very interesting information, so I have other interesting game information, namely Mine Runner, this game was developed by NTVRK, this game is also play to earn,, and the advantage of this game is that it already uses Unreal Engine 5, so you don't need to worry about graphics, because it's already definitely HD and detailed and comfortable on the eye
Have you heard about the #IguVerse project? An innovative Game Fi project that has proven itself in AI and NFT. And the IGU token listing will take place very soon))
usually games that are P2E you need to play the game to earn in-game currency or ''Gems'' to exchange it into the games Crypto Currency. Once you accumulate enough you Exchange/Swap it into a mainstream Crypto like ETH=Etherium so you can sell that ETH into Fiat aka Real Money from a Crypto Trading platform then send it to your bank account.
@@antondovydaitis2261 technically in the play TO earn category, for tokens its the people left holding at the end when the projects over/game dies that have ended up carrying the weight, the way the token is valued, trader and speculators may be the ones investing in and be left holding. If the game is not a scam, the team members may get tokens but they will be vested out to them after a period of time and over time after that, this way if the game folds, they will be a large part of the people holding the bag at the end. In the concept of NFTs, they only have earning value as long as someone wants to take them off of your hands, so you could earn something for free, but if no one wants it, you don't actually earn anything in monetary value. This is what people mean when they say player driven economy, its like picking to play Pokémon cards or Ani-Mayhem, both you are buying because you want to play the game, and you are left holding cards, but later one, if people still want the cards you can sell them and move on. I brought Pokémon cards to play the game, not to sell for a profit later, but I "CAN" sell them now and make quite a large profit if I chose to, but if I chose to play a game that never really made it, only specialist collectors might want only a few of the rarest cards so they will not be worth much. But currently there is defiantly ways to extract value since there is only 10-15k organic and continues web3 gamers, with $4B invested to web3 games, that's 266k investment per player (not deducting the cost of the game development) I hope this helps