@@EnderVerseMCwould you like to try a custom one I made its not publicly available but I want your opinion its a vanilla plus modpack With 300 mods and 100 ish resourcepacks and few datapacks
I am the owner of Elysium Days modpack, thank you so much for including my modpack!! And also an animation update will come within 2 weeks, keep on waiting :)
@@traynmci dont find your modpack anywhere, also is there any ways for us to protect ourselves of the monster because i hate horror modpacks where we just get killed every seconds
I've only recently begun watching your content. But thank you deeply for uploading great quality content lists, it has allowed me to make a twitch scene server of my own from mods you've showcased. Thank you so much for your hard work
7:35 this is exactly why im here, every modpack I try its just content overload because they throw 400 mods together randomly.. I swear modpack creators cater to children (makes sense, since thats the main demographic) who will be entertained by anything. Like at 6:30, why tf are there skeleton dragons in a prehistoric modpack, its just bloating the modpack for whatever goofy reasons. Would love to see more modpacks that are carefully tailored, or even a single mod thats large like a modpack but isnt just mashed mods, something that expands on everything a little bit. Im going to open a server for some friends, some like to build, some like to explore, I like things like talent trees and RPG aspects, its hard to get these without it just tossing together mods from each genre and calling it a day.
Also, RPG modpacks blow because every chest anywhere gives some OP weapon that makes it so you basically can never die, would love to know if theres mods that add stronger or even just diverse weapons with different stats, maybe even some roguelike type stats, but they are RARE, something like 1-5% of chests you find will have one, and even a chance for the weapon to have trash stats. Its wild how I cant find anything like this
I’m really liking this one modpack called Chocolate edition. It makes the game have a progression system, a lot of bosses, structures, biomes, and really just feels “minecrafty” all around, not like a tech fiesta or weird rpg mishmash.
Hi! Nice video! Thanks for taking the effort on compiling them. I wanted to play SatisfyingMC but seems to have an issue with HexCasting for some reason, it says that 0.10.3 is not compatible with ClothConfig 8.3, downgrading the ClothConfig corrupts the game. What can I do? How did you fix it? edit: also, removing the mod or changing the ClothConfig to 8.2 crashes the entire modpack, it shows some errors that has no description
if you like adventure and rpg there is modpack called "craft to exile 2" its similar to the game "path of exile" and there are a lot abilities,classes,equipment , item rarity,dungeons and many more,i totaly recomend this modpack to those who like adventure rpg
Can you try the zetacraft mod? It adds a new dimension, tons of mobs, mini bosses and weapons, even some stuff from movies and anime and a giant robot you can pilot and has some devastating weapons.
Tbh i don’t like modern modpacks, very often playing them it’s just a default minecraft with standard progression which can have very little changes and they just adding a additional functionality which are not really require and have no sense for players to discover. Or they adding too much structures which are not rare stuff, biome mods and this things repeated in every second modpack. Also modpack often add some alternatives (not replace them), and this adds not required decisions for players that don’t have any sense as well. Instead of adding new ores think 3 times before adding it. For example instead of adding electrum ore u can add craft on smiting table with iron and gold what gives u electrum.
Skyblock modpack starts be boring, they just limit you in space instead of limit you in abilities. The one modpack I been enjoying is a Soft Wind, 1.20.1 modpack but it’s make few steps to the past, game feels like beta or alpha minecraft version, it’s give a nostalgia vibes and show you alternative minecraft, it’s show you that minecraft could be different, this modpack modify existed mods to make game balanced so much as it’s only posible, and sense for every single game aspect to exist. Soft Wind cut out unbalanced trades, mending enchantments and this changes comeback sense to things which have been ruin by minecraft updates
I hate that you change shaders a lot in every scene WITHOUT even putting like a little text atleast on the bottom left on what shader is being used in the scene :(
KEEP UP EV, AT THIS POINT THERE IS JUST A SMALL PERCENTAGE OF RU-vidRS THAT STILL DO MOD REVIEWS WHICH MEAN YOU ARE OUR LAST HOPE TO KEEP UPDATED WHITH THE MODDING COMMUNITY LOVE YOUR VIDEOS BROTHER
Strongly disagree that "all members of the community" long for "accuracy" in a mod pack. It's a game. I want to be entertained. If I want accuracy, I'll live in the real world.
I'm talking about respecting the mod pack's goal, or else it'd be just another mod pack, even an infant can press "install" on all of the RPG and Vanilla+ Mods, it takes intuition to tailor a good mod pack, but you're partly right, the mod pack author's primary focus should be to make it entertaining
Hey everybody, im looking for a new modpack to play, something like infinity evolved or revelation would be great, cuz i love technic mods bit also want some mystic stuff in it like twilight forest. Pls comment if anybody knows something for newer minecraft versions
Hello EnderVerse I think its my first time watching your videos btw amazing video. By chance could you do me a favor and make a video for Minecraft mods for enhanced world structures specifically from Curseforge I feel it would help me and other people find modpacks and such for enhanced world structures from Curseforge, and don't rush making the video its just a request.
Hi EnderVerse. What version of Minecraft do you use, Java or Bedrock? Also, some of the texture pack videos you have done show some seriously beautiful images. Do you use an RTX enabled GPU and if you do, does that apply to the Java edition or Bedrock? I know Bedrock has an RTX option in settings and Java doesnt, but an RTX GPU seems to work in Java with the shaders. I just need some clarification on this stuff. Thanks In Advance!