HAHA fuck I just put in a very similar comment, except I elaborated a little more about how I think it's HILARIOUS how he cowers when his GF is around lmfao.
This dude is a never ending salt mine and it's a good thing, I'd rather see people be passionate and mad about a game then sellout and play some game for the money and never react strongly to anything.
Hi guys i have a proplem doing the iws 3 with bryan I play on mixbox if wanted to do the iws3 by inputting qcf 3 it wont work why and how to do it then????
since I play tekken on a keyboard that consistency of EWGF is still impressive since the 2nd EWGF is a 80 20 when executing even in the keyboard (or i might not be that good enough for this but somehow the best i can manage is 2 theres this weird thing happens after the animation that somehow ignores your directional input) and back dashing in a keyboard is harder than wave dashing those are just my opinions hahah
@@guitarhero661 that’s the point. Whyyyyyy? They are literally ducking. Like literally butt may as well be scraping the ground. It just doesn’t make sense.
@@guitarhero661 I play kazuya myself. That’s my beef with it. He is lower during this animation than a lot of characters during their moves with high crush properties. Give my boy some love. For example: Omen with heihachi. Hell sweeps should high crush. Maybe not instantly, but on a later frame at least.
@@queadams3462 it’s had the same animation as tekken 1 I think. So they couldn’t be asked to update it ever. I think that’s the main reason why because a lot of the newer hellsweeps have tracking and or crushing. Yeah it is fair to argue why can’t kaz have that if character X does but I think we can all agree no hellsweeps should crush or track lol plus there’s loads of misleading animations in tekken, a lot of moves look like they crush or track but don’t.
I started playing leo after year of lili and after 2 days i forgot how to play lili took me an hour for my muscle memory to switch. I don’t know how he does it
Yea. Same here. I always mains Bryan, then I try Fahk and Josie. They basically share some of Bryan's moves, but when I switch back to Bryan, I suddenly forgot about his gameplan. I even dopped a lot of his easy combos, cause I forgot that unlike Fahk / Josie, Bryan requires execution.
The same with me for Dragunov, he’s my favorite character and I’ve used him for a few years and I picked up Jin for two weeks flat and I forgot everything
Those, yes. 2,1/4, 1,2,3/4 b, f, 2,1,2 those are good. But what you really want to do with Jin when attacking is frame trap/pressure with electric, ff4, and db4 mixing in his complete grab game also and using them as 50/50 with ff3 or cd1 over his sweeps.
@@spiritualopportunism4585 I get that, but I feel that the ff4 is a bit slow to utilize correctly so I opt with f4 instead or b2,1 ,also df1 is good,you can pressure them with the followup high or mid,though the mid is a bit slow. Or pressure with back 2 cause it's safe and follow it up if they press,and it's very frustrating to play against. If neutral, I pretty much avoid ff4 because it's one backstep away from whiffing most of the time. I also don't understand the difference between ff3 and ff4. Does ff3 hit grounded, have different frames or sth like that?
you know it's a good video when at the very beginning my ma SWE goes into full ITALIAN MODE PROMOZIONEEEEEE (mine, and ze zuperior language! SEIGH h**l DANTE!!! )and then combos it into SHALAKALALALAAAA, SHA KA... TA RANNA DA,,,,, SHAKRU'!
So a good trick is instead of doing the full motion of forward, down, down forward, just do forward, down forward. This not only makes it easier to do the electrics but also down 2s are less likely to come out by accident
It is easier. Hitbox makes Korean backdash an easy input series. I switched to keyboard directional keys and arcade buttons, now I can input moves so cleanly.
@@grantgarbour It's an input series made easy on the Hitbox in particular! It's either a bug or a feature of the device. A Tekken noob can do Korean back dashes within minutes on a Hitbox (not on a keyboard but very much in particular with a Hitbox). This isn't exaggeration.