Hi, just some small corrections: Naranja, Unbound and Radical Red were not made in decomp, but binary. Skeli (the creator of Unbound) let his binary engine (CFRU: Complete Fire Red Upgrade) available for other binary romhacks to use (including Radical Red) and had a lot of work and documentation poured into it. Eventually, that work was inherited into Emerald and paved the way for what pokeemerald-expansion became 😊 I can't overstate how much even one person helping out others can make a massive impact on both community projects and life as a whole (even when they make weed jokes). Good video!
Thanks a lot for this! It was a bit tricky to find sources for it all, but I'm positive the point still stands. :) Just wanted to reinforce that I didn't want to dunk on any creative choices made by any of these modding teams - just wanted to highlight different ways of approaching these games and how it has changed in the past few years. 💛
@@ms1-Alex Probably. It's based off FireRed, and has future-gen stuff, so it's a safe assumption, since FireRed doesn't have an Expansion equivalent currently despite having a decompilation as well.
@@eliasdraper1143 Listen, I get it, I really really don't like the game, I tried playing it and it really just feels soulless. BUT. Thanks to the lazyness of Game Frak (probably) instructing ILCA to make a quick remake on Unity, we will soon have the tools to make incredible Pokémon ROM-hacks ON SWITCH. That's worth a mediocre remake to me. Besides, the remakes will be able to be improved themselves so eventually we'll have a more deserving remake of DPP, so I'm ok with the remake lol.
So basically ILCA walked so The Pokémon Luminescent Platinum team could run. Amazing, this could end up being the start of a whole new wave of Pokémon Games, let's hope they get big enough that they start lighting a fire under The Pokémon Company's behind.
Yeah, this is why ROM hackers should *_never_* go too public with their project, even if it slows development. Else, they risk another Pokémon Uranium incident.
@@KyzenEXnot arguing but I am curious, how do you feel about all these pokeyoutubers showing them off? While I enjoy it cause I like to see what people are doing; does this not kinda bring that same unwanted attention?
@@ButtersDClown It does, yes. I'm also critical of them, but my main point of concern is that, by sharing development previews, the team risks the whole project being shut down by a Cease and Desist. Like, poketubers are gonna poketube, kinda like drama channels when there's drama, poketubers will share anything pokemon-related without thinking twice. Hence, the only ones with true grasp over information are the devs.
i think the idea that its "free" and they are not gaining anything from it, its hard to sue them. Specially if they are promoting the idea of "you must own the original game and dump it yourself"
@@infamousman You're underestimating Nintendo's need for control over their IPs. They are a japanese company, and the japanese law is super strict when it comes to derivative media + Nintendo is extremely paranoid about their games.
dude ive seen yisuno's mega evolution animations for ages and always thought they were incredible but the fact that in time it could exist as an ACTUAL FUNCTIONING MECHANIC with POTENTIAL FOR CUSTOM ADDED ONES drives me so insane. i actually cant wait dude this is massive
being an autistic fan of pokemon this is like . the holy grail of news for me . I am sooooo excited and im checking out luminescent platinum right now!!
AuDHD and after discovering this channel I've 100% gotten lost in the rabbit hole of emulation and custom ROMs after YEARS of hiatus. I finally got around to installing a custom OS on my 3DS and downloaded SOOOO many ROMs.
A small correction: in Gen 9, there _are_ animations for some Flying Pokemon fighting on the ground, but only for a select few wild encounters. In trainer battles, most of them still remain soaring. So very small steps, but not entirely absent.
As someone who's played (most of) Pokemon Uranium, I can definitely say the creepy pasta vibes are minimal, it's a lot more fun and cute than it is edgy/creepy 😅 Also great to see you back! I hope the move went well! 🥰
@@cecilily As another player of Pokemon Uranium can confirm that it's far from dark and edgy. For the most part the tone is kinda... Mostly standard pokemon with a little Sword and Shield esc 'kids deserve to just be kids', a little Sun and Moon esc 'parents are people (who can massively screw up) too', and a little Hoenn/Sinnoh esc 'AAAA END OF THE WORLD DISASTER INCOMING' (aka all the nuclear stuff which comes in later than you might think), and it usually handles the mature stuff pretty well? ...Actually looking back I think the 'edgiest' moment of the game (at least to me) has nothing to do with the main plot or nuclear pokemon and is just 'that one weird event where you have to rescue a gym leader' which. Honestly its a lot of fun but looking back on it I'm definitely reminded of Gen 1's Pokemon Tower; not in the creepy pasta or meme kinda way but rather how in the actual game it's a sudden tone shift that just sorta shows up, does it's thing and leaves, with the player now wondering about a bunch of stuff that the game doesn't even try answering beyond a 'yep that sure is a thing that happens but you've got other things to do so don't worry about it' kinda vibe~ XD Regardless would highly recommend Uranium as a 'classic Pokemon adventure' experience like Pokemon Prism or Pokemon Sage as opposed to say... Reborn, Rejuvenation, Desolation, a million other very good if very dark and edgy games. Only real issues with Uranium is that it tends to be a little slow in movement speed, menus etc, the fakemon designs can be very hit or miss depending on one's preferences, and trade evolutions actually require online trading so... Yeah! Fun game but not flawless either.
Gen 3 and the recently developed Heartgold Soulsilver decomps are incredible tools. BDSP decomp is gonna be awesome! I cannot wait for the inevitable gen 5 decomp because I can only imagine the possibilities that will open up with platinum and generation 5. Gen 3 hacking is incredible, i’ve even seen a hack called Elite Redux that gave every pokemon 4 abilities at once and has tons of new content, and seeing what is possible with later gens of decomp through BDSP and HGSS fills me with joy I will say that I really like that the unbound devs toned down the edginess down to undertones because it used to be a lot more blatant Anyway I might make some hacks in the future for fun, because I really want to make something cool
And then there's Legends Arceus, which can be best described as a collection of proof of concepts, that would eventually get further expanded on by Game Freak in later games. However, a few of them got abandoned by Game Freak, which would inevitably lead to modders expanding on these abandoned concepts on their own by modding Legends Arceus. One of these abandoned concepts that modders have expanded on was originally going to be a Synchro Machine mechanic similar to that in the Indigo Disk DLC for Scarlet and Violet. You see, during the development of Legends Arceus, Game Freak had originally envisioned a Synchro Machine mechanic where you get to control as your own Pokémon, and initially, they were going on with the idea smoothly, adding sub-mechanics that allows your Pokémon to finally dodge roll and sneak, adapted the status effects so that it also affects Pokémon outside of battles, introducing fall damage and drowning damage, creating two new sound effects, one for when the Pokémon you're controlling as is at low health and the other for when the same Pokémon faints, composing a new chime that plays when your entire team faints and you black out, which was useful especially when the Pokémon you're controlling as is the last Pokémon in your team that hasn't fainted yet and it finally faints, adding a new agile and strong styles mechanic that allows the Pokémon using the move to do so either quickly or strongly respectively, but with the drawback of making the move perform either weakly or slowly respectively, and in general turning Pokémon combat from the traditional turn-based system into a real-time one, going as far as to even make Noble battles, which originally involved you controlling as your own Pokémon who has to throw balms at the Noble Pokémon while avoiding their moves. However, when it comes to coding the actual moves in combat, while they do manage to code in moves for enemy Pokémon moves, even adding Alpha Pokémon in the process, no matter how hard they try, they couldn't manage to code in the moves for your own Pokémon, which forces Game Freak to scrap that mechanic. However, instead of scrapping it entirely, they did something unthinkable, they repurposed it into the mechanic that adds a hidden seventh Pokémon to your team, and not just any seventh Pokémon, *you* as the player character are the seventh Pokémon in your team. Sure you're still a human in this game, but the game now considers you as a Pokémon for the purpose of Pokémon move damage calculation, meaning that for the first time ever in a mainline non-Mystery Dungeon Pokémon game, you technically play as a Pokémon. This wild decision has a lot of ramifications, as firstly, it means that they have to bring back the traditional turn-based battle system after all, though adapting it so that it now includes the previously added agile and strong styles, secondly, in order to have you be able to get attacked by wild Pokémon, they made it so that the game will act as if you're constantly using the Synchro Machine to control as the seventh Pokémon, with the seventh Pokémon in question being a level 15 Normal-type Pokémon with 100 HP, no moves, and a hidden ability that allows the Pokémon to quick regenerate its health as long as they're not targeted by an opposing Pokémon, which creates several side effects, one of which being that, thirdly, it makes it so that you can still freely move even during battles, which wasn't intended by Game Freak, but they liked it anyway, so they've kept the bug around and turned it into a feature, and another side is that, fourthly, because the game acts as if you're constantly using the Synchro Machine, it means that walking Pokémon that follows you becomes impossible, and any Pokémon that you've thrown will just remain stationary without moving at all, and speaking of your Pokémon, fifthly, it also means that you cannot break ore deposits and shake trees normally, so they've adapted it so that any Pokémon you throw next to an ore deposit or a tree will make the Pokémon either break it or shake it respectively, not to mention that, sixthly, any wild Pokémon you touch (or get touched by) will not result in the initiation of a wild battle, but will instead just result in you taking damage, so to make wild battles still possible, they made it so that by throwing your Pokémon next to the wild Pokémon, you can trigger a wild battle against the wild Pokémon you just had your own Pokémon thrown next to, and another side effect is that, sevently, because it is hard-coded within the game that you will black out as soon as your entire team faints, you can have all 6 of your Pokémon fainted and still be able to roam freely because the seventh Pokémon that is you hasn't fainted, and thus, it doesn't trigger the black out, and conversely, eighthly, when you take too much damage and faint, the game would crash because it doesn't actually trigger the black out, and so, to make it so that you taking too much damage and fainting will cause you to black out directly, they made it so that whenever you as the seventh Pokémon faint, the rest of your team will also instantly faint with you if they haven't already fainted, causing you to immediately black out and also preventing the game from crashing, ninethly, the sound effects that were originally used for when the Pokémon you're controlling as either has low health or faints are now instead used for when you are in the same situations, since you're now constantly controlling as the seventh Pokémon that is you yourself, tenthly, the Noble battles have been changed so that you are the one who has to throw balms at the Noble Pokémon while also avoiding their attacks, since you're now constantly controlling as the seventh Pokémon that is you yourself, which also means that the only Pokémon in your team that can dodge roll, be affected by status effects outside of battles, take fall damage, take drowning damage, and sneak is the seventh Pokémon that is you, and finally, to hide the fact that you are the seventh Pokémon in your own team, Game Freak have hidden all stats related to the seventh Pokémon that is you, and they have even hidden your own health from the HUD as a number or even a bar, instead showing it as a black border around the screen that is absent at full health and gets more and more visible the lower your health gets, eventually turning red when your health gets low enough. While this seventh Pokémon mechanic has certainly inspired the Koraidon/Miraidon mechanic from Scarlet and Violet, as fate would have it, Game Freak did eventually manage to fully implement the Synchro Machine mechanic into the Indigo Disk DLC, meaning that the seventh Pokémon mechanic, and more specifically the part where you get to play as the seventh Pokémon, gets inevitably abandoned by Game Freak and will most likely not return to any future games, especially Legends Z-A. This has caused a lot of mods to be made for Legends Arceus, as there is one mod that changes the health value of the seventh Pokémon that is you to 1, meaning that as soon as you get hit even by the weakest of Pokémon moves, you instantly faint and black out, another that instead changes it to ∞, meaning that even the strongest of Pokémon moves will still not cause you to faint, another that changes the typing of the seventh Pokémon that is you from the Normal type to another type, meaning that you are now weak to certain moves and resistant to others, and maybe even immune to a few moves, another that instead changes its level number, another that removes the seventh Pokémon mechanic entirely and replaces it with the Synchro Machine mechanic as Game Freak had originally envisioned, and there's even at least one mod that turns the entire game into a Mystery Dungeon game, complete with you playing as an actual Pokémon instead of just a human, and everyone else being also changed to Pokémon accordingly. And speaking of Mystery Dungeon, there's also even an Explorers of Sky ROM hack that is a demake of Legends Arceus.
2:11 The concept art for BDSP actually depicts everything in normal scale rather than chibi, so it's very likely that ILCA had to go with this artstyle because of the time constraints and unreasonable schedule Pokémon games are developed. The concept arts even had features that were used on Legends Arceus. They did fix the one glitch nobody wanted to be fixed, though. The Cute Charm glitch.
making a whole new game takes a huge amount of time & is a personal, private, acomplishment. I love that a decomp can bring a community 2gether & code 2ward the same thing(s). its like game design under socialism.
Aw hell yeah! I've played a lot of the fangames and romhacks mentioned, and they're all so impressive. Hobbyist modders are such an amazing force for helping evolve games as an art form.
This is bittersweet. On the one hand, I love seeing BDSP be so versatile and changing the world of ROM hacking. On the other hand, I hate that the 3DS and other Switch titles are still out of our reach. Gens. 1-5 have been broken wide open as far as we can take them, but Gens. 6-9 are still unknown territory.
The subjects that you cover in your videos make you a very interesting youtuber compared to other poketubers. Your content is more varied and is often closer to a video essay, which is great. 🙂
This channel has made me really comfortable with my place in the LGBTQIA+ community thank you so much for just being here it is very important for people to see relatable role models thank you
The issue is that you shouldn’t have few channels to get accepted nobody should judge you for your sexual orientation or gender identity Sadly conservatives are the majority of people 🏳️🌈
Sadly yes, I just recently found out that a channel I used to watch (that being shadiversity) the person who ran it was a massive homophobe and it's just disappointing because you would like to think that people are better but sadly they aren't
I find it kinda funny how BDSP is one of if not THE worst pokemon mainline games ever made, and now once this gets finalized it's likely to become one of the most important games in this fandom's history. Really loved the video! I've been looking into DS rom hacking for a while because i like the 3D capabilities that the GBA just isn't able to manage, so the idea of being able to do all of these things ON THE SWITCH is craaaazy. Super cool stuff, i'm really excited for it!
Moral of the story: The mod and fan game communities shouldn't have to do so much dirty work just to make it look fantastic, when Game Freak, Creatures Inc. and The Pokemon Company International should have been doing their job better. This is like if Microsoft owned the Pokemon IP and literally puke or cut corners on remade games on their platforms for the PC and Xbox consoles back in the 1990s and 2000s, through the 2010s and 2020s.....But again, the fan stuff is always better than the originals sadly.....
One minor note: In SV, floating mons do in fact sit on the ground a lot of the time, including Charizard. And mons capable of floating that usually are on the ground, like Mewtwo, float when the ground isn't flat enough to stand normally. A lot of people overlooks this because no one who dislikes SV actually played it
A small note since not many have brought it up. But Charizard, Salamence, and other flying Pokemon (including Skarmory in the Indigo Disk DLC) are actually landed in Gen 9. Less pokemon with wings are actually flapping such as Noctowl and Wingull (but Wingull intentionally does that since they are based on actual gull, they are gliding in place).
I'm awful when it comes to installing and playing emulation romhacks so hopefully this will make downloading games directly easier, or even browser based!
As a Brazilian transgender girl who moved to the US at 15, I'll tell you right now, person reading this comment: literally any donations to this channel will be appreciated 5 times more than you realize. I don't usually, but in this case I def want to support a sister.
oh on the note of playing pokemon in portuguese there's a pokemon red romhack in brazillian portuguese that is probably one of the highest standards for a fan translation ever made, going as far as even reworking the text engine for displaying accents more naturally
Awesome video, really excited to see what this leads to! However, just a small correction, the hovering animations are only partially in the game in gen 9. There are animations for both hovering and being grounded for all the pokemon that were previously stuck in the air, i don’t know the circumstances for triggering the animations but they did fix the issue, even if it was partially and kinda jank
Hey, no need to apologize! They did fix a few (and I do love the new kanto starter models, mainly Charizard and Venusaur), but I think that specifically Skarmory and Salamance are still hovering, haha
This news really is huge. With decompiled code and using the Unity engine, you can do literally anything with this game. You could turn it into a shooter or racing game if you really wanted to. The above probably won’t happen, but the flexibility could allow people to make their own RPGs similar to Pokémon with totally new mechanics. If it can run on unity and on the switch, it can happen.
Uranium isn't really dark at best just edgy, I think it has the same "childish" (not necessary a bad thing) JRPG vibe as the real pokémon games. I mean the nuclear thing is comparable to Sword/Shield with Dynamax gimmick with plot and legendary, and the vilain to AI-prof with Team Aqua/Magma motivation. I think the more edgy and tropey hack/fangame I've played is Empyrean (edit : and obiously Clover but it's normal for Clover).
Actually, I would say Uranium is far from being as edgy as some people make it out to be. It treats anything regarding radiation as either poison or mind control. Other than that, it's honestly what I would call the closest expirience to an oficial game that I'had, I would recommend you give it a try, it' really fun!
Yisuno is one of if not the most passionate and talented people I have ever followed. Its genuinely insane how much work, details and overall just love has been put into the LP project. I legit stopped playing an early version of the game so I can wait to play a more complete version. Seriously if you're a Pokemon fan, you gotta try this romhack. Its so so so incredible and this team should be hired officially to make the mainline Pokemon games.
I didn't know about any of this, I'm so excited because I love gen IV and absolutely REFUSED to get BDSP and I'm excited to reexperience my first Pokemon title properly 🥺🥺
Honestly, I’ve always been against rom hacks because I mainly see the dark & edgy/super serious ones that try to be more “mature,” but seeing stuff like Luminescent Platinum & Emerald Rogue really gets me interested
Rom hacking has always been insanely good. You should check out hacks like Storm Silver, Renegade Platinum, Blaze Black Redux 2, Radical Red, Inclement Emerald, and Elite Emerald Redux
Wow. There's about 700 rom hacks and only because a handful of them are made by edgy teenies, you decide to look away from the remaining 690 potential masterpieces? 0.o
If the only things you've been exposed to end up being the type you dislike, I don't blame someone for not realizing that there's goodness in it they missed
A lot of rom hacks are just QoL updates to the older games to get past things like trade evolutions, version exclusives and limited time events that made the older games age like milk just like old MMOs. After the fan base moves onto the next gen, rom hacks are the definitive way to play. It's why people clamor about remakes for their childhood favorite because half of that childhood experience was the social aspect of Pokemon (trading, battling, secret bases, events).
If theres something that had kept me liking Pokemon since my childhood is the creativity its community has! When i thought it could get any better than animated videos, reviews, the anime itself, artwork, i was IMPRESSED when i discovered a Pokemon game modified to have pokemon from 6th gen (my favorite gen) on the THIRD GENERATION GAMES!!!, and from there the gates just opened. Since then i cant live my life if i dont have at least a GBA emulator and a pokemon rom in my phone, its what gives me life during those boring times... man i love emulation :)
I absolutely love that HRT joke in Pokemon Rogue, gonna check out that romhack just for that ! I've seen your videos recommended to me for a few weeks and finally decided to check your channel out. Well, I love it!
Well another problem with BDSP is it doesn’t contain any of the new Pokémon from past Gen 4 there are not new froms for old Pokémon and they completely gutted the undergrad.
Just wanna take a second to plug my Pokémon Crystal Dutch translation project, using PRET's work. Dutch is another one of those European languages that doesn't get official translations. It's still in its infancy, and I was mostly doing it to learn the language, but I've actually got someone helping me now who actually knows the language.
This is so cool! I've played a few pokemon romhacks, but I didn't know the history of how they came about, nor how the BDSP decompiling was going. Love the video! :)
Thank you for uploading that video! I actually did some romhacking back in 2011 when I was 12 years old (binary hacking just had the options for me to edit graphics) but now hearing about decomps makes me wonder and interested in getting back into romhacking. Thank you so much!
it's kind of really funny bdsp modding is basically way ahead of dppt's own decompilation gen iv never had as much interest compared to the rest, sitting in this awkward spot between the "classic" games with a ton of history and work and research, and the "modern", 3d ones that research and higher-level modding gravitated more torwards for some history on emerald decomp, basically the red decomp project when it started changed the way to look at romhacking forever (the things you can do, the way you can research, the way work and research is shared among hackers), and when the waves finally reached gen III's already existing massive scene it exploded also check out polished crystal, it's unfinished, but at this point probably the best gen II improvement romhack. (recently it implemented a sort of mock *16-bit* addressing, basically removing some of the biggest restrictions on pokemon and moves)
This is exactly what I was hoping for when I heard about the modding potential immediately after launch. It's literally the only reason I care about that game.
I was working on a hack with the emerald decomp focussed on rebalancing the basic battle mechanics and teaching the player. I'm definitely migrating to the bdsp decomp once it comes out, I made some mistakes and it'd be nice to get a fresh start :)
yisuno, in his X account, shows the truly crazy progress he has made by modifying pkmn bdsp. I have no doubt that it will be thanks to the lumi team that we will have THE BEST 3D GAME OF THE ENTIRE FRANCHISE.
It doesn’t make sense to me why Pokémon is the only game franchise that has this much replay value. Even if it’s about trying out new teams or switching up the play style, there’s beloved games that I’ve only touched once and never again, except Pokémon smh I can go months or even years without playing and all of a sudden I have an itch or craving to start a new playthrough of the classics
I luv the RomHacking community. I'm actually triyn to translate DQ8 3DS to PT-B (brazil mentioned) And it is a work of love. I'm astonished how they modded the 4th gen of switch game. What a wonderful piece of work. And I really loved ur content. Instantly subscribed.
The original draft included infinite fusion, but that game isn't actually based on a decomp. From what I understand, it was built entirely from scratch using RPG Maker.
I love your videos so much! You always cover super interesting topics with an equally interesting perspective :^) I'm so happy to see your channel is growing!!
This is amazing, but I have a feeling the red N will absolutely be sending their legalese at anyone even remotely associated with this. Not trying to burst anyone's bubble, but as soon as they realize the scope of this, they will go after anyone they can.
Brazil have an imense pokemon fanbase and we still cannot get any love from Gamefreak... and it's not only them, a lot of studios don't make their games avalieble in our languege in any way shape or form... so thx all the modding devs.
It was wonderful growing up accompanying the development of the gba rom hack scene, each year coming back to discover new tools being developed and qol patches becoming standard. I cant wait to see this happening to bdsp rom hacks too
It's hilarious that the most boring, unimaginative and passion-less game ever released may be responsible for some of the most exciting and passionate fan projects in the future lol
That's awesome news! I never played BDSP, but if it leads to a whole new generation of romhacks then it's absolutely worth it. Also, now I'm sad that Herbal Remedy Tea isn't a thing in SV. It would have turned a failed shiny hunt for Vespiquen into a success (I found 2 shiny Combee but both were male).
This decompilation project really got some huge potential to not only be the easiest way to mod/hack bdsp, but to become a user friendly Pokemon essentials like base for 3D pokemon games on unity, maybe not as easy like the one on rpg maker, but 3D tilesets are a actually a thing (not 100% sure that bdsp sinnoh was modeled using tileset, but it seems to be the case) giving fans the opportunity to use this premade assets to make something new using what’s already done as a base but at the same time giving the opportunity to some advanced artists and programmers the opportunity of making a pokemon fangame without the need of reprogram the basic systems (battle system, pokemon database, boxing system, etc)
as soon at people start making 3d rom hacks they are going to get dmcaed hard there's a reason rom hacking hasn't been dmcaed hard the games still look like gba games thus don't compete with any of the current titles on the switch.
I was just talking to my spouse about AdvanceMap the other day! I remember editing the maps to add encounters in the towns of Pokémon that you normally weren't able to get. Great video :) I am a Unity developer but totally not familiar with decompiling so I doubt I can be of much help (though if the files became readily available, I might consider dabbling in romhacking again...)
I always wondered why gen 3 rom hacks seemed to have gone insanely more ambitious after I stopped following them. Also, from the moment you mentioned unity, I became concerned because of the whole unity monetisation shit show that happened a while ago, but then I realised this was a fan project and money was a non factor.