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This Small Change Will Save The Ranked Experience 

The Dunk Saga
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28 сен 2024

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Комментарии : 27   
@ibrahimalghamdi1501
@ibrahimalghamdi1501 3 месяца назад
First of all Welcome back!! Second of all, that's a great idea. I used to play World of Warships, their ranked system doesn't punish the best performing player in the losing game at all. It's like they never lost. That's a really good idea. Hopefully they can implement it.
@TheDunkSaga
@TheDunkSaga 3 месяца назад
Much appreciated, & hmm 🤔.. that's interesting actually ngl
@donut7799
@donut7799 3 месяца назад
Yall, send this to Riot now fr
@TheDunkSaga
@TheDunkSaga 3 месяца назад
Fax, spread the knowledge 😤 (much appreciated btw)
@WalidChaouch-x5l
@WalidChaouch-x5l 3 месяца назад
the mechanic of getting less or more LP based on your contribiution to the game has been done by riot their other shitty game (valorant), would be good to it in league too
@TheDunkSaga
@TheDunkSaga 3 месяца назад
They most likely will (next season), Valorant was relatively new.. They kinda experimented it on it xD, it was a lab rat for League lmfao
@ugurcankarakas6554
@ugurcankarakas6554 3 месяца назад
No, skill based match making is a terrible idea it only reinforces bad behaviors like playing for KDA. Also you going 16/3 doesn't mean you're a good player. There were multiple matches where I funneled resources to a player to get them 16/0 than they act like an idiot because they had "rizz" and gone 16/3 and throw the game. You suggesting that moron deserve less punishment? That's the most bullshit argument I ever heard
@guka3822
@guka3822 3 месяца назад
then wouldnt people just start playing for kda and never play risky or enter?
@REDgross
@REDgross 3 месяца назад
First to Dunk
@TheDunkSaga
@TheDunkSaga 3 месяца назад
mah man 🔥
@teddykazandjiev
@teddykazandjiev 3 месяца назад
Absolutely agree. This change will also help with tilt. I have literally tilted and lost 7 or 8 games after losing the first 3 games of the day with a kda of 21 6 11, most tower damage in the team, pinging objectives. All due to some bs backdoor or a teamfight that I kill 3 people solo and my 4 remaining allies can't finish off the other 2. Last split I dropped from emerald 3 to plat 3 in an insane loss streak due to a combination of bad teammates and me trying to get my lp back after being tilted.
@TheDunkSaga
@TheDunkSaga 3 месяца назад
Exactly, only those who understand can relate.. plus, i myself dropped last split from Emerald to Gold.
@MCMineGamer
@MCMineGamer 3 месяца назад
Honestly, I love the idea but I don't think you considered that red side and blue side (counter picks) exists. Red side always gets counter pick meaning you will likely perform worse in the game and therefore get less lp if you were blue side. I don't think it would be fair to punish you for getting blue side at random by getting counter picked (increasing your chances to lose lp), and then further punish you because you performed worse against the counter pick by taking away more lp.
@kgam3s195
@kgam3s195 3 месяца назад
Yeh but that is a problem with this system regardless. The point here is to save some LP when able. Refer to the lady dating a new version of his bf analogy Edit: the analogy--> 15:35
@grzyb4274
@grzyb4274 3 месяца назад
bro this whole point is trash theres no possibility to measure performing good, palyers below high diamond think having good kda cs vision score means anything but they are all trash statistics for casuals only that provide no real indicator of actually performing good, lets hope it never gets implemented
@grzyb4274
@grzyb4274 3 месяца назад
nah as im listening to this nothing u said makes sense u look for arguments that fit ur low elo thinking and there is a system for smurfs or for people who deserve higher elo
@lobobanguela6349
@lobobanguela6349 3 месяца назад
There are a lot of ways to do it in lol, actually. CS per minute is a good example. Objectives like towers, etc, are another example. Kda is the least important aspect of it. It sure has its importance since not giving resources to the enemy is important, so not dying too much is obviously a nice thing. There's also damage done, damage mitigated, damage done to objetives, assists. All of what ai mentioned above can be used for a measure of your performance overall. Sure, a player that becomes pretty strong but ultimately dies a few times later on does that mean that he is the sole reason the team loses? Because of one or two mistakes? When his entire team is completely underperforming?
@grzyb4274
@grzyb4274 3 месяца назад
yeah this it litteraly turbolow thinking if u were to actually think of it, not many things makes sense here, since its impossible to be held in lower elo than you deserve to be, if we used this measuring method many people who actually dont deserve certain elo would get it, theres simply things that players below diamond dont understand that actually make you win such as macro and you cant measure it, this whole video is just dude who peaks the same elo for many years who also is resistant to any way of progressing, getting too emotional about game in which he just cant climb because hes too bad instead of actually trying to get better wants everythnig around him to be changed just to fit him and make him climb few divisions higher
@grzyb4274
@grzyb4274 3 месяца назад
its actually sometimes wrong in lower elo to have high cs because it requires you to barely leave you lane, sometimes its bad to get higher cs especially in lower elo because if you just gave some of it up you would make it to some skirmishes that could turn out well for you so its absolutely pointless argument, low elo players just think that it matters but it doesnt really tho or at least not always
@lobobanguela6349
@lobobanguela6349 3 месяца назад
@@grzyb4274 What you said is horribly wrong..
@roaldgrim4288
@roaldgrim4288 3 месяца назад
2nd to dunk (jaaz)
@TheDunkSaga
@TheDunkSaga 3 месяца назад
lezgoo bro 👊
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