Wow you really answered my request and made a video about what is timing and what is spacing This is awesome. Thank you ! ! ! It is very well explained and it was very easy to understand now Thank you very much
@@RobynO_O well thats life. Hahaha. Well it is getting better. Thanks im still learning animation and drawing and it is a lifetime learning process. Your videos helped a lot
Thanks Robyn! This will be very helpful for me. I'm currently going through and re-learning the animation tools in Maya While I work on a Hard Surface course. Now I can add in some exercises!
Do certain animation genres put more value on certain principles than others? For example, would an action short film rely more on anticipation, staging and timing, than the other principles? I would assume they all have there purpose, but with specific genres. Would more principles stand out more than the others?
I think generally most of the principles would have equal importance across the genres but some principles would be more exaggerated or more apparent for certain effects. But they're all quite necessary no matter the genre.
Here let me simplify it the way my mentor did. Think of timing as your beats or rhythm of a song. When the beat hits that's the timing. Spacing literally equates to easing in or out and works by favoring either your key to the left or right. P.s I don't know why you're referring to every frame as a "key" frame. Key frames are story telling actions the rest are extremes, break downs and inbetweens. Sorry not arguing just curious as to why you're calling them all the same thing
Great video as always and I love the bluntness, lol! I think something that people miss along with the timing and spacing are arcs too. I've seen a lot of students reels where they don't pay attention to arcs and they focus in on a few of the principles as if they get hyper focused. Making a check list can help with this a lot.
Thanks Peter! Totally, arcs are so important but it seems like its something a lot of people need to consciously make a habit of using. I guess all these things take time to build a habit of. Once youve been animating for long enough and doing all these things and they become second nature, you forget how hard it can be to remember to pay attention to them all when you're new to animation