I saw a video where no cell counters barge damage even if they’re out of charges just having it makes barge do little damage that’s probably why Maria was tanking the barges in Nancy’s house since she gets no cell in her tree, it was a while ago so idk if they fixed it
Aj try it if you’d like, off topic but there’s a really good hitchy chase build that I use. if anyone would like to use Wire frame, unrelenting and the perk in the top right of the skill tree I’ve forgot the name.. but it’s the one where you’re stamina recharge starting time is quicker so you are constantly running also with attribute points you get very high savagery and endurance
Can we get a hand cam to see the close encounters tap strategy? I’m also on keyboard and put all of my might, as fast as humanly possible and ALWAYS lose as family! 😂 😭
Yea but it uses so much stamina to hold most of the time honestly it’s better to swing unless of course u can catch em coming your way via crawl space or sumn it’s just simply to hard of a ability to land consistently but u don’t want it to be busted because hands is already busted buff it with anything stun time range etc… would probably all be too much tbh
Personally I want to get Heart Attack to work out so my Leatherface player can enjoy some nice hook kills. It causes Bleedout for _3 minutes_ which is almost an ultimatum for any victim, no matter how tough they are. Bleedout happens any time a victim takes damage. Bladed weapons and traps cause more bleedout. It is measured by the victim's heart icon above their health. If they are at an empty heart, the next time they are in bleedout, they will be incapacitated. This only works for the first down, after getting up, so long as their heart is empty taking bleedout deals damage over time instead and can kill them outright. Basically, even if a victim has 10 heals in a row, as long as they continue to be injured they _will_ eventually fall from bleedout.
Well what I found out about barge is you can do it right on a victim and if a family member is nearby to you and they have very low health, they can kill them right before they fall into the ground.
Does anyone have a good chase oriented build for Hands? I’m using the big swings build right now, but it’s hard to get a kill because of the low stamina.
Tried your same build when he came out scout with barrier breaker very good go to perks scout makes a huge difference it also helps for you to get barges off better
My biggest issue with hands is that outside of landing barges hes not too fun to play. his swings are sissy levels of trash, i think hes on cook levels of mobility.
2:02 Hitchy canonically has schizophrenia, that's why he acts so "off" all the time. The director later said that he regretted that decision because he didn't want people to think having a mental illness meant you were inclined to be evil :(
I'm here educating people that don't know how ass the barge is. The standard damage is 5 and doesn't get higher with savagery, with the perk that adds damage it's 20 damage, with the extra 30% its around 26 damage(That is the damage of his regular attacks on 50 savagery). It takes almost your entire stamina bar to barge someone and ALWAYS animationlocks you if you hit it. It is incredibly hard to hit on anything that moves. This move is sooooo ass, in 99% of all situations it's WAY better to regular attacks with concussion hits.
So many people produce different stats, I’ve heard it can get to 43 max, 35, 30, I feel like these stats should be provided in the game. That way there’s no ambiguity and the player base can have accurate statistics on the perks and abilities they’re using. Is there a particular site you’ve gathered this information from? Or have the developers released the statistics you’ve provided? I’d like to have a read through myself 🙂😄
@@RealAJaymes The info i have is basicly from people on reddit over the days experimenting with it. So.. it's somehwere there. I would love to be proven wrong, cuz concussion hit's are super shit too...
It's not 5 damage. It's closer to 16. With the 30% increase it's about 20. At max savagery your attacks deal around 26 damage, same as Cook and Johnny. If the 30% damage upgrade applies to Bruiser, it's 40 damage. If it only applies to the default damage, it's still around 35 with Bruiser. People definitely feel it when you barge them, and with the damage upgrade and Bruiser combined, your barge hits harder than your 50 savagery swing. Barge is incredible if you use it right.
yep base dmg of barge is 16 , with bruiser its 31 and the lvl 3 its 16 + 30% which is 20.8 + 15 from bruiser which is 35.8 unless the lvl 3 gets applied after bruiser which would be 31 + 30% which is 40.3 dmg. but ive seen some crazy high dmg with his barge which lets me believe theres other things which could affects his barge dmg like either big swings or maybe even tenderizer. but yeah one thing is clear savagery doesnt increase barge dmg because its not consindered a regular attack
I really appreciate the comment about skin conditions, my sister has suffered from a serious one her entire life and is unable to go outside without being stared at and asked about it when she just wants a day out to feel normal. Thank you for knowing the line between humor and sensitivity 🩷 love ya Aj, keep it groovy 🤙🏻