Thank you for featuring my idea (Arachnid Abyss)! I'm glad that the details that I added to my level, such as the cobwebs and 'dripping' spider legs, didn't go unnoticed. It's always fun to think of these tiny little details, which add to the overall atmosphere of the level you're making.
Here's an idea: On a walk through the park, Luigi find a underground cave. He enters it, and there are a bunch of enemies. He realizes he won't be able too pass without a goombas mask. He goes back, knowing to find a goombas mask. Now he enters boom booms secret lair. Throughout the course, you will be able to do things you cannot do without the mask. Travel through claustrophobic corridors, puzzle rooms, and more to save the koopa From boom booms cage. I hope you like this idea!
I have an idea called Monty Mole Mines. Basically, Bowser is planning his next invasion on the Mushroom Kingdom. He needs jewels from underground to execute it, so he sends a bunch of Monty Moles, Rocky Wrenches, Whomps, Piranha Plants, a few skewers to make mining easier and Morton Koopa Jr. Bowser's plan is to get jewels to make more powerful Bullet Bills and Banzai Bills. The Monty Moles give the jewels they find to Morton and he smashes the m with his mallet. Ones that don't break will ge used for the Bullet and Banzai Bills. Any ones that break, Monty Moles go to find more of them. The reason this is is because Kamek, Ludwig and Lemmy ( the two most charismatic Koopalings ) and a few Koopa Troopas to disguise themselves as merchants from Dessert Land to give some ' rare ' jewels to Princess Peach for a collection. When the invasion starts, they'll reveal themselves and capture Princess Peach. Luigi hears this over two Sledge Bros and decides the way to stop the plan is to go underground and stop the mining expedition by defeating Morton.
Again you have soooo good ideas for levels, You have ideas I didn't even thought about. But the makers are sooo good at making good design and good gameplay.😉👍 At all you make good content and you give me ideas for my levels 🙂
these ideas a great i don’t like to copy ideas of others so i just use the concept and mechanics of the idea and then make it into my own thanks for the help
In gravity grotto, the whole hunting down pink coins by inverting gravity actually reminds me of Sonic CDs time travel mechanic. You had to hunt down the robot generators in the past, because in the present they were invincible to damage.
I think underground theme is a good theme, although the theme that I think is my favorite is the castle theme. I don’t even realize how often I use it. I guess I just like the way it looks, and the lava is useful. It also fits boss fights the best.
Me and my sister are making a level where you can switch between day and night theme to complete challenges and collect all the pink coins and complete the level.
"Luigi feels lonely due to social distancing, so he befriends a giant spike ball." Why would Luigi need social distancing? What, does the coronavirus also exist in the Mario universe and not just in real life?
Hey really nice Levels that you showcase. Motivated by your Idea vids and the great story telling showcase, I have tried to make a story based level too. May you like it: Escape from Airshell 52 (VGX-31J-1HG) Treasure Cave Off-On-again (60V-C9L-8KG) is a bit older and more like a too hard challenge.
Hey Arrowstole, please make a video with Top 8 ways to use the SM3DW exclusive items, i struggle to use them and it becomes bad in the final results... :(