When I was young I couldn’t get past the first level of TR1 or 2! I’ve picked it up again as an adult as I knew RU-vid would help me and I’ve now been following your videos since half way through Venice. Thanks very much. I would never ever be able to do these levels without RU-vid lol they are ridiculous .
this video taught me that I'm f***ing blind as hell. Literally all the things I suspected were RIGHT in there in THAT VERY ROOM were indeed there. wtf.
For anyone playing the remaster, there is another room with the last couple pickups (after the two guys, before the two divers). Face the same direction as you were when you dropped in, go down to the floor (by the pool) and go straight, at around halfway down the length of the room. 🖖
I was stuck for a while on the 3rd which is behind a glass door. Just notice that a previous switch opens the glass double doors which then blocks access to the switch. Press the same switch again to close back the double doors. Follow 18:00 thru the cieling and u will get it as the double doors.not blocking the path again
@@kratos5548 it's ridiculous because it made no suggestion that that's what you needed to do to gain the last breaker. I applaud this game for never holding your hand, but at the same time it's frustrating as hell and expects you to be clairvoyant to perfectly perform the tasks at hand
@@YLorenz climb back up the ledge and turn right 2x to drop back in to the bigger room next to this bit. Press the switch you initially pressed to open the twin doors and let the bad guy out. This will close the doors again opening the pathway for you to get the last key
At 16:43 if you are not fast enough, the game will end there, there is litteraly no way to get the hatch to re open. It was quite frustrating the first times... I don't think it's totally fair. Even if you action the button again the hatch won't re open. A bit harsh ahahah
That's what I always thought when I was younger but apparently all you had to do is walk to back to the trigger spot in the corner to reactivate the hatch. Poor game design but we're talking about a 1997 game, so...