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Top 10 Future Eagle Warrior Bonuses! 

Admiral Wololo AoE2
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If new civs from North or South America were added, what would be some of the most fun and interesting bonuses we could give to their Eagle Warriors?
#aoe2

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26 сен 2024

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Комментарии : 39   
@Atganos9217
@Atganos9217 5 месяцев назад
Nice video. How about a top 10 future new unique units next Some examples: - Camel Gunpowder units with an attack bonus vs other gunpowder units - Archer units with the ability to tear armor of units with each shot - Elephant Gunpowder units with a high cost, high HP/attack being very pop efficient - Light cavalry units that takes 0.5 pop
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
I have a (pretty long) list of ideas to go through still, but this is a good suggestion and I will most likely get around to it at some point!
@Yumao420
@Yumao420 2 месяца назад
For the regional skin issue I think there's not much of a problem. Cougars for Inca/South America, coyotes for Maya/non Mexica Central American (as Mayan nobility was known to wear their skins) and any more to the north a more culturally tasteful version of the Cherokee warrior already in the game would do as long as it gets a spear. Then Camel gunpowder would be a Zamburak. To be done correctly they should work like with a Mount/dismount mechanic like the Ratha and Trebuchet: - Mounted mode: like a Conquistador on a camel but with an excruciating long attack delay and low attack speed in exchange of extra range and accuracy and mild bonuses against cavalry, rams, elephants and gunpowder. This specifically means they should not get bonus against camels for reasons explained further down. In mounted mode they would have Unique Unit, Camel, Gunpowder and Cavalry Archer armour. - Dismounted mode: further range ( think matching Longbows), being stuck in place (like a trebuchet) and bonus damage against buildings are the must haves. Preferably minimum range of 1. From there we could go wild with Unique techs. Maybe adding 1 or two extra projectiles dealing 2 fixed damage +3/5 against cavalry. Maybe further bonuses against fortifications. They could gain a charged attack equivalent to a pike or halb strike while dismounted to further repell cavalry*. On dismounted mode they would have Unique Unit, Infantry, Spearmen*, Heavy Siege and Gunpowder. Now since it would not make sense for them to retain the Camel armour type while Dismounted anyway, three choices have been made playing into this. Camels receive no bonus damage from them (at least while mounted) because they themselves can only deal bonus damage to them while mounted (which does give a little bit of room for strategy there). They get infantry armour type while dismounted to cement that archers are the way to go against them. The * is there to tie all together with the Spearmen armour class. Archers and skirms have bonus damage against infantry and spears so they'd be a soft counter to Zamburak, while the Unique Tech giving them the charge attack (and maybe 1 additional projectile for Zamburak and Hand Cannoneers) would justify these seemingly unexpected armour class choices that could be visually reinforced by the unit model holding a spear with a lighting match tied while dismounted.
@ilidar
@ilidar 2 месяца назад
0.5 pop Karambit pony cavalry
@youcanthandlethetruth5433
@youcanthandlethetruth5433 5 месяцев назад
Eagles able to gather food is dope. We need more strategic choices not less. (Looks at devs with their auto farms)
@gletscherminze9372
@gletscherminze9372 5 месяцев назад
the barracks techs one sounds concerning specifically in Castle Age. And Eagles are already very good in Castle Age. The others I like very much, especially the gather food and return gold ones.
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
I agree, that's probably the most questionable one as far as balance, although I think it's okay if it's just Supplies and there's no early eco bonus.
@TheOhioNews
@TheOhioNews 5 месяцев назад
Well edited, well thought-out, and creative video! Looking forward to seeing more like this from you 😊
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
Thank you, it takes forever to make/edit these, but I enjoy it, and I'm glad when you guys do as well!
@ahmicqui9396
@ahmicqui9396 5 месяцев назад
Hell yes, more american civ content! There's never enough for me. I've been thinking of a Mixtec civ for quite some time. One of their UTs could be "Stone Men" (mythological figures tied into their myth, they fought the Mixtec but also might be their ancestors according to some sources?), which would buff the eagles a little and replace their gold cost with reduced stone cost... This would obviously come with some kind of stone generating bonus (farms provide a trickle of stone? This could represent how they transformed the mountainous valleys of Oaxaca into massive lush terraces), but even then I'm not sure if the playerbase would be okay with units that cost stone. Feels really gimmicky without the very niche context. Another problem with the Mixtec is that they were the ones with super-strong priests. The Aztec monk bonus represents the cultures of Oaxaca much better than the Nahua of central Mexico...
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
Yeah, I'd love a few more American civs. Mixtecs would be interesting for sure, but I'd probably try to go for a more historical UT since paying stone for Eagles would be kind of awkward. Love the Nahuatl name BTW
@gurugru5958
@gurugru5958 5 дней назад
Since the units that actually throw stone don't cost stone, I think it's a bridge too far to expect that from units like eagles.
@SteveNoBeard
@SteveNoBeard 5 месяцев назад
Some interesting ideas here Admiral Oh, and I see what you did with the trash eagle tech name. Luxurious indeed
@glowaru
@glowaru 5 месяцев назад
I also like seeing new civs join the fray, and more meso civs would indeed be nice.
@agustingomez7172
@agustingomez7172 5 месяцев назад
eagles with venom could be a good add
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
I was thinking that about unique units (blowdart unit or poisoned arrow archer), but definitely a valid idea for eagles as well!
@gurugru5958
@gurugru5958 5 дней назад
Here's my idea: bonus damage vs buildings. It's simple, but it could let Eagles raid more like Huscarls.
@rhett3185
@rhett3185 5 месяцев назад
I love these.
@pandaprewmaster325
@pandaprewmaster325 5 месяцев назад
I implemented the 0.5 range for both eagle line and spear line in my version of aoe2 I think more of it as a cool visual effect seeing rows of spear hitting the enemy actual testing made them eagles just do slightly better against melee units which I think is fine for the spear line it wasn't as impressive I mean sure you could get a choke point on something like black forest but the stats of the spear line makes them somewhat unable to hold the line for sometime I simply don't see a reason on why the age series doesn't utilize spear wielding soldiers having more range.
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
Agreed, range, especially partial range would be fun and could be balanced without too much work.
@pandaprewmaster325
@pandaprewmaster325 5 месяцев назад
@@AdmiralWololo Yup it could be explored way more than currently
@kodacv1612
@kodacv1612 Месяц назад
very cool ideas!
@fritzfahrmann4730
@fritzfahrmann4730 2 месяца назад
I would say they need to hunt trees for food
@AdmiralWololo
@AdmiralWololo 2 месяца назад
Love the bug where villagers could do that...
@PauxloE
@PauxloE 3 месяца назад
Maybe eagles who can carry relics? Or does that step onto the warrior monk's turf to much?
@AdmiralWololo
@AdmiralWololo 3 месяца назад
Doesn't really fit the role I perceive for the eagle, but I like the idea of an American Warrior-Priest or Shaman type unit - perhaps it could be different from the Armenian unit by converting but not healing.
@TheSrijitMajumder
@TheSrijitMajumder 2 месяца назад
Hey, just saying, you said that you dislike charge attack type stuff. Well, Im not into the charged attack, but how about a technology that gives Eagles a charge meter. When the eagle's charge meter is there, it throws a spear projectile before jumping into combat, dealing melee dmg...and around 5-6 range. How about that? The eagle's meter will only recharge when out of combat.
@AdmiralWololo
@AdmiralWololo 2 месяца назад
That's pretty cool, I like that a lot. BTW I don't necessarily dislike anything with a charge bar (except the Shrivamsha), I just think that the "Charge for extra attack" is overused between the Coustillier, Urumi, and Roman Unique Tech.
@kalr242
@kalr242 2 месяца назад
I think the Mayans tech should be replace by your courier tech
@AdmiralWololo
@AdmiralWololo 2 месяца назад
The Incas were more famous for their couriers, although the Mayas are definitely underrated for their impressive but lesser known road systems (Saq' Be'), so that could work.
@kalr242
@kalr242 2 месяца назад
@@AdmiralWololo anything would be better than el dorado lol
@croskoal
@croskoal 5 месяцев назад
I think we do need a civ from North America (north of the Aztecs). I'm not sure how it would work. Probably, Eagle Warriors wouldn't fit (or might actually fit better), and I don't know how much information there is about that part of america at that time to make a realistic feeling civilization, however.
@AdmiralWololo
@AdmiralWololo 5 месяцев назад
Yeah, it would be cool, but there is definitely less information than one would want. My second next video will be looking at some of those possibilities though.
@ahmicqui9396
@ahmicqui9396 5 месяцев назад
Puebloans or Mississippians are probably the only possible picks here
@sergioramirezbelliard493
@sergioramirezbelliard493 5 месяцев назад
Tainos could be made as an American civilization with good navy since those natives lived in the isles of the Caribbean and some other bonuses that could fit
@ahmicqui9396
@ahmicqui9396 5 месяцев назад
@@sergioramirezbelliard493 The Chimu would be much better as a naval native civ... Taino were cool, but the Chimu were sctually a part of a civilization and had cities and an empire.
@sergioramirezbelliard493
@sergioramirezbelliard493 4 месяца назад
Both can be made, 1 doesn't mean the other should not be done. Latest expansions are providing 2-3 civilizations so it could be focused in the Americas
@papermaniac
@papermaniac 4 месяца назад
where did you get the data that there are only few civilization slots left?
@AdmiralWololo
@AdmiralWololo 4 месяца назад
The point of my intro is that there's no such thing as a limited number of civ slots, just practical constraints like time, design work, etc. The belief in limited civ slots has been around for a while on Reddit & the Forums, but there's never been good evidence for it.
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