I think Perfect Kamehameha should've made the list, I know in XV2 it costs one more bar than Super Kamehameha but it's *unblockable*. End a combo with it just before a stamina break ends and they have to use an evasive or eat it. Also have fond memories of spamming it in XV1 because of how Super Saiyan worked back then. Definitely would've topped the list back then. I also think Bending Kamehameha could've stood to be a bit higher up. As you say it hits like a truck, but it also does all its damage in a single hit. It's for this reason I dropped Big Bang Kamehameha for Evil Explosion despite EE's lower damage output. Well, that and all the nerfs. Remember that time they took away BBK's teleport completely but made Super Saiyans fire it instantly instead? Good times.
Not sure if anyone knows this, but "Wall of defense" is insanely good. It consumes 0 stamina. Is completely immune to all ultimates, and makes you invincible.
Currently, the damage from One Handed Kamehameha Mk. II is insane! And it skips the backflip when used in a combo and even after Justice Blade. Right now it's my favorite skill in the game.
When you go to the total list of skills in the game (not when you edit your preset) all skills will show, in order, regardless of if you have it or not. Thing is, skills you don't have show up with interrogation signs, showing you don't know them.
@@Gon-hx4df It actually is very good. Final Kamehameha on my cac... does almost a full bar of health in damage, it's basically a regular super kamehameha but the last hit from it does a lot, A LOT of damage. Someone used Perfect Kamehameha on me online and uh... it somehow did a full bar. I didn't think i was dead there but oh well.
The only downside to Perfect Kamehameha is that it's so similar to Super Kamehameha that people skip it to save ki and not as strong as a 5 ki super so people skip it when they want the strongest ki attacks on their high ki CACs... Also it has just enough windup time that every freaking NPC seems to stamina break punish you.
William Falls Well, goddamn OBVIOUSLY you'll get punished for doing random ultimates at a locked on bot. You can literally do gigantic roar which is super fast to launch, you'll still get punished.
The bending kamehameha is a really good abilities since its damage is instantaneous u can use it to farm tp medals with the expert missions and u save s lot of time unlike spamming big bang kamehameha
I feel divine kamehameha would be very good if it was just added to counter other moves other than beam attacks. But it also makes sense of why they put it like this.
One of burcols haters messages him under a new account in rage, "1v1 me your trash even tho i legit lost 1000 times to you under numerous names and can't let it go that your better then me" Watch my prediction come true bro these little kids online are just to predictable.
In insane move for pve is x10 with the super soul this is a real kamehameha it will do the damage of a fully charged regular kamehameha if you fire it instantly
I wanna see your top 10 current strikes supers and ki blast, along with ultimates, a lots changed so everyone everyone else’s list so it’d really help to show what’s all in the meta and most combo-able
if you are a saiyan, use super saiyan form, use kamehameha with the z soul that increases that skills damage each time you use it. can use a build out of that and the teleporting function
Im just saying, having both use ×100bbk and final kamehameha id say u got the order wrong, not only does the ×100 fail to hit at range (u wont really notice untill u try to hit someone across the map tho) but it also does less damage, but i still think both moves are very good
Divine kamahamaha is awesome it a great counter to all kinds based things a blast a ki super pretty much anything and is great when mixed with mabey a melee based counter useing so to stun them combo them then use divine blah blah blah to teleport around them and hit a finishing blast
A few thing I've gotta say here: * Final Kamehameha > Big Bang Kamehameha x100 imo. Not only does it do almost as much damage (though it can do more with SSB Vegetto's super soul), unlike BBKx100, it also has enough speed and range that you can easily perform no-break combos with the right set-up, such as a knockback. For the BBKX100, short of a heavy knockdown near the ground, you're never going to land it without a stamina break. It doesn't seem like a big deal until you're up against a player with good stamina management...or a 3 bars Female Majin. * x20 Kaioken Kamehameha, Super Kamehameha Rose, Super Kamehameha Black and (especially) Warp Kamehameha deserved to be in the top 10 for similar reasons. Burst Kamehameha was also worth mentioning here. The one-bar version might not deal as much damage as the other one-bar Kamehamehas, unlike the other Kamehamehas, the knockback it does is long enough to allow for a follow-up if you catch up with the opponent, which if I'm being honest, is worth more than dealing a few more damage, but losing the combo. * Another thing to know about the Kamehameha x10 is that you can jump cancel with it, without using up any ki, which is pretty useful for a combo. You can't do that when you leave the ground, of course, but it's still something it has over the other Kamehamehas, so there is that. Good video, though 😉