the cloth fuses. The 12th however was Lit. It was then We realised Why the first 11 were Duds, but by then it was simply too late.
Mass production is not a sound strategy is real life, but in game? Best strategy you could possibly think of. And you'll need a lot of resources to produce fleets after fleets of war ships, and baron worlds can be easily exploited to hell, and back. Of course having a population to work on the fleets is good to. All in all well played.
Mass production is not a sound strat? Dude, the SSSR mass produced tanks, the US mass produced grease guns, which were both shit compared to their german counterparts, but they prevailed cause you could make 10 of them for every piece a jerry makes. Mass production has literally been the only viable strat humanity used through all of history to end conflict. Oh, mass production applies to humans too, pump a lot of men out and your enemy will soon run out of provisions to continue fighting.
Reminds me of my younger brother and his Imperial Guard hordes. He got tired of my Adeptus Mechanicus and our Onager Dunecrawlers destroying his tanks and his cheesy Valkyries, so he just started using hordes of IG platoons with heavy weapons and Commissars to screen better veteran squads and Schola Progenium stormtroopers rocking helblasters and melta-bombs. There were just too many. He got my blessed tech-priests so they couldn't fix the walkers and dragged them down one by one while my poor Skitarii were overwhelmed. The only consistent survivors were the Ballistarii, who had to run away most of those matches. But NOBODY out-hordes the AdMech. Not even Tyranids or IG. Took almost three months to get the painting done, but I assembled sixty combat servitors, with more where that came from. Just for fun, I took some IG bits and slapped those on, to give the impression using his own casualties against him, which I would totally do. Dropped all but two of the crawlers, added some Electro-priests and techpriests, Heavy Kataphron Servitors, and the ever-handy Lucius command rule so any destroyed servitors just enter the table again. He never stood a chance, torn asunder by his own lobotomized men, crudely grafted onto glorious machines in a holy union of flesh and steel. *01010000 01110010 01100001 01101001 01110011 01100101 00100000 01110100 01101000 01100101 00100000 01001111 01101101 01101110 01101001 01110011 01110011 01101001 01100001 01101000 00100001 !!!!*
"Dear Humanity, we regret being alien bastards. We regret coming to Earth.....And we most definetly regret the Corps jus blew up our raggedy ass fleet!" *"O O R A H"* - Sgt. Avery Johnson, 2552
AC is inferior to sheer numbers. No matter how high your roll, ya can't down an equal amount of foes comparing to the AC of a singular opponent... Unless they all group up tight and wait for you to slam them with an AoE attack. . A tactic of nothing but ammo and guns, with a damage type that can barely be resisted and is utterly excessive in output is a perfect tactic. A broken one, en masse. Like an army of goblins versus a wizard, there's only one way this can end...
My 5e cleric has a small company of skeletons whose sole purpose is to be a wall of bodies amd to trip every enemy in order to abuse getting advantage with melee attacks. That pitiful +2 gets way more dangerous, especially when they're aiding each other on knocking you on your ass.
Can't beat HUMAN gamer, in the GAME (well similar) he PLAYED waaaaaaaaaaay tooooo much, and not constricted by CONCRETE set of rules, he can do ANYTHING and he does
So... that screenshot is from "civilization 4: beyond the sword". It's a shot from a mod that comes with the game called "final frontier" it takes the common civ game to a procedurally generated galaxy, with unique units, lore, techs, and leaders to boot! It's alot of fun!
Ok, does Stellaris come to mind for anyone else with AoA, or is it just me? Cause I’m currently playing Stellaris, and the similarities are getting a bit awesome. AoA is just Stellaris taken time the next level, right?
@@Peter_Turbo4 No lol. The Americans gave the Soviets their tanks and spam. Otherwise the Soviets would have been licking their wounds for the rest of the war.