Somebody needs to make a mod that on consoles when you're building a ship. It gets rid of all the requirements, and you can just build whatever you want. And I do understand it might have issues. But who cares...
Ya and un lock the level restrictions or whatever they did to nerf the mk 3 versions of all the good ships appearing. I haven’t seen an autobahn, chimera or any of the top ships as their third tier variant since they did that a couple months ago and my main character is lvl 142
Theres a mod that makes rosie an actual doctor in the ship. Its less feature creep than starvival, but I use several starvival mods as well, so no jab at the author. I actually love starvival lots.
Not yet I dont think. It would be awesome if could have her as your companion and she would heal you on adventures. Yer the Starvival mods are amazing.
@@SiNKiLLeR_ look on Google type in console commands attack damage it will say. Then drop the weapon. Press ~ then scroll till you find the weapon code enter the code the amod the consol command code for attack up Example 155832.amod 425553
Heya, there is a mod for that. I forgot the name off the top of my head but we cover it in on of the best mod for ships. Maybe its m.class 0.2 or search unlocked.
I will keep saying it, someone needs to make the M16 N2 from For all Mankind. It will add to the Nasapunk aesthetic since it is a weapon made by NASA for moon operations in the show.
It does need more weapons from that time the few that they have represented wouldn't be the only ones to make it into space & they would be possibly more common on poorer or smaller settlements than some that exist in game for sure, plus it would be shiny.
We definitely need more weapons in Starfield, and I completely agree that they should be more interesting and unique. Imagine having weapons like the Flak Cannon from Unreal Tournament or those from Mass Effect-something that brings a refreshing feel to combat. I'm not concerned about fitting them into the lore; just give us some crazy, fun weapons. The Inquisitor mod already has some great additions that help, but we need more.
Did you try uninstall, restart game and download and install again? Im on a new game from last week. Make sure to check the load order and see that they are checked. I think Saber was like last on the load order definitely not high. But I also only run starwars mods on that particular game so less chance of conflicts.
@@SiNKiLLeR_ I think they are only accessible if you start a new game because apparently you need to beat the first temple for them to be injected into the game
Every single time I have to delete the reserved data and then re-download all of the mods because every single time the game crashes and then when I turn it back on, there’s no audio and it’s just ridiculous
@@SiNKiLLeR_ the game just loads now and stays that way I’m legit uninstalling and reinstalling one more time after that I give up and go back to dayz and Jedi fallen order
If your on xbox you could try this. Steps to Disable Mods Outside the Game Clear Local Saved Games: Clearing the local saved games can sometimes remove problematic mods since the game might revert to a stable state without the mods. Go to Profile & system > Settings > System > Storage. Select Clear local saved games. Note that this will not delete your cloud saves. Reset the Console Cache: Power cycle your Xbox to clear the system cache, which might help resolve mod-related issues. Turn off your console by holding the Xbox button on the front of the console for about 10 seconds. Unplug the power cord from the back of the console. Wait at least 10 seconds. Plug the power cord back in and turn the console back on. Reinstall the Game: Uninstalling and reinstalling the game can remove all installed mods and reset the game to its default state. Go to My games & apps. Select See all > Games. Highlight Starfield, press the Menu button, and select Uninstall. Reinstall the game from your library. Contact Support: If these steps do not resolve the issue, contact Xbox Support or Bethesda Support for further assistance. They may have additional tools and suggestions to help you resolve the problem. Preventive Measures Limit Mod Installations: Only install a few mods at a time and test the game after each installation to identify any problematic mods. Check Compatibility: Ensure that all mods are compatible with each other and with the latest version of the game. By following these steps, you should be able to resolve issues caused by problematic mods even if you can't get into the game to disable them directly.
@@SiNKiLLeR_ thank you so much my friend this is why your the best starfield content creator lol I’m going to try this asap and I’ll let you know if it works thanks so much !
One of the best mods I use is the legendary item recycler. It allows you to take any legendary weapon modifier and put it on any weapon you want. No more save scamming or combing through distant outposts to find legendary weapons, you can just make your own! Def the best mod I use by far.
Its legendary ;) . I haven't had much of chance to play around with it yet but it's something I want to I corporate it when doing vids on weapons so we can make them much more powerful.
Awesome mods from ancient weapons of hokey religions to that brilliant looking surgical area to put any limbs you may have cut off with said ancient sword thingy back on....beats using superglue & that npc mod oh you could be so naughty with that one, met my 1st AT-ST today on Arcturus I remember you saying on a previous vid where they can spawn but I had forgotten & was just awe struck when the facility doors opened & there it was, of course the awe turned to absolute terror & a little bit of pee-pee in my armor time when it opened fire but that questline with Ron Hope being a Mon Cal to the 1st having a scout walker these mods are just so well done by these people it makes the storyline go from great to epic.
Thanks for the kind words! I'm glad you're enjoying the mods. The ancient weapons and hokey religions really do add a unique twist to the game. That AT-ST moment on Arcturus is one of my favorites too; nothing like a surprise to keep things interesting! The storyline with Ron Hope and the Mon Cal scout walker really does take it to the next level. It's amazing what the modding community can achieve. Thanks for watching and sharing your thoughts
Is there a starfield mod for xbox that lets you build military style outposts with such features as the ability to build gun pillboxes, wire fences, ship hangers, automated turret guns, space military style guards and other space military looking structures? I want to build an outpost that is not just mining, ship building, and resource collecting but has the feel that some kind of military or mercenary force has taken over the planet or moon and have heavily fortified the outpost.
Me too. I checked vendors and waited but nothing. Li Uninstalled it and downloaded it again and would work. I started a new game and waiting to see if it works.
Did anyone have any luck getting craft able sabers working ? However finding a legendary one will be the goal. I haven't gone looking yet but let me know if you find one.