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Timekeeping | OSE Core Concepts 

PlayinRPGs
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4 сен 2024

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Комментарии : 6   
@colbyboucher6391
@colbyboucher6391 Месяц назад
Love this. I'm not much of an OSR-head but I think time management and dungeon procedures are pretty much the "lost knowledge" of the OSR that nearly every RPG deserves to have. Not only does it contextualize a lot of decision-making and the gears behind the GM screen, it makes playing one world with several parties much more feasible. This has got to be the only time I've seen astronomy actually come up in a campaign. Finding a truly moonless night on a world with three moons is interesting, actually, I suspect it'd be relatively rare and random. Not as rare as an eclipse but kinda similar.
@PlayinRPGs
@PlayinRPGs Месяц назад
Absolutely right. Next campaign, Scourge of the Northland, Im going to run both my groups in it simultaneously. You're right about the moon thing too lol. They caught me totally flat footed. So 2 weeks it is. Maybe they eclipse themselves or something or chalk it up as "Builder" tech. Thanks for the comment!
@EmptyKingdoms
@EmptyKingdoms Месяц назад
Great video. Cheers from a Brazilian GM.
@PlayinRPGs
@PlayinRPGs Месяц назад
Thank you!
@doofmoney3954
@doofmoney3954 27 дней назад
Time to keep looking for a better game!
@PlayinRPGs
@PlayinRPGs 26 дней назад
I see what you did there doofmoney. Well played.
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