Idk if anyone else would like it, but with the new free standard decks, it would be cool to get the "Deck Upgrade" videos again from a couple years ago where you went through the deck and then did some tinkering to make the deck better.
It made sense when every player on Arena had those decks and wildcards were very scarce. Nowadays even new players are quickly tossed into a competitive meta where upgraded starter decks stand little chance. Haven’t looked at them closely but if the new starter decks are along the same lines I don’t think it’s worth the effort of upgrading them. I’ll just get people in the comments that are upset that they can’t keep up with the new flavor of monored or control.
Greedy 4 color decks scooping when their commander gets countered? Sounds about right lmao Also the sheer amount of euphoria felt when countering with Mana Tithe is astronomical!!!
Had to buy a paper Recruiter of the Guard after watching this, only $3.40! Not bad for a tutor on a creature, I remember being super excited when I pulled Imperial Recruiter.
Your videos always pop up at midnight for me and I barely get time to watch :( still, thanks for making such high quality content! Minor error: Your first match is against Narset: Enlightened Exile, but the youtube segment is titled Enlightened Master instead.
Game needs to be made more efficient. Multiple giant “I QUIT” buttons all over the screen. Prompts: “your opponent killed your creature, quit?” Then ofc auto-quit. Spelled got countered auto-quit. Opponent casting spell auto-quit. Opponent thinking about casting auto-quit. Opponent playing with blue auto-quit. Get it done developers.
The first game: It is, imo, a rare thing that someone with the One Ring out and unchecked for so many turns is not able to win the game, in brawl or otherwise.
I've had unlucky experience against Phelia, they included Containment Priest in their deck and started exiling my creatures without them coming back. I must say, it's an effective but mean inclusion lol, needless to say I lost within few turns
In the first game, since you drew a land at 19:00, you could have used the mystic to play one equipment and you could have played the other and equipped both with the 9 mana.
Indeed also noticed it while editing. Not sure it’s the right play since exiling extra cards while tapped out isn’t all that useful. May have worked out better this way.
@@amarauk9687 it's called power creep and commander was long ago targeted by wizard as premium selling format, so they are pushing card power other the top...😢
Why didn’t arena give you the option to return the doggo to the command zone on the cyclonic rift? Shouldn’t a zone change allow you to replace the destination?
@@pnkseven perpetual mechanic is already problematic from the start. Be it in the form of buff or debuff. Blanking a card is a legit mechanic in digital based card game such as Hearthstone, Eternal, or Shadowverse. But the reason it's legit, is because those games were designed around digital environment. You can blank a card with wordy abilities, but in the same game you also can fill a vanilla card with wordy abilities. The problem is Magic was designed around physical paper cards, not digital. That's why it sucks.
@@khalilangelo4605 You can technically use it to permanently exile opposing creatures when Phelia attacks, but it does also stop your own flicker synergies.
There is a error in the chapters. It says you are playing against Narset, Englightened Master but you are actually playing against Narset, Englightened Exile.