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Toontown: Corporate Clash - Partner Q&A 

Toontown: Corporate Clash
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We hosted a Q&A between the team and members of our Partner Program in order to address the future of TTCC and answer the community's questions!
You can visit the channels of our current Partners at the following link:
corporateclash.net/partners
Credit to Smirky as well for some portions of the audio used in this video form of the event. You can find his channel at: / smirky
▼ Connect with us:
Join our Team: corporateclash.net/apply
Website: corporateclash.net
Discord: corporateclash.net/social/dis...
Twitter: corporateclash.net/social/twi...
▼ What is Toontown?
Toontown: Corporate Clash is a completely free to play massively multiplayer online game designed to be the new experience of a game many of us loved. This is a game designed for players of all ages. ANYONE can have fun joining in the battle against the evil robot cogs. So, grab a seltzer and a few pies and dive right into the never ending battle to save Toontown from the cogs! What are you waiting for?
--
Disclaimer:
Toontown: Corporate Clash is a completely free-to-play independent project funded solely by the team. No revenue of any sort is generated through this game. In no way, form, or shape is Toontown: Corporate Clash connected to or affiliated with The Walt Disney Company and/or the Disney Interactive Media Group.

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18 сен 2021

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Комментарии : 22   
@SodaPeeps
@SodaPeeps 2 года назад
Thank you so much for including me in the Q&A, I really appreciate it!
@benanite1683
@benanite1683 2 года назад
I guess I'll be one of those timestamp andies for this one: 0:30 - Introducing Team Members. Poppy Cheesycorn (Public Relations Lead), Goose (Technical Lead), Alex/Turkeybone (Game Design Lead), Loopy (Creative Lead), Tedster (Creative Lead) 4:14 - Introducing Ashkowski (TTCC Partner) 4:48 - Is there any room for clarification in regards to 1.3? 6:21 - Will TTCC be receiving more social-focused features in-game? 7:28 - Clubs? 8:53 - Introducing SodaPeeps (First Remote TTCC Partner) 9:37 - Where do you guys see this game in 5 years? 10:05 - What strategies are you guys going to implement in order to maintain us players excited to play TTCC? 10:45 - How is it like for a team member to work for this game, and would you recommend joining the team? 11:37 - Introducing Fragile Tom (TTCC Partner) 12:05 - What is the most difficult part of developing/launching an update? 13:44 - If you could change one thing about the current gag meta, what would it be? 14:40 - What balancing issues did you encounter while creating the OCLO fight? 15:48 - Introducing Sly Octopie (TTCC Partner) 16:08 - What is the thought process behind choosing a new species to add to the game? 17:22 - What was the thought process behind adding boardbots? 17:56 - What's your favorite thing about Corporate Clash? 18:49 - Iceman (Second Remote TTCC Partner) 19:12 - What would you guys look into when designing certain aspects of the game? 20:08 - What is your favorite thing about the toontown community? 20:47 - How do you pronounce "data"? 21:00 - Introducing Smirky (TTCC Partner) 22:01 - Will there be new content planned to help new players learn advanced concepts of the game? 22:58 - Toontorial Revamp? 24:15 - Pizza Toppings? 24:40 - Introducing Megasnoop (TTCC Partner) 24:57 - Updates to seasonal events? 26:17 - What happened to 1-laff ubers? 27:31 - Golfing/Racing/Trolley additions? 29:08 - New emotes? 31:20 - Introducing Nicklejinks (Final Remote TTCC Partner) 31:50 - From both a practical and lore perspective, why do cog invasions not affect buildings? 33:22 - Would the team ever consider playground revamps? 34:17 - Frog Toons? 35:58 - Plans for smaller-scale updates? 37:00 - New species? 38:44 - Do you guys have any advice for someone who lives a relatively busy life but would like to work for CC? 40:54 - What was the creative process behind the C.O.O. dialogue? 41:58 - What is the biggest lesson you've learned as a team? 43:29 - Any plans for content between the current end-of-taskline and the O.C.L.O.? 44:36 - Estate update? 45:11 - What is something you would like to add to TTCC that is not technically/feasibly possible? 45:52 - Why should players keep up with the lore? 48:02 - What is the current mission statement for TTCC? 50:36 - Why is Corporate Clash's filter family-friendly? 53:43 - Toono? 54:32 - Would the team ever consider creating a new game outside of TTCC? 55:32 - More gag tracks? 56:23 - Final remarks from the Team Members in regards to the overall team. Let me know if I need to change anything. I want to say thank you Corporate Clash Team for taking your time and working hard to develop this game for the community
@SoopCanSam-EthoPlaylists
@SoopCanSam-EthoPlaylists Год назад
Cool. Thanks for sharing this.
@cowserthekhelinace
@cowserthekhelinace 2 года назад
Hey, I was the one who had Fragile Tom ask the gag change question!
@CaptainFireballWildbumper
@CaptainFireballWildbumper 2 года назад
7:28 will be where you get your 1.3 news.
@SlyOctopie
@SlyOctopie 2 года назад
Thank you guys for having me! We appreciate all the effort you put in for this volunteer project!
@mattthiesmeyer3010
@mattthiesmeyer3010 2 года назад
maybe i missed it, but they do not seem very interested in finishing boardbot to hq as they do revamping lower cogs, i really want to see that boardbot hq. That being said, it was quite informative
@ronytoo
@ronytoo 2 года назад
even clash uploads more content than re (you know)!
@mrcrunches
@mrcrunches 2 года назад
Epic
@forgeagrizzly3030
@forgeagrizzly3030 2 года назад
What's going on with the Lawfices Faculty entrance? Wasn't there supposed to be any differences from the main offices entry?
@CaptainFireballWildbumper
@CaptainFireballWildbumper 2 года назад
Yes there was but due to complaints of "too much law content" from a few the team decided to put it on hold for now. Perhaps will come out in 1.4.
@silvaskiproductions3937
@silvaskiproductions3937 2 года назад
there were going to be some different cogs in the facilities with new designs and abilities but yeah what the person said above
@SodiumNuke
@SodiumNuke 2 года назад
Hearing that the corporate clash will be focusing on a different cog type in 1.3 (and 1.4?) just makes me happy, For my vote, I want to see sellbot revamped next. I don’t think my vote will come true but I’m hyped for the next revamp and overclocked mode!
@CaptainFireballWildbumper
@CaptainFireballWildbumper 2 года назад
@DarthAnonymous I'm just looking at 2.0 at that point for Boardbot HQ. My thought pattern is they will revamp (3 updates (version number goes up by one)) what is available already plus another update for hardmode (3 updates (version number goes up by one)) before working on anything fresh like Boardbot HQ. So with that we have 6 known major updates before Boardbot HQ. We don't know the order but in theory this would be 1.4 - 1.9 which sets up Boardbot HQ for 2.0.
@CaptainFireballWildbumper
@CaptainFireballWildbumper 2 года назад
@Adil ULTRAGAMER Half right. 1.4 is correct. 1.3 is being seen as a Toon update most likely clubs by the community. Lawbot HQ is not completed yet so there would be zero reason to start a new hq revamp if the current ongoing one is not complete. Incase people are unaware, the Faculty Entrances Elevators in the Lawfice Lawbot are still inoperative since 1.1. They basically having pointers to point to the regular versions of the Lawfices since the Faculty Entrances are not completed yet; i.e. Faculty A loads Normal A, Faculty B loads Normal B, and Faculty C loads Normal C.
@mori_cinis
@mori_cinis 2 года назад
This was an absolute blast to be a part of! Team Amphibian anyone?
@Windoges
@Windoges 2 года назад
epic
@lucianazanutto2556
@lucianazanutto2556 2 года назад
Baixei o jogo e não abre
@CaptainFireballWildbumper
@CaptainFireballWildbumper 2 года назад
I like most people who actually keep up with Clash News know that events were cut because they said the team put too much time into temporary content versus permanent. Me seeing Toontown Corporate Clash Partners asking about events like they have no clue just makes me Picard double facepalm.
@CaptainFireballWildbumper
@CaptainFireballWildbumper 2 года назад
In reality, I really think the reason they removed events other than just rehasing stuff that can be turned on/off like a light switch is that they know for a fact how much Break The Law was a disaster and if reexperiencing that mistake would be horrid publicity if not kill the project entirely.
@WakoDoodle
@WakoDoodle 2 года назад
Tbh I love the game as it is already! Anything extra is a bonus! The only nitpick I can find is seeing at least 1 other cog type get the HD update the lawbots got, since 1 HD group compared to 3 other older designs walking about is a bit jarring. So if there was at least 2 HD cog types walking around it would look a bit more natural in the streets, but it's not a huge problem and doesn't subtract from the game at all; since the lore explains the new designs as new robot upgrades. ^^
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