@@scarvello So, you can't be pretty and iconic at the same time? Lara Croft is literally a normal English woman in outdoors attire. The games made her iconic, not her looks.
@@scarvello Like those Western modern games? Like altering the face of beautiful motion models by adding a Chad's chin? Sorry, but Capcom's survey already proves that Unique and attractive characters are the second most important after the Exhilarating gameplay, and the number is so close to it.
I truly hope Darksiders makes a great comeback and brings us back to the quality of DS1/2 unliked the latest one. Lost Soul Aside looks more and more like a Devil May Cry game. WuKong Black Myth i had my eyes on it for some time at the start i hoped its not a souls like game but oh well we can't get everything i can only hope it has a great story. As for overall thoughts all games on the list look great but unreal engine videos and the gameplay experience are not the same so we will heave to wait and see how it is from a real in game(gameplay) perspective.
The devs of Project DT thought they won't be noticed~ The girl is basically Fu Hua's "Shadow Knight - Moonblade" battlesuit from Honkai Impact 3rd~ From her gameplay moves to her lore-accurate moves, even the weapon is almost like Nuada's Revenge(it glows orange when the SP is at 100 and above)~ Teri main Captain, btw~
I think Project Awakening looks amazing the character gameplay puppetry, how he moves in the environment, when he gets hit, the impacts, how he dodges. It is the best I've ever seen to be honest. That's the game to keep an eye on for that alone.
Out of all 20 games showed, I’m hyped for 10 games… 1. Project DT 2. Project M: Battle Prototype hound 13 3. The First Berserker: Kazan 4. Phantom Blade Zero 5. Burning Sword: Death Sun 6. Lost Soul Aside 7. Kingdom Hearts 4 8. AI Limit 9. Spine 10. vindictus: Defying Fate
@@CinematicTacticsDT does exist, DigitalSky made a few comments updating ppl that they're still working on it but they have absolutely 0 social media presence i really had to dig for it + they have a dev/behind the scenes video as well
Vindictus : Defying Fate . It has like a rock music background at 31:23 which is actually better for people nowadays. You don't necessarily need epic music for this type of medieval game.Greeting from Indonesia 🇲🇨
Black Myth Wukong is straight 🔥 and a masterpiece..Can't wait for Wuchang: Fallen Feathers and The First Berserker Khazan..Where Winds Meet looks amazing as well 👍
بازیها خیلی عوض شدن هیچ چیز خاصی برای ارائه ندارن فقط گرافیک.. هیچ خلاقیتی در کار نیست...همه بازی ها دارن با هوش مصنوعی درست میشن و این خیلی بد هست ...
There is quite literally only one game in this list that can be considered similar or inspired by DMC/Bayonetta action gameplay. All the others are just action games like any other.
solo phanton blade me llamó la atención por una razón... al parecer se podrá realizar parry en medio de los golpes, no será necesario terminar la animación de un golpe y detenerse a esperar el golpe oponente para realizarlo. Habrá que esperar a ver si es así o es una copia más de sekiro...
why the graphics and even the animation of kH4 seems like JUMPFORCE vibe LOL. i know JF is anime but the texture they used seems like they same, its likely same devs , i didn't research it yet tho.
dont know about you guys, but what i really want is not some next gen games like devil may cry. I want dmc3 remake or dmc6..... been patiently waiting for the release of either of these 2 games from capcom for a long time..
What mess is this on 22:17? The perceiver seems to be mixed with some other game?... Funny I was actually going to say I'm only waiting for The perceiver, Wukong and Blade Zero lol
When I see some of these games are PS5 exclusive, I can only think they are wasted games for a limited platform. If you wanna play a game properly, play it on PC with unlimited FPS, Hi-Res textures, etc.
Majority of these are too souls to be dmc like One of the main caveats of dmc games is the absolute freedom No stamina No ammo No finite resources Animation locks arent as horrendous, but are instead swift, smooth, responsive, easy to cancel out early Mobility as well, do you see how Dante works with Trickster, or Nero with his air game, or Vergil with his Trick actions? There should also be some kind of gauge that will recover as you style like the Devil Trigger gauge To be used as a super form or other really decent moves like the mirage blade/summon sword actions for Vergil, these said resource costing actions should have big pay off, like Heavyrain Blades level of pay off The design principle for such is to avoid fighting too efficiently and in a boring, scummy manner(i will admit vergil's judgement cuts in 5 seem too good like how it doesnt easily stale the style gauge) Then the number 1 must have The style gauge Dissapointed in this video Clearly the content creators here have no clue what devil may cry is like You cannot put anything remotely souls like to classify them as "DMC" like games