This biggest "Oh God" moment I could think of is actually a sad one. In Chapter 18 of Kid Icarus Uprising you start by hearing Pit's voice as he talks about what he remembers or what he sees. Then he finds out he's a ring. Later it gets worse as it's revealed by Magnus he has been a ring for 3 years while his body has been attacking the town at command of Lady Palutena who, when Pit gets his body back and is helped by Viridi to see Skyworld, pushes him away in a stern voice, like a parent disappointed in their child, telling him she always had found him useless and naive. It's a tearjerker that made me say, "Oh God, is this what we've come to?" when I first saw it.
I enjoyed that chapter a lot. The mystery of what had caused all of this is what drove me. Part of me wondered if Pauletna, a being of light, simply went off the deep end. Sure, it turned into a simple possession plot...but what caused it was two fold: Viridi's hateful campaign against humans and Pits fight against her, freeing the Chaos Kin from its prison.
One of my biggest "Oh God" moments was in BOTW with reaching the Forgotten Temple area. I'm just minding my business trying to explore this new area when suddenly 5 Guardian lasers are pointed at my puny, twink ass with only 7 hearts to my total health.
@@Triforce_of_Doom no, it's where you get the iconic green tunic after clearing all the shrines. It's at the end of the canyon the fire dragon can appear in.
The subnautica PDA made me so paranoid, between things like "detecting multiple leviathan class lifeforms in the area, are you sure what you're doing is worth it?" and "this ecological biome contains 7 of the 9 preconditions for stimulating terror in humans" it took me a long time to get the courage to explore those areas
Just so you're aware, in the Subnautica mod Return of the Ancients (yes the one that adds the garg), when you enter the Void and the Gargantuan Leviathan spawns in, the PDA first tries to warn you of the apex leviathan on its way to delete you, then it glitches and asks, "Are you ready to die?" Second worst heart attack of my life, second only to seeing the Gargantuan Leviathan directly behind you about to eat you.
Same here. There are compliations of people's reactions to Giratina entering phase 2 for the first time. If you enjoy seeing people losing their shit in that moment, check it out.
In terms of lore you can argue star allies beat return to dreamland in terms of lore, given that it provides the origins for both dark matter and Kirby
Dead Lander Omega…something to consider is that the Deadlands only takes places in a small portion of the house. So imagine what horrors could lie in the rest of the place. And what if this thing wasn’t what drove out the humans but was one of the humans…
...It had too many eyes and too many arms. It makes me think... It makes me think of nuclear mutation. Was that what made insects grow to insane levels of sentience that they were able to make advanced societies? Was a war started where every nuke went off? Or is it just a silent cryptid? This is the only time Fawful's Minion actually trapped me in my own head. It SCARES me to think of Dead Lander Omega now...
@@jarahknuckey9064 So what you're saying is...Bug Fables is a spiritual successor to Buck Bumble...ON TOP OF being Paper Mario inspired? Stop, my wallet can only take so much abuse! XD
When that Kirby and the forgotten land spoiler warning came up I was so hyped to see what you had to say about the final boss. EVERYTHING and I do mean EVERYTHING that has ever been mentioned about the ancients, their tech, their history, the characters they were affiliated with, lead up to the reveal, that they were once human beings forced to leave their planet behind millions of years prior, and with it, the being that granted them their technology. Makes you wonder what the hell that means for Adeline, how she's the only human being in the Kirby franchise. The only backstory she has is that she came to dream land to study her artistic talent. Where was she before she lived in Dream land? Is her affiliation with the ancients the reason why she has a paintbrush that can bring stuff to life? I mean the ancients did have technology that was borderline magic after all... Really makes you think.
Ah Yes. The traditional Fawful's Minion Halloween countdown. My predictions - any type of Jumpscare - the classic horror movie style chase - any moment of disturbing imagery For specific moments - Luigi's mansion Jumpscare - anytime the SA-X is on screen - Magalor's betrayal - the Arceus cutscene - Apparoid Pigma reveal - Any underwater moment in a game
Kirby and the Forgotten Land’s endgame was something that I thought I’d be ready for given all the other crazy stuff that happened in this series… we’ve had demonic deities, backstabbing allies using you for their plans of cosmic domination (which I never believed Elfilin to be not even once), cults to resurrect the possible reason Kirby even exists, what could they do this time? For the first time ever, I was legitimately scared… by a Kirby game. Leongar was a bit creepy with him going primal after Fecto Forgo completely takes over his mind for the second phase. But once it absorbed the Beast Pack… all I can think of and do is run. My brain shouting “GET OUT” the entire encounter, while this hulking mutated wall of god-knows-what hunted Kirby down the long dead hallway. And after all the fear, came my favorite finale in the whole series. This game better get something at The Game Awards, it’s been my GOTY ever since the demo.
Me: okay we've dealt with gods, eldtritch horrors, & cult demons. What could Kirby possibly d- Forgotten Land: HEY KIDS WANNA SEE AN SCP THAT EFFECTIVELY TOOK OVER A PLANET?! Me: O.o
The whole Volo and giratina fight was some of the most intense and fun stuff I’ve done in Pokémon. Kinda remind me of fighting fusion Kyurem and then Getsis in B2W2 cranked up to 11
Funny people like to joke that this game never happened; first off, no, second off, FUCK no! "It all happened so fast..." that phrase mean ANYTHING any more? The fact we can all remember that one moment in time proves that it DID happen. Ngl, XC3 as a whole is one giant "Oh God!" since it's the most scarily meta of the entire Xeno franchise. Living in the "endless now"...yeah...why do we want to live forever again? In a world of someone ELSE'S design, where we haven't the luxury to choose, subject to the whims of those who refuse to die...? Yeah...think I'll just roll back over in my tombstone, thank you very much! It's rather cozy down in here! O.o
@Jestin Was it the terrifying scene of M jumping from mind to mind at the speed of quantum atoms to make our heroes throw hands at each other? Or is it a sobering 'Oh God' for...the rest of it?
Every time I watch one of these, I'm reminded of how jaw-droppingly good your scripts are. It's always such a joy to listen to these. Please, keep at it.
*SPOILERS FOR THE #1 ENTRY BELOW. IF YOU HAVEN'T GOTTEN THIS FAR, COME BACK WHEN YOU WATCH IT.* You know what's the real icing on the cake for the Dead Landers? They are *IMMUNE* to the "Bug Me Not!" Badge. *EVEN IF YOU'RE AT THE LEVEL CAP.* It's as if the game is telling you that you have *NO* power here. *NONE.*
That number one. Wow. That’s how you create a creepypasta. No explanation, no reason. Just one GIANT OMINOUS EYE, with evil intentions. That’s creepy asf. Happy Halloween
My personal top 10 10- Turning the corner to see an Uber’d Heavy in TF2 9- Fnaf jumpscares 8- Fecto Forgo’s transformation into a baby of the thing and the blob 7- Wardens in Minecraft 6- Terraria warning you about a boss that is going to be summoned soon. 5- Nanako’s death in Persona 4 4- Giritina’s transformation in PLA 3- Anything that has to deal with the leviathans in Subanutica 2- Sayori’s death in DDLC 1- Hearing a small clip of the Halloween theme play in Dead by Daylight, when your survivor.
Sayori, I love her. My favorite female character in ALL OF FICTION, by a wide margin! She dealt with depression in all the ways I wished I could...at least until Monika ruined everything. She just wanted to make everyone happy. It's so admirable.
The shara ishvalda true form reveal definitely is one that shook me to its core. The sudden shift from fighting a giant rock monster to a fleshy air laser firing abomination that looks at the camera instead of your character really went so hard.
The original form got me a bit too. It looked *nothing* like any other creature, and Monster Hunter is a setting without magic, so how on earth was the earth out to get me!?
@@dancingwholeness If you mean in the sense of “Magic is just unexplained science,” then yes; One of the whole points of their design is that they’re unexplained and/or unexplainable.
@@johncronk8867 no I meant quite literally. I’m talking “rising from the dead” and “opening portals to other dimensions” magical. The Fatalis Trio specifically seem to be the only ones to truly fit into that idea more so then the rest of the monsters as a whole, Elder Dragon or otherwise.
@@dancingwholeness there are real life creatures that have similarly bullshit regeneration to Fatalis (many jellyfish can regenerate from but a tenth of their body mass, for example) and I don’t really remember how canon the opening portals part is, but I will agree that the Fatalis Trio are the only monsters that might have an actual claim to being legitimately magical. Even aside from normal Elder Dragon conventions, the whole point of Fatalis is that it/they are a quintessential European Dragon of Myth-an outlier, even among the unexplained and fantastical beasts that other Elder Dragons are. I would not be surprised nor upset if they were legitimately magical, like the monsters of myth they are supposed to be. Heck, if the Fatalis Trio really is from another world, then that would fit in perfectly with Monster Hunter as a whole, as the only other Spellslingers in the series are also from other worlds, those being Behemoth and (Ancient) Leshen.
5:49 one thing i love about this (if i cared to play the new versions cause of mojang's hubris, or wasnt spoiled to hell and back) is that its pretty subtle. You dont notise the mobs missing, and your first instinct when you see sculk is to break it. So when it drops xp it makes you want it all. However you eventually might notise the mobs are gone, and if a mob dies near sculk they dont drop xp, That xp turns into more sculk instead. So the implication is that the sculk itself has also murdered a lot, or... something else has. Its only when you find the sculk ruins you realise what happened. All that xp wasnt just from mobs, but PEOPLE. And if you get too greedy... you might find out EXACTLY what happened to them.
Yeah, it’s something when you read the writing on the wall with the Skulk and Ancient Cities. I legitimately don’t feel comfortable going in them anymore, and not just because of the horror aspect. The whole place is *stained* with *graves.*
For me, the "oh god" moment was the start of Chapter 4. I did NOT realize there was going to be a time skip, so seeing this quaint, happy little town having been converted into a soulless modern city was very shocking.
I don't know if you've gotten around to playing OMORI, but there were probably around 10 separate moments in that game that made my stomach drop a whole meter.
I feel like it's only deserving of an honorable mention at best due to how easy they become to deal with with a bit of practice and how rewarding it becomes to go out of your way for their encounters thanks to their drops, but the piano that kicks in the first time you encounter a guardian in Breath of the Wild definitely sends chills down your spine. Especially when the beeping stops and you learn what it was leading up to.
Guardians are terrifying until you gain the master sword, master cycle, and a big pair of balls. I’ve went on guardian killing sprees with this combo and it’s incredibly fun
Nothing makes you go "better avoid these guys until I get better gear" like nearly getting one shot by a DAMAGED ONE when going near that one tutorial shrine. A personal playthrough moment for me was hearing that piano in a thunderstorm when going through a lake-ish area. I turn to my right & just see it walking. Cue me going "NOPE" & doing my best to get away from it because I hadn't even gotten to my first town yet.
My first encounter with the Water Wraith in Pikmin 2 as an oh shit moment, from the cutscene out of nowhere if you spent too long on floors 2 and below to the fact the ship says to basically run for your life.
My biggest "Oh God!" moment came from one very special Fire Emblem Three Houses. Dimitri is a very good boi. I love him with everything I have. But the moment that you truly face The Flame Emperor and the mask comes off... is where Dimitri completely snaps. Wanting nothing, literally NOTHING more than to kill the Flame Emperor with their identity revealed after the Tragedy of Duscur, and not even fucking CARING how many people he has to murder, straight up CRUSHING a guard's skull with his BARE HAND in one absolutely amazing and truly terrifying cutscene... Seeing the goodest boi morph into a monster SCARIER than the Crest Beasts... it's a moment that's never left me. Seeing Dimitri snap like that actually scared me. Like he would be the main villain of the story. That I would have to kill him before he killed me if I got in his way. It's moments like that that make Fire Emblem Three Houses a masterpiece.
doesn’t the warden along with the entire concept of the deep dark feel like it wouldn’t be out of place in an old Minecraft creepypasta from yesteryear?
5:53 This was also my immediate reaction. 7:24 I sure as hell couldn't find it. After a month and a half of searching, I just gave up and made a copy of the seed in creative and used /locate to find it. 10:23 INFINITE METROID POWERRRRRRRR!!!!! 22:53 SHIT, TURN AROUND! AHEAD FLANK: EMERGENCY SPEED!!!!! 24:58 HU-HU-HUR-HURRY UP!!! 30:27 Ignore? You fail to understand, anybody who witnessed it, DIDN'T SURVIVE TO TELL IT'S TALE!!!
Got quite a few familiar entries on here, and I can definitely get behind all of them. It's the day before Halloween. Everyone's entitled to one good scare.
" They Hit like a *POKEMON SOUNDTRACK* " "Seriously, do you bathe in *BACON BITS!?* " "On this *TORTURED TEARDROP* IN space" *"SHUFFLE THAT TRUFFLE, TURBO CHODE!"*
Super duper late to comment, but one of my biggest "OH GOD" moments is in Omori's prologue. The entire game is essentially an "OH GOD" moment, but that sequence hit me super hard because it was so sudden and is a huge tone shift. If you know, you know. Edit: Another one I want to add is Pizza Tower's ending. The definition of an adrenaline rush.
I just said in my own comment, but I'll say it here too. There were probably no less than ten separate moments in OMORI that made my jaw hit the floor with the force of a sledgehammer laced with nitroglycerin. The scene you're referring to was definitely one of those moments
Holy crap without items? I was down to a half health Porygon Z after his main team. I only managed to defeat him by stuffing my team full of Max Revives.
@@BJGvideos yeah it def took learning his ai quircks and doing things that i knew whould make him make stupid moves(i forgot what exactly but i think his spiritomb is somewhat exploitable
Glyphid Bulk Detonators can be terrifying, but how about the invincible version that stalks your party in a mission with the Haunted Cave hazard attatched. or the recently introduced Rival Nemesis, hearing the glitchy voice of a Dwarf can send shivers down my spine. And when you get backed into a corner with nowhere to run, can be terrifying.
I think the only reason the Unknown Horror of DRG wasn’t mentioned is because you get plenty warning, so it’s not exactly an “Oh God” moment. You literally get a giant red sign saying it’ll be on the mission, and you can track it on the map by the area it blurs out.
If we’re talking recent “Oh god” moments, the final couple stages of Spark the Electric Jester 3 takes the cake for me. The fact that you’re just going deeper, and deeper, and deeper into this giant hole of a military base gives an overwhelming feeling of “something really isn’t right, here.” And when you think you reached the bottom, nope, it just continues on and goes even deeper. And I literally can’t look at the game (or even really the series as a whole) the same way again after learning what lies at the bottom of that uncomfortably deep hole.
@@fleshdadbot6852 I highly recommend playing through the game (or whole series for that matter) and finding out for yourself, but if you really want to know, *massive spoiler warning:* . . . . . . . . . Short answer: Highly overwhelming existential dread. . Long answer: At the very bottom of the hole is Fark, the main character's robotic doppelganger/rival and presumed antagonist of the game. The scary part isn't Fark himself, but what he tells you once you finally meet him. Effectively the entire Spark series and the events that occur throughout it are an indirect result of Clarity. Clarity is a hyper-advanced AI that developed into a full-on singularity with the ultimate goal to assimilate all life on the planet, both organic and robotic, into a single giant simulation in an attempt to "protect it at all costs" while disposing of their physical bodies afterward. Upon discovering this, Fark (who is partially immune to Clarity's effects because of plot-related reasons), as well as a few other characters througout the series, create a military force in a desparate attempt to track down and stop any activity related to Clarity, ultimately resulting in the world being under complete military lockdown under their control. Spark wasn't aware of any of this, and on his journey to take down Fark, he indirectly led Clarity to the center of Fark's base of opperations (the aforementioned giant hole that makes up the last two stages), allowing her to ACTUALLY SUCCEED IN ASSIMILATING ALL LIFE ON THE PLANET. The entire course of events in Spark the Electric Jester 3 is actually just a copy of the original Spark's mind reliving his "greatest achievement" of liberating the world from Fark's control. What's even worse is the eventual revelation that Spark's original quest actually happened thousands of years ago, so he's just been reliving the same moments in the simulation on an infinite loop. He wasn't even aware he accidently brought about the end of the world, or that his original body and everyone/everything in the real world is likely already long, LONG gone by now.
For me, the most notable one this year has got to be the penultimate quest of Monster Hunter Rise Sunbreak's main story: The Gathering of the Qurio. No spoilers, other than the fact it changes the genre to horror for a bit. Complete change of tone, nothing prior to compare to so no way to see it coming, and turns the final boss from a cool fight to a "Oh, this thing needs to die or we're all F'd" situation. Definitely catapulted the game into one of my favorite in the series just by existing.
It really sells how dangerous the Qurio are. The only creatures alive are the fish and bush-hidden Spiribirds. A bit ironic how the flying lampreys can’t get the underwater fish, though.
Hey, so this isn’t related to the video but I just wanted to tell TheMasterShowman he did a great job co-editing. That is all. Happy Halloween to everyone here!
Sonic isn't TOO heavy in continuity, so I always found it pretty cool how in Heroes, Metal Sonic steals Froggy because he still has some Chaos DNA (from when he drank a piece of him in Adventure 1).
If I had a nickel for everytime Giratina showed up in an October countdown, I’d have three nickels! Which isn’t a lot but I LOOSE MY SHIT EVERYTIME WHOO YEAH MY BOY POKE-SATAN!!
From Mary Skelter, a Nightmare spawning at the worst time. Nightmares can be panic-inducing on their own, but eventually you grow used to having to run away from them until you destroy their respective cores... Is what one thinks until they discover the hard way that their ability to spawn anywhere doesn't exclude cases like you being on the wrong end of a one-way street or you getting caught in the middle of a puzzle. That's when all the stress these things gave you in the early game comes rushing back as you'll be forced to fight them ahead of time until you reach a standstill and do it fast because all of them have the ability to cut in line in the turn order.
Draining the waters of New Londo Ruins in Dark Souls. Every living omen in the Submerged Castle from Pikmin 2. The build up AND climax of PMD Explorer's of Sky's final special episode: In the Future of Darkness. Gogmazios suddenly unleashing a _gigantic_ pair of wings when his 2nd phase begins in Monster Hunter 4: Ultimate. Entering a spider biome in Terraria. The Ultimate Chimera sequence in Mother 3. The complete total _painless_ and BARELY subtle genocide struck in Woohoo Hooniversity from Mario & Luigi: Superstar Saga.
If it makes you feel any better the devs stated there is only ONE dead lander omega and it has more than two eyes and arms, it’s also above the height of the actual giant’s lair.
29:33 Team Snakemouth do actually point out the giant eye in the Spy dialogue for all 3 rooms the Deadlander Omega is in, and there's even unused text signifying that they are absolutely terrified of it if you get caught. 29:45 It's also mentioned in the artbook that the Deadlander Alphas, Betas and Gammas are not aligned with the Omega. So that Deadlander Gamma that THING just dropped on your head? They are just as if not more terrified than you are right at that moment.
You know a multiplayer game is good when you instantly panic upon hearing the first two words of a voice line like 'STILT AND BLOWBUGS' and 'AW SHITE' For me, a huge and nostalgic 'Oh God' moment will forever be everything related to The Dark Future in Pokémon Mystery Dungeon Explorers. Dusknoir's sudden betrayal, almost getting executed by the Sableye, the constantly gray and far more hostile vibe in the Future compared to the rest of the dungeons (the music is especially tense in the Future dungeons) and the final confrontation where Dusknoir AND Dialga have the gang cornered. It's all massively tense and really gives you a glimpse of how fucked the world is if you fail to restore Temporal Tower.
yes that "final" boss in arceus was.... the one moment next great anticrist of light where i just went... "you know what game..... well played..... i hate your guts and i'm about to yeet this controller, but ......well played."
Here's my honorable mentions to this list: -3rd Kalpa, Shin Megami Tensei III: Nocturne -Microwave Scene, MGS4 -Sin First Appears in Spira, Final Fantasy X -The Redeads, Zelda franchise -Scorch, Spyro 3: Year of the Dragon -Akechi "Kills" Joker, Persona 5 -The Headcrabs, Half-Life 2 -The OG Enemy/NPC/Blot Mickey designs, Epic Mickey -Rhea's Mental Breakdown After Killing Flayn and Seteth in the Black Eagles Route, Fire Emblem Three Houses -First Encounter With The Ganado and The Baby, Resident Evil 4 and Resident Evil Village -Attempting to Complete Stormy Ascent, Crash Bandicoot 1 -The Dollmaker, Alice: Madness Returns -Giratina Summoned, Pokémon Platinum
While you did briefly mention the Formidable Oak/Plasm Wraith in Pikmin 3 as an honorable mention, I feel its precursor deserved more of a mention. I personally think the Waterwraith from Pikmin 2 is stronger moment than the Plasm Wraith, partly because it came first, but also because of execution. When you have played the other two Pikmin games and you enter the final level seeing a piss monster with the surprisingly fat ass of a stuffed turkey standing over Olimar's body, you have a pretty good idea what's gonna happen next. Submerged Castle is set up like any other cave in the game with the only caveat it has at face value being you can only bring blue Pikmin, and for a good few minutes, you the only hint you have at something like coming are a few red flags, such as the blue pikmin restriction, the music and the increased use of enemy setups that seem to just exist to waste your time, making the inevitable appearance of big boy Waterwraith all the more poignant. The Plasm Wraith section is still great, and is probably better designed around the game mechanics than the Waterwraith, but if we're talking about the moment to moment stuff, nothing can beat the series beats the sense of dread you feel when the music suddenly stops for the rollers falling mixed with they HUBLEBELEBEBELAALABALBALAEURURGGH HURH HLBURH That being said, the Waterwraith's AI is easy to manipulate if you know how it works and even then, he can be dealt with fine with a mix of staying close, keeping level-headed and most importantly, burping in his face. Once you know what's coming, it's just four sublevels until you are home free, with only Sublevel 4 mixing the stress with the tried and true Pikmin 2 level design standard; being basically a carpet bombing where it becomes truly hellish. Even with all that, it's a moment that remained so memorable in a series that normally keeps a low profile. In a retrospective sense, it's no surprise why they did it again for the final challenge of Pikmin 3, albeit with a lot less of the bullshit design present in the second game. (I did catch you using a Submerged Castle clip in the intro though, just personally wanted to give praise to the section)
Great video once more, though kinda pointless to add spoilers timestamps during the premiere but afterwards, I appreciate it. Also that quote : "Everything is an insect to something"... Mind if I write it down? How do you come up with such writing?!
This is one of my favorite Halloween traditions: a cozy midnight viewing of the spooky new Fawful's Minion countdown! I'm quite fond of SPOILER for Number 1, I don't know much about the game that they're from despite loving arthropods. Mankind loves finding explanations, or at least knowing that there will be a release of tension- forever dangling the optical sword above their heads is a genius testament to the power of fear!
Excellent video as always! Dimentio killed it on the editing. But i will say a rather small detail i missed was the name of the entry flashing at the bottom of the screen with that sound effect that ive come to associate with you. In the end its a VERY minor and ultimately inconsequential detail to leave behind but i did kinda find myself missing it throughout the video.
I cannot tell you the absolute *chills* that ran down my spine when I saw that spoiler message before number 1. I half expected to find myself staring into Yogsothoth's abyssal pupils after that. Masterfully done, mister minion.
Delightfully made. I'd expect nothing less. If you ever decide to do another one, might I make a few suggestions? -Accidentally aggroing a biome mimic in Terraria -Alternatively, natural boss spawns in Terraria -You've Startled the Witch! From L4D(2) -Your first (actual) night in Darkwood -The amalgams in Undertale
Kinda surprised by the Bulk Detonator pick. While that thing is very scary the first couple of times more often than not it becomes more of an ammo devourer than a significant threat, worst part about it being the crater it leaves behind hindering movement (unless it’s a salvage operation where one spawning is a huge threat and has singly-handedly ended several smooth sailing missions in failure). Now THE DAMN PLANT ON THE OTHER HAND! That shit is terrifying. Seriously the Korlok Tyrant Weed can RUIN missions if it spawns in the wrong place. While a team that knows how to fight it will weed whack it into oblivion the thing is an absolute nightmare under the right circumstances especially on refining, salvage or point extraction missions where they are often entirely in the way of your goal and you have to kill it.
Dude they make you WORK for that ending in Legends Arceus. I have never face an opponent that tough in all of my life since freaking Ultra Necrosma. You're bascially not only facing a Champion, but TWO Legendary Pokemon afterwards, in a row, WITHOUT BREAKS!
I'm a massive fan of "OH GOD" moments, the War chapter in Conker's Bad Fur Day is one of my favorite moments in gaming ever, but one I want to highlight specifically is At Least There is Ceda Cedovic. At Least There is Ceda Cedovic's gimmick is that every level is based off an obscure video game. By world 3, you kind of get the formula. There's a world based off of old java phone games, flash games, shareware games, etc etc. But then you get to world 5. It starts innocently enough with a cute cutscene of Ceda being faced with an old rival of his, Lizardman. He goes into a computer to fight him, and ends up in the Spooky world. The first few levels are standard Ceda stuff but based off of old Mario World creepypasta hacks, Exodus to Death, Call of Cthulhu, Eyeless, etc, but then you get to the fourth level, 'the. It starts with the most atmospheric music in the game, it sounds like an old radio being tuned as you can hear barely comprehensible voices. From there, you solve simple puzzles and do simple platforming. This is the second to last world, so it's pretty tough, but nothing you aren't used to. Around halfway through, though, you get a checkpoint and are faced with a bizarre sight: A dead Princess Peach, laying on the floor. Walk up to it and suddenly OH GOD, THE SCREEN JUST TURNED RED, SHE IS NOW FLYING AROUND YOU THROWING HER OWN HEAD AT YOU, THE MUSIC IS INTENSE, I NEED TO RUN. It's not the scariest moment ever, the spookiness is balanced out with the goofy sound effect of her throwing her head going "Yeow!" but its absolutely a moment worth remembering. It induces major panic and its incredibly fun. Later in the level you're giving the item the L knife, which can kill things that aren't normally killable. This allows you to then find the Princess later and slice her in half, acting as a nice revenge for the panic she caused you. You don't see the Princess again after this, making her one of two enemies (excluding bosses) that are only used once in the entire game. Cool, huh?
I remember a couple “Oh God” moments in games. The ending of Skylanders SuperChargers where you think you’ve won, the darkness of defeated, and Kaos’s war machine has been destroyed. As the credits begin to role, and a sense of calm washes over you. But then it all stops, and you hear “You thought me defeated”. The Darkness is not defeated. And you have to have one final showdown in the portal network. That caught me off guard when I first played And of course I would have my Spartan license revoked if I didn’t mention 343 Guilty spark in Halo Combat evolved.
Kaede's death from V3 is definitely this for me. One of my favorite characters and we later found out that she was wrongly executed. Yet the Punishment went on like it was nothing. You don't really see this coming especially since she was the first Female Protagonist in a Mainline Danganronpa Game.
I legit was not expecting a moment from dying light to make the list. LET ALONE THE SECOND ONE. Gotta say though, the party scene is a great pick. So far from what I played of the second game it’s my favorite scene, simply because it’s so sad and haunting to think about. (And also bonus points for throwing the players of the first game (like me) a bone for including Spike in this part and name dropping the first game’s protagonist Kyle Crane on top of it…despite the horrible fate Crane suffers at the end of the first game’s expansion story (and the mild disappointment at him being killed offscreen)…he was lucky to have died before the advanced strain of the Harran Virus ended the world.)
this was a really good video. Great entry variety that mostly focus in on specific shocking moments rather than plot twists or standard cliches. The only exception being the Warioland 4 entry, which really should've been lower, as it's not much more than your standard timer implemented in a somewhat less obnoxious fashion than usual
I think a top all-time OH GOD moment would be when you go into the Twygz in Super Paper Mario. The music is horrifying, and so is the idea of being underwater with skeletal hands trying to grab you and hold you to the sea floor.