I'd trade this era of DLCs, microtransactions and shameless money grabbing attitude of gaming companies from today to get back to the 90s. I also want to trade this era of TikTok, PC culture and surveillance state from today to the 90s freedom.
I miss those times. My older brother used to buy those pc games all the time. I loved the big boxes, the thick manuals and all the leaflets. The posters were pretty cool too. Nowadays we don’t get all that cool stuff anymore
I totally feel this. That was one of the best things about buying those PC games - all the goodies! The only problem was the amount of space that it took. One of my biggest regrets is throwing away all the large beautiful boxes simply because I ran out of room. Nowadays my PC library is all based on Steam - so ... nothing physical. And the rare times I do buy a physical console game - you literally just get a case and the disk - not even a manual!
@@GaryRetroGamer No physical items means that anyone can turn off your internet services and you will have nothing. Think about it. No physical items = no freedom. Same with money...
What a huge difference a decade can make. Seeing the crude graphics and simple game mechanics at the start of the decade and seeing it evolving in sophistication right in front of my eyes as the hardware specs are constantly improving in near lockstep is amazing to behold.
Well back then game companies held the belief that financial success would result from developing a product that gamers would enjoy thoroughly, and therefore buy in great numbers. That financial success fueled the next games and the cycle of striving for quality and entertainment thrived. A few years ago companies got on board with the commie agenda to make all forms of entertainment vehicles for social change. If quality dropped and the game suffered critically and financially, it could simply be attributed to “problematic, toxic gamers” and the big flop would be explained as being too progressive for evil, backwards thinking consumers. So now when 1 in 20 released games are entertaining, it doesnt matter to the companies as long as there is a utopian message delivered, dlc content drives down quality and drives up consistent income. Imagine if the “bad guys” won in world war two, and in jurrmannee all shows, books, movies, songs, toys, and games were designed to be “pro-bad guy agenda.” It wouldnt matter how poorly designed or boring those games would be, as long as their “country’s leader” approved of the message, it would keep being made as such. Gamers are not being catered to by companies. Now, companies cater to other interests at the expense of the gamer. Game executives actually despise gamers today. In 20 years, the goal is to have one huge socialized game developer responsible for every game ever made. This tax payer subsidized, single party development company will have no more need to even pretend to make fun, interesting, unique games, instead they will simply release incessant sequels, all equally “forward thinking” in their message, comically diverse, and specially formulated to be as boring as it is inoffensive. Games like duke nukem or grand theft auto will be nothing more than mountain sized heaps of melted plastic, and simply referring to the historical existence of such problematic game titles will be construed as H8 speech. And before anyone says that im being melodramatic, understand that i am hispanic 90’s gamer from los angeles with an english lit degree. Im no conservative, just an angry lower middle class gamer who used to live for gaming back when it was flawed but pure. Us 90’s gamers dreamed of what gaming would be like decades in the future. Instead of every game today being as good as red dead redemption, most of them today feel big middle fingers from companies who can afford to ignore the players’ comments. “Oh you dont like that the 4th iteration of star wars battlefront is inferior to previous entries? Well you just sound like an orange man voter. F off and give us more money!”
@@RogersGirl88 A lot of what you said is true but standards for video games were much lower back in the 90’s. It was also easier to develop games back in the 90’s. I will give you Majoras Mask for example. It only had like a 1 year development cycle. Like I said though most things you said were spot on. We live in a world where we just get loads of watered down sequels that people foam at the mouth over.
Old games were much different from each other with different gameplay mechanics. Nowadays if you beat 1 game, you can say that you beat them all. Modern gamers judge games only by the cover, how it looks
@@koffing2073 if the modern games had more gameplay and less cinematics, they would not cost that much. Take for example Mario Odyssey or new Zelda, they dont cost as much as Uncharted 4, but they are much better in terms of innovation and gameplay. Modern AAA developers sell you the same game every time with just different locations and plot, that;s all. Such games were called Total Conversions in 90s, nowadays they are called New Games: same engine, same gameplay, different character skin and levels, just a modification
Graphics and processing was not as good back then so developers had to get creative and find different ways to make the game fun. It makes the game feel kind of more authentic , like a craft. A wonderful box of chocolates with each game 👌
We always talk about the games we loved as kids. This list features a ton I hated. Still having nightmares about Alone in the Dark. And not because of its narrative. And what the hell is going on in Bioforge?! 8:05
That was one slow but short game. I think you had to beat the other guy with his own arm. Supposedly the combat system was advanced, but it ended up being very clunky and the pixelated polygonal character graphics superimposed over the rendered backgrounds didn't mesh that great. Just shows how great the real-time Quake engine really was.
The Incredible Machine was awesome, they used to install it on computers at primary school libraries because it was said to encourage creative thinking. A lot of kids would make stuff like slingshots or catapults, and were never allowed to recreate their work in real life. As for Unreal Tournament, we have that to thank for nearly every arena/multiplayer shooter having some voice over killing spree announcer letting everyone in the match know that someone has like a 25 kill streak.
LOL - that's funny because "Blood" is actually in this video - 12:25. A great game. Thanks for letting us know what it was, and I hope you enjoy the game!
Quite a nice selection, but anyone who knows the 90s knows that it was also the heyday of simulations. Here is a pair example. Aircraft: RedBaron, Aces of Europe, Aces of Pacific, A-10, SWOTL, Apache Longbow,LHX, etc Boats: Gunboats, SilentHunter1+2, Aces of the Deep, Uboat Burning Steel
Yeah, that's a fair comment. I purposely avoided putting simulators on this list because simulators just aren't popular anymore and are mostly forgotten. But you are totally correct - in the 90s, sims were huge. However, that will be corrected in an upcoming series of videos....
I would like to add atleast Hidden & Dangerous (1999) and Outcast (1999) to this list...not sure if it had original Age of Empires there either. Anyhow playing games in 90s had something magical to it....I know im never able to experience something like playing the newest and most hyped/talked games as it was back then when I was still under 10 years old....playing Doom, Duke Nukem 3D, Warcraft II, Age of Empires, Half-Life, Hidden & Dangerous, Outcast for the first time.....that was something else and something that no game today could make me feel. Part of it is is growing too old and the "been there, done that feel" with video games even if I still do enjoy playing games, but when you were younger and game development took giant leaps forward each year in 90s....it was something else and those days are not coming back
I totally feel this. Every time you saw something *new* that developers created - your mind was blown; early FPS to early 3D games, to open worlds and so on. While modern gaming is still good fun, it lacks that "woah, I've never seen that before". You identified one of the things that this video tried to capture; every year - games evolved, often by huge technological (and gameplay!) leaps. Doing a similar video from say 2010 to 2020 wouldn't show much of a difference between the first year of the decade and the last year of the decade...
Also, Hidden and Dangerous and Outcast were great games! However, they aren't remembered with the same importance as games such as Diablo and Quake - which is why this video exists: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Htu5O6_Ar80.html (hint: H&D and Outcast are both on it)
@@GaryRetroGamer indeed. The last time I was truly excited about new games was during the first couple of years of 7th console generation so around 2006-2007. After 2007 I started to fall of from the newest game releases and around 2008 I actually started to focus on older games I had missed over the years and thats what Im still doing to this day and my gaming backlog had just grown and grown 😅 I do play some newer games on PC from time to time (like right now Iron Harvest which is "only" 2 years old ) but mainly older titles on both PC and consoles. And thats what I likely am going to do for the rest of my life because I have so hopelessly fallen back from newer releases, like 15 years....I know Im never able to catch up with the backlog so Ive stopped even thinking about it, I just play whatever I want to play and I dont mind it being older games 😂 In fact I just got interested about replaying some older classics Ive not played in years like Project IGI games, No One Lives Forever games, Hostile Waters and Jade Empire as well as some older games Ive not yet ever touched like Jagged Alliance games, Desperados games, Icewind Dale games and so on
A superb list well done! A few more that I loved during this decade were Transport Tycoon Deluxe, Grand Prix Manager, NHL 96, Screamer, Shogun: Mobile Armour Division and AVP.! Great times.
For the most part, I tried to keep only one entry per series; the only exceptions I made were when there was a significant difference between multiple entries in the series (e.g. between Command and Conquer and Tiberian Sun). With Quake, there wasn't much of a difference between it and the sequel, which came out very soon after the original. I'd love to make a part 2, but it will really depend on how much traffic this video gets!
@@GaryRetroGamer Kinda late, but Quake 2 had nothing to do with Quake 1 before late development stage, even title was different. So if some should've been missing, it's Q2 while Q1 was revolutionary for the entire PC gaming and 3D graphics.
@@GaryRetroGamer As already mentioned, Quake was a revolution and perhaps the top influencer in the whole 90's game industry, in such a good list is totally incomprehensible not being here... Quake 2 it's a footnote compared to it.
There is a game i cant found First a flying monster kidnapped your girl the girl name is sophie and then u start atacking the monsters And the game has wierd colors Please if someone know the game name just tell me
7 titles for 1990 and 1991. 27 titles for 1998 and 1999. Look, I agree PC titles got better during the course of the decade, but not by THAT much. There are many great games from the early 90's that this list missed.
been driving me nuts trying to find an old game, might be 90's might be very early 2000, wonder if anyone can help. Here's whati remember It wasn't 2D platform, it was 3rd angle from above It was sort of adventure/puzzle. Scifi sort of theme, almost toxic wasteland with strange plants and creatures Therea re times your character came across puzzle floors, and you had to work out the pattern, if it was symbols or colour or a...plant root i think delt damage There was a lvl where you had to collect something, in the toxic wasteland but there were creatures, easy way to describeas mud men, walking about, you cannot fight them, only get away, at times you can disguise as one? So you had to get around, them mostly That's all i can remember.
Esta faltando muito jogo bom aí como: Blake Stone 1 e 2, Descent 2, Doom 2, Elder Scrolls 2, Screamer, Megarace, Age of Empires 1, Command and Conquer Red Alert, Daytona USA, Virtua Fighter 2, F-22 Lighting 2, Flanker...
World Circuit, Phantasmagoria, Terminal Velocity, Hi-Octane, Stunts, Cosmo's The Comic Adventure, Hocus Pocus, MDK, Chasm: The Rift, Sliptream 5000, Raptor: Call of Shadows, Slamtilt, Carmen Sandiego e por aí vai....
Holy fuck yes. I was like 6 when I played that and it was so fun going throw differe t timelines and getting different weapons. But also where the fk is Star Command Revolution.
A great list, and thanks for taking the time to put this together. It must have taken you hours. I'm surprised Freelancer wasn't on your list, personally, I thought that game was ahead of its time.
Thanks for the kind words and glad you enjoyed the video. Freelancer was totally an amazing experience but was actually released in 2000, and so just missed the 90s cutoff date, sadly.
Unreal & Unreal turnament Quake 1/2/3 Hexen Half Life Descent 3 Warcraft 2 Diablo That game i play on my first PC with Pentium 4 1,5ghz Geforce MX200 256Ram
The best : Command and conquer LBA Indiana jones Sin city 2000 Warcraft 2 Heros migth and magic 2 Theme hospital Baldurs gate Half life Sanitarium Age of empire 2 Dungeon keeper
Nice selection! The ones I thought should be on the list were! On this front for #100 I read Epic was shutting down UT99 server access...until they can get it on steam and make you pay to play it online (again). I still play UT 99...there are a lot of people still playing...and will continue EPIC or not!
Can someone help me? I had a game on the pc as a kid x years ago. there you were on such a planet and you had to fight against giant spiders and other creatures. you were a kind of cyborg yourself and you could shoot with a laser. I'm looking for the game but no chance to find it.
Great video! (I really like that you included the names of the companies that created each game). Makes me think.. I just don't understand the need to make games hyper realistic nowadays. To me, there was something cool about games being somewhat abstract and that the characters would remain unscathed through fights and all. And just as another poster said, they were much more varied in how to play the games - their structure... I just think the experience was altogether more fun
I cant believe the years 96, 97 and 98. Especially 98. It feels like there was one masterpiece release a day. No other year matched these ones in terms of videogames.
When I was in elementary school, I played a shooting game that started with Q. In it, you had to fight flying dragons or monster insects. At that time, my computer did not have Internet access and I couldn’t speak English. So now it’s hard for me to even search in English to find that game. A tower-shaped helmet shooting warrior game!!!
Cool top! But missing: Need for speed; Grand Prix 2; Network Q Rally; Carmageddon; KKND; Microsoft Flight Simulator; Dark Colony; Colin McRay Rally; NHL Series!
My top 10 Western games of the 90's: 1. Diablo (Still my favorite game of all time, sad what Blizzard turned into) 2. Half-Life 3. Doom 4. Tomb Raider 5. Dungeon Keeper 6. Quake 2 7. Carmageddon 8. Command & Conquer Red Alert 9. Blood 10. Quake 3 Arena
Okay, many of the games are cool but you missed Sin and Wages of Sin, Need for Speed 1,2, 3 and 4, Mortal Kombat 1,2,3,4... ReVolt, Tony Hawk's Pro Skater, Carmageddon, Disney's Hercules, Hellfire (first Diablo), Worms Armageddon, V Rally 1 ,2 .. and maybe even more who I forgot
and nowadays 23-33 years later , they put in raytracing , fsr and dlss in games , then have taa ... and everything is a blurry ghosting mess and gameplay wise it has been uncomparable with the fun of those titles shown here in this vid for a long time. it's only about $$$ and selling overpriced videocard$ ... RTX $$$ ON $$$
Sad that Time commando didn't made the list. Honorable mentions on The dig, power slide, carmaggedon, Microsoft flight simulator, Screamers, NFS II and III, Oni, Daikatana and Worms.
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That StarCraft menu music in the intro brought a smile on my face lol
(not mentioned) *starsiege* was a decent mech game, but kind of short. *starsiege: tribes* was the start of my foray into multiplayer and a great, original gameplay.
I'm currently streaming some of these games that I grew up with, i started from the Atari 2600 :) so maybe my kids will see the gamer I was .. thanks for video :) )
14:18 🤣🤣🤣🤣🤣🤣🤣🤣🤣 Also I am looking for an old pc game whose name I forgot which is about a robot losing all its abilities like walking properly and jumping and u have to find replacement parts while fighting enemies
PC gaming was really rough in its early days, but here you see the beginnings of its rise to glory. So many classics from this era, and most of them hold up.