Visually, oh man this is gorgeous even if uh... it's a Brethren Moon. An ugly cacophonous form of many bodies, but gorgeous in it's twisted way. Love the cinematic display of particles with the sound effects, and the fight is reminiscent to the actual fight in Dead Space 3 (In the fight itself, you ram a massive spike into it's eyes as one and destroying Markers if I recall). I just wish it wasn't so aggressive and constantly stomps you out of existence sometimes though in Gmod as it gets annoying so fast.
Yeah, it is kinda annoying that you can't even really fight it without dying like 50 times. The fact that it makes you drop your weapon for no reason is just a slap to the face.
@@victorfrankenstein4409 You can disable it's ability to screw over admin mode stuff, but it doesn't make much sense for it to be able to do that at all, it just creates fake difficulty and it's already broken enough, giving it the ability to disarm you and one-shot you in godmode is just overkill. For some reason, there seems to be a rash of ridiculous, over the top npcs that aren't even fun to fight (let alone spawn in) on the workshop, this thing is a perfect example. The author should just do what Hazama did with his Halo flood mod and focus on lore (infection, lifecycle, actual game mechanics) instead of this overpowered boss mess with mechanics that don't even make sense. They still barely have any dismemberment (the thing necromorphs are known for) and their infection system leaves much to be desired.
@@victorfrankenstein4409 The worst part is that the guy knows how to code boss fights, they did the Vindictus bosses, so they really have no excuse for these poorly designed things that do infinite damage in one unavoidable hit for lols.
I like making a small scale Necromorph apocalypse and then seeing it become self sustaining and it does not take long before it spreads to the entire map, Including the negative space somehow. Edit: fixed some spelling errors
It’s stupid that the mod disables a lot of stuff when you spawn it, I bet you can’t even just press Z, it also needs balancing (A LOT) every attack is insta kill which is dumb, only a few should be.
i would make a hunch on the height/ size of the snpc is about 900+ km around, also the vj base admin health kit is good for the necromorps all around the map, a mod that slows down time is useful in complicated positions and can help to not die too easy to the one hit ko attacks
The QTG Hacker NPC is the most powerful, since you cant even kill it, you cant use admin cleanup, even if you are in godmode itll just instakill you and delete wont even work, not even admin guns or nukes. also dont noclip, it cant jump but it can burn you out of the sky even in godmode. @@TheBigBadFanChannel_.2021
I kind of wanna experiment with different npc's and weapons just to see what happens. Like with the petrifyer mod, cause this makes me curious. Plus I wonder how qtg hacker would fair sgsinst this thing.
i would most likely use something like MVM tf2 upgrades or anything that allows you to upgrade yourself and have progressive level ups that'll even the odds.
Precursor last 2 weeks : I'm the titan of Gmod now Necromorph just today : no Also did it happen? The First ever npc ( Wich Is what the fuq m8 ) That the *QTG NPC ERASER GOD ADMIN GUN OF WHAT THE HELL* cannot kill?