Man I love KoF but its real hard to look at this after seeing SF6 and Tekken 8. Get SNK some money so they can develop a proper looking game..... and fix those animations!
@@shay5987 In KOF 2002 they used a remix of Diet for the woman team, Diet being the original Juri theme in Art of Fighting 2 (makes more sence in that game since the fight takes place in a gym)
About Advance Strike most safe jump win against that BS, because the 7F startup, also a lot of meaty light attacks give 2 results, either they counter it before hand since the 7F startup and most lights being 4-6 or the armor kicks in BUT since the Advance Strike is slow, you can do Light INTO Shatter Strike, then the Shatter absorbs the hit from the Advance Strike, counter on them and you are good to go. Anyway I think this bs is awful, completely screwed the game where we already had good mechanics, played with many people and neither of us went for this, the moment I need to be facing this BS I switch games, period. It is so stupid to waste half a bar, and recover on hit or block and still be plus on block... while the only real counter is either a more expensive resource (Shatter Strike) or a roll if you reacted in time, which most of the time won't be unless it is on wake up.