Getting rid of that pesky grey border can be a bit of a challenge sometimes, especially if you want to keep the reflections and shadows Blender adds. In this video I outline some tips to help get closer to a presentation-ready, borderless image straight from the render. These tips apply to both Eevee and Cycles.
Note that these tricks have to be modified slightly for each individual scene, so a bit of exploration is required. I personally find a good approach is to go a bit more grey in Blender than you anticipate needing to boost the shadows and then bringing up the highlights and dropping the shadows with compositing in Blender or Photoshop after rendering. If there's enough interest I might do a followup showing this for a few examples.
My gumroad page for free science assets: gumroad.com/jm...
hdrihaven.com for all the HDRI's used in this video.
My video explaining how to use the default HDRIs that come with Blender: • Using Material Preview...
The CGFigures Asset Library:
A compilation of most of what I've released/will release in one CC0 package:
Free at: www.cgfigures....
Launch video: • Blender for Scientists...
On Gumroad (if you'd like to pay to support it. More of this will go to me directly though I do donate to the blender dev fund every month as a gold level supporter): cgfigures.gumr...
On Blendermarket (if you'd like to pay to support it and directly contribute to the blender development fund, 25% of the cost): blendermarket....
12 сен 2024