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Tips For Robust Surface Modelling in Solidworks 

Andrew Jackson | Solidworks | AJ Design Studio LTD
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In this video I share some Solidworks surface modelling tips that I use to create models that are more robust, as well as easier to navigate should you need to redefine features.
Please visit my site for more information. ajdesignstudio.co.nz/
If you found this video useful, you may also be interested in a rundown of the boundary surface feature in Solidworks.
• Solidworks: Rundown on...
For more Solidworks videos, please visit my channel.
/ @andrewjacksondesignst...
#solidworks #industrialdesign #surface

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7 июл 2024

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Комментарии : 17   
@cadcaetutorial2039
@cadcaetutorial2039 11 дней назад
So Perfect this lecture sir
@g3d894
@g3d894 9 дней назад
My dear friend, how happy I am to see you here again, I confess I was a bit "off" and I'm glad to see you here again, thank you always!!!
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio 8 дней назад
All good!
@cadcaetutorial2039
@cadcaetutorial2039 11 дней назад
Very perfect this lecture sir
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio 11 дней назад
Thanks!
@hn7405
@hn7405 12 дней назад
Thank you so much!!! Thai is amazing
@NotKalashnikov
@NotKalashnikov 12 дней назад
Thank you! Did not expect you to make the tutorial, let alone so fast!
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio 12 дней назад
All good! I needed a push to get back on the bike, so to speak :)
@vma3541
@vma3541 12 дней назад
Hi Andrew Such great contents as usual, thanks !!!!!
@vinzig5036
@vinzig5036 12 дней назад
Amazing, so helpful to see these best practices videos
@m.e.p.r
@m.e.p.r 12 дней назад
Thanks Andrew. I’d love to see how you go about “propper” top-down referencing in SolidWorks. Coming from Creo that has a really robust “published geom” (copy surfaces, lines, datums etc), what’s the equivalent in SolidWorks that you use? I find the technique of breaking parts out of a multi-body master part to be very unstable and frequently leads to issues in larger, more complex assemblies. Is this what you use or something different? Would be great to hear your thoughts, as well as any tips and tricks you would throw in/recommend. Thanks again for these great videos!
@vma3541
@vma3541 12 дней назад
Very much agree, that an interesting topic of SW surface modeling. When to switch to solid ? mid part, copy surfaces to make temp solid and check volume for example or are there other ways to handle surface/solid rebuild stability issues ? Andrew, your thoughts would be highly welcome !
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio 12 дней назад
I only use 'insert part' for copying geometry into other parts. You can copy surfaces, solids, ref geometry etc. I guess with AAX/published geom it gets added into the master part file as a feature, so you dictate at which point geometry is captured and published? The problem with insert part is it just copies over whatever is left at the bottom of the master part feature tree, so if a surface body is referenced, then someone adds a fillet to the surface body, that fillet geometry gets sucked into the child parts, whether it is needed or not. Ways around this is to make a copy of the geometry that is to be referenced, further up the tree, then make sure it does not get cleaned up with a delete/keep body feature at the end of the model. This might sound weird, but I have worked on a master where it effectively needed a branch/fork with some deviations in the geometry that was being referenced. Be way easier if you can pick the geometry to be referenced at discrete points in the tree!
@kickonthejams
@kickonthejams 12 дней назад
@@AndrewJacksonDesignStudio what about Save Bodies? then it saves only the part that you want. Ive done this with different configurations too. I also like Insert part when I want to import more info.
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio 12 дней назад
The downside to save bodies is it does not take any reference data with it which is why I use insert part. I guess you could create planar surfaces to act as planes, edges as axes, etc, but then you'd have to be on top of documentation in a multi user environment so others understood what was what.
@johnpelitidis6297
@johnpelitidis6297 12 дней назад
Thanks Andrew...
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