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This UE5 State Tree Tutorial Comes With... 

BlackShinobi956 Game Dev
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26 сен 2024

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Комментарии : 35   
@satorilotus5398
@satorilotus5398 3 месяца назад
In newer versions of State Tree Tasks, EnterState and the other default functions are now events. So just add "Get Next Location" to the event graph and end with the "Finish Task" node instead of the "Return Node" to get it working. Kudos to Epic, because this simplifies things nicely. Thank you so much for the tutorial, looking forward to more from you!
@siya3625
@siya3625 22 дня назад
You're legit the best resource for learning UE. Appreciate you man.
@inph1del
@inph1del 28 дней назад
I learn like you too, I appreciate you including the project!
@mebessusn
@mebessusn 5 месяцев назад
Excited for this. I've been wanting to dip my feet into State Trees and watched your other video going over blueprint vs behavior trees vs state tree AI. Not a lot of content out there about them so thank you.
@blackshinobi956
@blackshinobi956 5 месяцев назад
Hope you enjoy it!
@j-macthegreat
@j-macthegreat 2 месяца назад
A very nice breakdown on STs, much appreciated! While I usually prefer these types of videos shortened and to-the-point as much as possible, it was nice hearing your off-focus comments about STs since there isn't too many community guides on them compared to BTs and whatnot.
@xGamecoolx
@xGamecoolx 5 месяцев назад
Super helpful! I was struggling with State Trees but this video helped me. For me personally, the magnifying glass was a bit irritating, I would prefer it if no magnifying glass was used.
@blackshinobi956
@blackshinobi956 5 месяцев назад
Thanks for the feedback, glad this helped you!
@GoodguyGastly
@GoodguyGastly 4 месяца назад
@@blackshinobi956 Agree on no magnifyingglass. Its weird because in some areas it was helpful but not in others. Maybe make it a hotkey so you can click it on or off.
@evanlane1690
@evanlane1690 5 месяцев назад
This is exciting. Thanks for sharing man! Gotta implement some of this. I've got some behavior trees going but I want some more flexibility for my little characters. Thanks for sharing the project files. I'm gonna give em a look.
@blackshinobi956
@blackshinobi956 5 месяцев назад
Glad it was helpful!
@PsychotropicDog
@PsychotropicDog 4 месяца назад
I was not able to get this going in UE 5.4.1, at first. I got it mostly working, but it requires a delay long enough to complete the task! Insane - I compared yours and realized I consider Movement Result variable is misnamed - should be Task Result. Because override a function and it becomes an event in 5.4 (with no return node), and b. I will probably need to create events or tags to drive the State Tree, and Movement Result is probably going to play a part. Kind of like what you seem to already be doing with the Chase Enum switch. But this morning I was afeared State Tree would be as incomprehensible as Beaver Tree - this video and explanations really helped, thanks!
@PsychotropicDog
@PsychotropicDog 4 месяца назад
ok, Turns out I don't need the delay, just need to put in a 'Finish Task' Node at the end of the event (that in earlier versions was a function)
@manashieldmedia
@manashieldmedia 5 месяцев назад
Stop playing is this fr? I'm about to watch this and cop the files. Youre a saint
@blackshinobi956
@blackshinobi956 5 месяцев назад
Hope they're helpful for you! Thanks for watching!
@GoodguyGastly
@GoodguyGastly 4 месяца назад
Thank you so much for such an in depth tutorial on state trees. Ive been wanting to try and use it for phases in a card game im building. Excited to dive in and thank you for the project files. I also learn that way. off topic but what do you use to do your pre-viz drawing in?
@blackshinobi956
@blackshinobi956 4 месяца назад
Glad you enjoyed it, and good luck with the game you're building! I just use Samsung Notes and the screen share function on my galaxy tab S8 for the drawing
@GoodguyGastly
@GoodguyGastly 4 месяца назад
@@blackshinobi956 brilliant! Thank you! Yeah I think using this for widgets might be really interesting and easier to read.
@KittehBit
@KittehBit 4 месяца назад
Very nice video, thanks :3 At 23:30 just a heads up: You probably need to bind a "reference actor" (usually the character/npc) to the debug text task, or it will not show the message. The reference actor will be the location of the text. Also Control + D works for duplicating alot of things in UE5, but with actors in the viewport you can also hold down Alt + drag the mouse on the arrows to duplicate actors. That's a handy bit of knowledge for beginners .:)
@blackshinobi956
@blackshinobi956 4 месяца назад
Thanks for pointing this out!
@danilomontero7935
@danilomontero7935 3 месяца назад
Hello dude, thank you very much; The tranquility with which you explain this tool is great. I use the last version of EU, some things have changed; as a new component with a AI oriented state tree. Do you think about deepening this tool? For now I want to migrate to this and stop using the BT, so checking how to use eqs here
@juanmilanese
@juanmilanese 4 месяца назад
great video. There is very little info on state trees, keep them coming. also, I'm in the "no magnifying glass" camp too...
@juanmilanese
@juanmilanese 4 месяца назад
I'm very interested in the EQS integration too. Also... I'm on 5.3 and the overriden variables in the tasks appear as Events now?
@blackshinobi956
@blackshinobi956 4 месяца назад
Thanks for the feedback. Yeah the override stuff is gone in newer iterations, which I like. I think it feels simpler and more familiar since I was using Behavior trees
@MayorAwesome
@MayorAwesome 4 месяца назад
Good stuff! Keep it coming!
@blackshinobi956
@blackshinobi956 4 месяца назад
Thanks! Will do!
@jimdublace
@jimdublace 3 месяца назад
Love the videos, but the zoom thing is very distracting in my opinion. Keep up the great work though.
@JamesKruseArtist
@JamesKruseArtist Месяц назад
Nice! I'm using 5.4 and some things have been depreciated, can you update the GH? thanks!
@KIWIDOGGIE
@KIWIDOGGIE 5 месяцев назад
Hell yeah
@sonic55193
@sonic55193 4 месяца назад
I like the tutorials man but your audio is kinda low on this one.
@blackshinobi956
@blackshinobi956 4 месяца назад
Thanks for letting me know, I'll be sure to fix it
@Fettekins
@Fettekins 4 месяца назад
Thank you for the video. I like the magnifier. :D
@blackshinobi956
@blackshinobi956 4 месяца назад
Glad you like it!
@PsychotropicDog
@PsychotropicDog 4 месяца назад
meh on magnifier. Me, I like to make my cursor larger and lime green/yellow.
@blackshinobi956
@blackshinobi956 4 месяца назад
That's a good idea, thank you for the feedback!
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