Modern Warfare 2 is a VERY different game from MW19 and Warzone, so try these tips and tricks instead and see if you improve. Leave a LIKE and a comment, thank you for watching. Sub if you're new to the channel!
Logical advice. People seem to undervalue the mod stats like movement speed, aim walking speed, and hip walking speed. These can increase your mobility without making you vulnerable since rather than sprint everywhere, you can move room to room ADSing or gun at the hip more quickly. Especially since the mods that typically increase this, counter balance the offsets of the ones that reduce recoil since those typically make you slower. So you don't necessarily have to run a gun naked, you just need to be smart when it comes to mods to fit your particular playstyle.
@@FervorGaming hasn’t been the case for me, I mod my weapons 5/5 and just mod them according to what I feel is the most necessary and it always works out
I agree. I would also suggest not sleeping on hipfire for short ranges with the adequate weapon build. I have been experimenting with an FTAC Recon build that is surprisingly good at that for short ranges in full auto, then competent at mid range with single fire.
I really like this type of content and the discussions that it brings. There is a shift in the play style of "classic COD" games and the current MW series. Slowing down is key to many of these game modes. Most of my kills are on people doing sporadic movements and not being prepared for a gunfight with such a short TTK.
I know! It's so horrible! Has nothing to do with CoD anymore! Everyone's just waiting and listening instead of using the the mini map and spawn knowledge
Bro opposite for me, I try to play slow and get killed by people who tac sprint jump around the corner and I die before they even hit the ground…. TF IS THAT. In any tactical game like Insurgency you can’t even jump like that 😭😭😭
I've been wondering why I'm having a harder time getting into the multiplayer this time around, but this breakdown has nailed it. Solid stuff, as always. Thanks Jack!
I feel like the move to slower gameplay is gonna make the game friendlier to casual players but the SBMM implementation needs more transparency because players who have a few good games get rolled into a league thats entirely above their head and it can make the experience quite miserable until they move down a skill bracket, and the time it takes to get bumped down isn't nearly as quick as the time it takes to get bumped up.
As a somewhat casual player sbmm is a nightmare because I’m good against other casual players, but admittedly I can’t compete with really good players. I had 2 great matches and then was thrown into the hell lobbies. No more fun for me I guess 🤷🏼♂️
@@BigTimbo91 try what i try. make a fresh account and see how easy the lobbies get. i did it and went from struggling for 20 kills to getting 70 a game.
from what i’ve seen i’d have to disagree, this games sbmm tuning is so extreme it seems most casual players hate it as well lmao. quite literally only catering to the absolute bottom of the barrel players
I always love how Jack takes a far more level-headed approach to shooters than most other content creators. Great info in this video! Glad there's more to come
Alot of the cod fans are complaining about having to slow down but i honeslty love it. It rewards you for actually taking your time to aim like a real life situation, rather than jumping and sliding all about the place.
Hey Jack, I’ve been watching your videos for a very long time. I have missed this format so much. You’re a great teacher. I hope you make more like this again :)
I really appreciated this vid. I think it’s exactly what myself and lots of others need as we transition into this new version of cod. Keep them coming
Funny part is also how he complain about everything but the fact is that he havent even touched hes perks and field upgrade. In my world thats what i check first 🤣
I adapted to this playstyle almost immediately. Its much more oriented toward tactical gameplay that any other COD imo. Im really enjoying it so far. I have however seen plenty of sweats still destroying lobbies while b hopping and running around so its not impossible.
oh yeah i noticed this cod was different and i’m a very argessive cod player so my new strategy is +everything aim down sight speed and sprint to fire. what i do is never let go of sprint and jump+ pre aim every corner i turn, i absolutely destroy every kid “taking their time” around each corner. so it’s definitely still possible to be agressive
i think my biggest problem is that i just don't enjoy taking it slow in cod. i understand that that's kind of what you have to do right now, it's just not why i enjoy cod as a game. i personally feel like if thats the gameplay i have to go for, i might as well go for a game like counter-strike. its honestly such a shame in my opinion, cause it doesn't feel as casual anymore as it used to - which was what made the franchise fun for me in the first place. good video.
Same yo. Look up the controller settings that allow you to jump around corners like all the aggressive players are doing. I’m gonna try that tomorrow. Hopefully they make the time to kill a little slower so everything is a little more blanched but I’m not holding my breath
Yea it drives me crazy just tiptoeing around, would be cool to have a perk or something that gives some better movement stats to make the playstyle more viable at an expense of missing out on a different perk at least idk, way harder to kill campers not being able to blitz a room as well.
Great videos love your logic and acceptance to the reality of the game. You don’t have a negative attitude towards the game but a more realistic approach. Accept what you can change and ignore what you can’t. Good breakdown and your spot on with your analysis 👏
Thanks for the tips Jack! I will definitely try these out tonight. I definitely have a problem with sprinting everywhere just to get to the action sooner, and I find myself dying before I get there & having to start again. I'm gonna try a more tactical approach ☺️
Jack, I’m excited at the prospect of you bringing back the more analytical commentary. Some of my favourite videos of yours were the warzone ones where you focussed on explaining your thought process during a match. Very insightful. All the best mate.
I've found myself adapting to this game pretty quickly. Slowing down and aiming before turning a corner, crouching a lot more, not running round as much (definitely not camping though) and I'm near the top or on top of the leaderboard more than at the bottom. I wasn't sure if I was gonna get the game but I'm very glad I did!
Who cares if you 'camp'? It's viable and effective, and if the enemy was smart they would use grenades and slap on a perk that restocks throwables. It's literally no worse than the CQC hard scope sniping or drop shotting meth addict sweat plays. I do it plenty when the other team is sweating like a fat kid in a saran wrap body suit.
Me too. It’s really getting down to the better shooter in the gunfight usually wins the fight. Usually. They’re going to make changes I’m sure. But I’ve been enjoying the game when I play it. My movement wasn’t anything special anyways, so I’m going really good in this version.
@@nzarch9741 I don’t think taking out some of the goofy mechanics is lowering the skill gap. Honestly, the people who are complaining that they can’t get as many kills anymore because those mechanics are missing probably should realize that they just aren’t that good at FPS games
@@hollywoodq2k380 Not goofy mechanics, it's not hard to slide cancel. There's plenty of slower shooters to play though, Cod has been and should be fast-paced and action packed, not ratty and slow. At least Rainbow Six being slow their maps are small - majority of the maps in MW2 are too large for 6v6 and then you feel like the game is going incredibly slow unless you're some bot camping in a corner. Anyways riot shield + knife + deady = the most fun way to play and troll people.
Thank you for making this! I see too many videos of people desperately trying to find a glitch or work around for movement as opposed to accepting and adapting the new mechanics.
I noticed this when I was playing the campaign of this game and surprisingly managed to get bodied on Recruit difficulty (for reference, I'm a 2.4KD player in COD multiplayer and have beaten COD4, MW2, and BO2 on Veteran), and realized that I couldn't just run around without thinking in the campaign. I started slowing down, holding angles, and started to do much better in the campaign. Same advice translates to multiplayer; I started playing it like a glorified campaign mission, and it felt exactly like playing a campaign mission, which was super strange, as I've never felt that in a COD multiplayer before. All the attachments, guns, field upgrades, etc. are made for a slower, tactical pace; even the 'fast movement speed' attachments and weapons are meant for a more tactical approach. It sucks that you can't bomb rush spawns and spawntrap like in BO2 which was super fast-paced and fun, but I still enjoy MWII's multiplayer when playing it tactically nonetheless
Thanks Jack. Big time fan from Downunder. This has helped me out massively since I watched it this morning I'm going positive every match and your right about the gunsmith I've stripped things back to the basics and it's paying off hugely. Hopefully, i get a lobby with you one day. Keep up the great work lad. Blake.
Honestly really enjoying the slower paced gunplay in the new MW2… the past few CoDs have felt a bit too jumpy and arcadey for my liking Loving this type of content as well Jack, keep it up 👍
I retired from playing on my Xbox One for YEARS. The last games I played was original MW2 and BO1. I reactivated my account and playing again when I can on the new mw2. I have muscle memory to run, jump and rush all over the place like back in the day, definitely has taken some time to learn to SLOW DOWN😅
MW2 is still the best game I ever played. My only 2 complaints are that the silencer for the 9mm never worked, and that you could open the map in killcam to find your killer's position. I'm not sure everyone knew that second one until way later, but I liked staying scoped in the whole time (where appropriate, obviously) so that my target couldn't easily figure out my position and the killcam map negated that strategy.
I find myself while trying to learn maps and get used to a new game I make poor decisions and most of the time it is the running. Thanks for showing that setting. Great advice and would love to hear more tips/advice.
Hey. These videos are a great information giver to us casual players that may take time to upgrade weapons. So it's good to know what to do with minimal attachments. And game play styles. Love it 👍
Totally agree. I don’t have time to grind this game out so it needs to appeal to the casual gamer otherwise we will lose interest. I want to have fun & get a few shots off but being constantly hammered by hardcore pros defeats the purpose.
I'm a fast/rush aka aggressive/rapid gamer when it comes to COD games, it comes from cs 1.5 times :D Never had a problem with kills while jumping/sprinting/tactical sprinting auto, sliding in MW2019 and now in MW2. Maybe cause I'm used playing fast/rushing for 2 decades, I got no problem with it, I hate playing slow, I do it only when there's team play, else very rarely. And I know I'm not the only one, for some slow gaming works while for others fast gaming works. P.S Small hint, for lots of kills try the knife+riot shield and throwing knives (1shot) in this COD compared to MW2019, your so fast omg like on nitro :) And another hint while this guys play slow/campy, play fast/rush and build your class fast and you will reach and kill them from behind :)
my biggest problem with this game coming from an aggressive playstyle is that they basically lied in the marketing. They kept repeating how this game is meant for all play styles and we will cater to all of them but then they do everything in their power to punish aggressive playstyles and constantly nerfing things aggressive players use while not touching anything the other playstyles do
@@bigboyskills exactly. Then they ignored a lot of complaints the community was having, minimap, perks, ninja/dead silence. Hell, ghost doesn't even work like it claims it does in the game.
I like this more flowing natural way of tips! It's a bit less of "this is the way to do it and it's the only and best way" vibe which I get from some youtubers. Never thought of switching to home theater on my headset. Thanks for the video!
I've been enjoying the faster ttk. Mw2 in general so far feels really solid, yes its missing features but I think it's a really good starting place to move forward with
Fast TTK is miserable and shrinks the skill gap. Dying instantly from a random angle is so awful, and a fast TTK ends up with a terrible, campy game, because nobody wants to move around when they die in a split second.
I agree that playing methodically and slowly is the better way to play this MWII, but it just isn't as fun. I personally prefer to play fast paced games, so while this may be the best way to play this game I will still be sprinting around like a headless chicken a lot of the time especially when pushing corners to try and brake the opponents camera.
I've played call of duty for a long time, never could I've imagined having to look at a video like this. This game hurts my mental health haha! Good video and nice advice
Highly agree with your vid. Huge increase in kills and game enjoyment. Definitely turn off auto tac sprint. I found slowing my play changed COD timing for me as well, to my advantage.
First COD game I've played for years. Really like the way the game plays and guns feel. All aspects seem to fit my gameplay style. Only problem I have is people not playing objectives! In all game types there's alot of camping. Great video Jack, will hopefully help my gameplay.
Absolutely this. I find it best to only use tac sprint and never the standard sprint. Move cover to cover in bursts to limit the time without your gun up, but never keep your gun down for long and especially not around corners. Idk what they did but the look acceleration for turning to clear corners rapidly is just perfect, so it’s super easy to be thorough and careful while still clearing a space quickly
An excellent summary of why I love MWII, and why it's such a breath of fresh air. As for speeding up your gun, I highly recommend trying out the smaller mag attachments, they give a whole pile of speed boosts for just having less ammo.
@@hachelyd_i3232 It's not a breath of fresh air, they're just making Cod worse with each iteration, this should be a fast paced, action packed acradey shooter, nothing more, nothing less. There are plenty of other slowed down shooters to play, stop corrupting the only exciting one to play.
Yeah, TheXclusiveAce is fantastic for the stats behind attachments, weapons, etc. Thanks for the additional info Jack, it's been my experience that moving slower is generally better, but I still get the CoD classics of jump-shotting snipers, which reminds me that it's still CoD. I've also discovered that being aggressive and pushing objectives can turn around defeats with a clutch win. I'm not sure if that's because everyone's more campy, but focused pushing on an objective can help. There's always the sniper just one-tapping everyone from across the map though 😂
Loving the analytical commentary here. Reminds me of the commentary you use to do. Definitely prefer this over the biweekly throwback vids. Kitting weapons around fast aim walking speeds I think is going to be the meta. Gives that mobility while being immediately ready to fire. That's how I've been kitting my weapons, and I haven't had any issues clearing rooms of campers. Pieing corners and sticking to walls is the other. Before entering a room, sweep it from the opposite wall. Then move in, check short, then move to short corner while sweeping the rest of the room to the opposite corner. If it's a large room or the door is in the middle of the wall, that's when I use flashbangs and check the more obvious spot. Really enjoying the pace of the game so far. You have to implement some tactics to be highly effective while still having a high level of skill.
What i love about your content is that you are usually reasonable and rationally thinking person, which is very enjoyable for a person like me, because i too try to be reasonable and rational, keep it up Jack, its great.
This was great, much different way of thinking to a lot of the other creators out there. Most people have the same thing to say and I'm not saying that they don't have great points and tips to get better with fundamentals this was great to see you take a new approach as in this game specific way to play. 👍
This was great for me, I've always played super fast in other cods and have found I am not enjoying mw2 because I keep dying, but this explains why I keep dying, I'm rushing to much. Cheers Jack
Thanks for this Jack! I am a player coming over from the BF side (since they killed it). Struggling hard learning the in's and out's and just how to play effectively. Going to relook at everything I am doing and my set-ups.
Keep an eye on your gun upgrades. Look for things that increase your movement speed so you don't have to sprint. I find normal walking speed and hip fire to be quite easy that way. Also crawl and look undee vehicles to see enemy feet/legs you can shoot while they're confused looking around
I'm fine with running across the map, if I'm hitting my shots I'm mostly unstoppable. But it's very hard to maintain that level of awareness for a very long time so I agree with you with slowing things down.
Very interesting especially the Audio part. Home Theater was the best in WZ for me but now it doesn't seem to work. I had to change to Headphones with Boost. I'm using Hyperx Could 2. Personally I love the changes they made. CoD feels like a shooting game now and not a "sliding" game :)
Great advice! As for movement, I am still using auto tac sprint, but I bound a key (left alt in my case) to toggle walk and set my walk speed to fast. Now when I'm going into a situation where I might encounter enemies I'll toggle to walk. Gives me the edge in gun fights, but still keeps me from constantly manually sprinting in every other situation.
This helped me a lot. I haven’t played a cod game since bo3 and as you know in that game sprinting and jump shorting was the name of the game. It’s been a bit of an adjustment trying to get back into cod
I'm still quite on the fence about buying this game, but hearing you break down some of the mechanics and learning more about the moment to moment gameplay helped me learn more about the game in a way that a review just can't. Nice video Jack. I'd definitely love more videos like this.
I am loving the slower more tactical gameplay. It rewards players that are actually trying to play like a soldier. I'm peeking, covering every entrance/exit, diving for cover, and pre aiming whenever I'm not needing to rush an objective. This game is just top tier. Every match feels like a campaign mission.
@@odst2247 Yeah, I hate to break it to you, but you couldn't. Recent COD games at least were more fast paced and had the advanced movement mechanics like slide canceling, drop and jump shots. shots.
That's what I've noticed as well. Disabled auto tac sprint after a couple of hours playing. I find myself walking a lot more, and only jump corners if I need to push aggressively.
Too right. For once I've noticed these on my own. Prefer it. Those ballerina moves I can't keep up with. As a BF player, I'm used to being methodical. This game is meeting me more in the middle and Im actually having a decent time.
“As a bf player” then go play bf this cod is imo the worst it’s been in a while, cod players don’t want our games to feel slow and campy if we did, we would play battlefield aswell. But y’all are infecting our games by giving feedback saying the game is good when you just like to be able to sit still and camp the entire game
Jack, I recently found your channel and I have watched ever warzone video from the last few years. I haven't played a video game in about a decade but still enjoy your videos. I can't wait for some warzone 2 streams with Tomo, Stod, and Westie. Cheers
“Play slow” “Don’t run around” “Don’t bunny hop” Meanwhile almost every lobby I’m in the people sprinting around, bunny hopping, and drop shotting are getting 30+ kills. This game just feels so off for me. It’s like it doesn’t know what type of game it wants to be.
You nailed it. My dad is an avid COD player and he was showing me the new game while I was visiting. He kept dying and dying and dying when normally he’s decent or dominating the leaderboard. I was watching and immediately noticed he was getting caught in sprint or other players would hear him and get shots on him first. I got to play for awhile and I played much slower and had more success getting kills. I quite like needing to slow down in COD. Constant bunny hopping and sliding is just annoying after awhile. Looking forward to DMZ!
Hey JackFrag, I know this is a rarity for you too see. I wanted to say I’ve been playing in way where it’s become realistic for me. I am a United States Marine and I enjoy call of duty since early 2000’s. I decided the cinematic visuals in this game MWII and implemented my real life skills. All I must say I’m proud you see what I see and thank you for sharing it. Slow is smooth, smooth is fast.
Your so right about this COD being much more tactical and methodical. I LOVE IT!! Its really evened the playing field for me personally being a tarkov player I used to dread COD matches. IMO alot of this has to do with their DMZ mode coming out. I kinda feel like alot of the game was designed around the coming DMZ mode. I'm getting on average about 15 more kills or more per match than I used to in previous COD games.
Thanks for mentioning about the sprinting and the nerf on the run to aim thing because this is what is killing me everytime. I need to turn off my auto sprint and and change everything to manual
I love how they made firearms feel realistic. The bob of your weapon when you crouch and stand back up and the way you can’t just make a mindless laser beam and sprint like a marathon runner with it. You have to have the right tool for the right job in MW2 and I am all for it
Finally ! Thank you i am glad you are one of the few RU-vidrs willing to speak truth I for one needed to see slide cancel and bunny hopping NERFED This video actually gives me hope I’ll return to warzone
I've played two games since watching this and went positive in both... I had never went positive before (like 5 games). It's simple but yeah, this is great advice!
more like this please i missed this, also Xclusive Ace went into depth about whether or not you should use score streaks and I agree they are better on TDM but if you could investigate further on kill confirmed and domination I would appreciate it.
It's better in all modes. The score is equivalent to the xp for kills. You get score for other things besides kills though. So it's always faster to use scorestreaks.
@@balcorn9211 scoretreaks have always been better. Killstreaks promotes camping and score streaks promote playing obj which people dont do enough already. After playing mw19, the majority of people never cared for obj. Why risk your killstreak to get a flag if you dont get reward for it. Scorestreaks were usually higher in points to get the same streaks as well.
@@Lazyfoal Yea it’s still a crutch for players who can’t get 3 kills without dying. These games have been tailored more and more for low skill players.
Great video mate but from someone who's on the ps5 , coming up against PC players it's sometimes hard to compete, mobility etc looks much smoother and quicker on the PC. Not a big issue but it should be pointed out to some players coming into the game or looking for some faqs. Good job on the video though 👏
This is how I played CoD back in the day of the original modern warfare games. Haven't played a CoD game since Ghosts. But this style of gameplay served me pretty well.
Besides the shark fin grip I’d recommend the agent grip, it’s gives much better stability and some hip fire accuracy at the cost of some aim walk speed
Hiya, Jack! With the 1st couple of games I played of MW2 , I noticed the gameplay was "different". I do agree with you that if I play at a slower pace I get a lot more kills. Thanks for another ROCKTASTIC video! Yes, I ( like many others ) would like to see more TIPS n TRICKS videos. YOU ROCK,JACK!😎👍
If you can't sprint, then the game is anti-rusher by definition. Cold War aged like Fine Wine because the gameplay is high-octane & fast. People don't buy COD to be methodical in pubs lol
A lot of good advice, as always. When I at first played the beta, I was disappointed. Felt like movimg a mech with a broom stick up its rear end. Now I actually rank this game high. Multiplayer is nice. A lot of great 3-lane maps.
I just really wish they'd stop trying to incorporate warzone into all their new games. Cod is not Cod anymore. It's warzone with cod on the side. The engine does not feel like a co game any longer.