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It would be nice if it's possible for a three second no collision immunity phase upon getting the flag, but also can't score while in that state to prevent ppl from getting the flag and immediately clipping through the blockade at the goal.
Geez that was pure carnage. Seems to work similar to Infection where the harder you hit the more likely it is to register. Not sure Beam can keep up with the flag switching though.
I'm surprised nobody commented,This was actually a thing for midnight club racing and a couple other racing games on the Playstation 2 ahh old memories
I feel like this game mode would be better if you couldn't see where people were at all times, so people actually could get away, but it makes it more fun with them showing
Oh man for how crazy this video was, I think this Capture The Flag game mode should be used for future BeamMP streams! It would be awesome to do ha ha😂
you should learn how to use the realistic gearbox or at LEAST sequential, when you say your car "died" its because the automatic has no clue what to do
If you use the clutch and not arcade mode you won't have the problem of it just refusing to move until it's shifted all the way back from 6th to first. Took me like 15 minutes to learn, and you can make the controls so that the bottom 20% of the steer stick changes the clutch for smooth pullaways. Just a thought :)
Hey Neil I saw Andy's version of Captcha the flag and it was ohh my god absolutely hysterical now I wish that you could combine the Rick first pinball affects with BNG 's capture the flag. just think how that would be captured the flag pinball? exclamation .0 my god see if you can make it happen please.
They might want to add an actual flash that sticks out of the vehicles. Definitely need to be more obvious who has it.🤔 It would also help to have the flag only transfer on sufficient force to discourage pile-ups (not collisions, just pile ups). If it can be determined, this force needs to come as much from from the stealing vehicle as possible; eg the person stealing can't do so unless they are at least in motion, preferably a higher velocity. Some one also mentioned having time rather than drop off be the scoring factor. I agree since this game seems to be more about running around like crazy people crashing in spectacular ways. It definitely feels better to score a few seconds with the flag than to score 0 because you couldn't get to some arbitrary point that everyone is just going to block and force a flag transfer anyway. Like HALO's oddball.
Who is your friend who talks a lot with the higher octaves? i love watching your videos and I enjoy them but that person is always talking nonstop in most videos I watch and I find it overbearing, sometimes I think I'm watching their video and it's very off-putting, I don't mean to offend them but if they could chill out with the MC complex I think it would make a better experience.