It reminds me of the war between the Autobots and Decepticons in Transformers or the Clone Wars and Galactic Civil War from Star Wars. In all cases, you have two sides hellbent on each other's destruction all in the name of ideology.
It's on a whole nother level though. They destroyed *everything*, all civilization is gone save for two angry mobs of robots in this dead galaxy, made of burnt-out stars and burning planets...
That's what the conflicts I mentioned eventually degenerated into for many of the combatants on both sides. Pure visceral hatred for each other because they've killed one another's friends and loved ones.....
the music is amazing the story is compelling the carnage is unending the graphics were gorgeous greatest RTS i ever played. 13 years later and it still kicks ass.
@@crusadersamerica3730 I was about a similar age when I first saw this game, I think I played it non-stop for the entirety of primary school. It still holds up today, on the latest proTA 4.6 patch, it has many nice features. Never done multiplayer yet either!
That and *badumtish* John Patrick Lowrie's briefings. Both make the game feel much more epic.
7 лет назад
Tho Jeremy Soule is one of my favourite composers, I must say "Total Annihilation" is a Masterpiece and one of the greatest games ever even without music at all. It would be over 9000 epic easily even without his music.
What began as a conflict over the drainage of the corrupt swamp in Washington, have escalated into a political war that have decimated the civility of political discourse in America. Both sides dignity now crippled beyond repair, they continue to fight in all aspects of political life. Donald Trump and the corrupt political establishment have all but exhausted the publics trust in democracy, in their struggle for domination. This is a fight to the death. For the corrupt political establishment, the only hope is the complete controll of all three branches of government.
Billylegota IDK you should look into Spring RTS, balanced annihilation specifically. Its free, and works on windows and linux. I have played PA and Sup Com, and can say that BA is the best successor to origional TA thats out there now
Try Beyond all Reason, BAR. Its the successor to a spring-engine based TA mod called Balanced Annhilation. A modernized TA-experience with vastly improved UI, graphics, balance and unit limit... And easily 150-200 players online at any time in any timezone (Not counting passworded servers) - at the moment theres 10 filled up 8v8 servers and several smaller ones...
Hey! Im comming from the future and its year 2024. There are a team reviving this gem, and the lead creator in this game is also the one leading the new game. Sanctuary: Shattered sun. When/if you get to year 2024, make your self a favor a check in their game it might be to your liking :)
Oke, dude no jokes here, THAT EXACTLY bugs me alot aswell! i was just about to comment that right now, but first read that you posted that. The lyrics of the intro is so complete, except for that one part where they can just really put their title into the intro. hahaha, still best intro EVER
Naaa, "complete elimination of the other", sounds great in Spanish. In other words, the English pronunciation of that phrase gives Spanish-speaking Latinos a chill.
@@fernando.liozzi.41878 Oh, that's cool I guess. Do you mean how it sounds translated into Spanish, or how the English line sounds to Spanish-speakers?
Probably the greatest real-time strategy game of all time. starcraft, while very fun, doesnt come close to this game in my opinion. ive spent hundreds of hours on total annihilation. whenever i dont feel like playing an online multiplayer game, i play this game.
It's kind of sad to think that if Cavedog hadn't gone bankrupt then Starcraft would never have surpassed TA in popularity and people would probably still be playing TA (and TA2!) on mass today :(
@@llynellyn Cavedog never had the prestige(?) or advertising blitz that Blizzard had for any and all its properties after perhaps the very first Warcraft. Starcraft was nowhere near as good a game as TA and still trounced it in sales and obliterated (annihilated?) TA in public memory. I don't think Cavedog had the ghost of a chance. And that despite a vastly (VASTLY!) superior product.
I mean, sure we have our preferences, and TA is excellent; but shitting on SC just make your praise for TA seem facetious at best. This game only having two playable races, _and those races being pretty similar,_ pretty much kills its longevity.
Golden 90s for gaming...every other new game was fresh, original, trying to bring something new and then there were those gems like Total Annihilation with epic soundtrack and new RTS ideas...I loved RTS back then - C&C, Warcraft, Starcraft, Earth 2140, Z, Settlers, Populous, KKND, Age of Empires, HoMaM, Civiization, X-Com....jesus, the list goes on and on....and those were just strategies, I don't count how many rpgs/adventures/fps shooters I played....and that was like few years in 90s. It was nice unitl it lasted, good memories though
Yep The late 90s and early 00s had so many good titles Honestly the entire 00s were great as well I don't think things started to slow down until the 2010s
This intro movie is so Epic! I have never seen a better introduction to a RTS game since. This game was created with love, not just for money as the game industry is doing today. Old ideas are being recycled and I still have to see an RTS to surpass TA.
Pvt Gibs SupCom is debatable as it was limited in some places (It was still an awesome game though) Rome Total War is a totally different kind of RTS game so that can't really be compared, same goes for Starcraft which for some reason people have always compared with TA as if one is better than the other when really they are totally different games. One is about huge robot armies the other is about Aliens, Terrans and Ahem, monsters.
Pvt Gibs sup com and its brother are as good except SC2 with the stupid bullshit. halo wars was stupid, havnt play fire emblem, but total war is different, and so is starcraft.
+Brutal Espard I wish they did total annihilation 2 (or 3 if you count kingdoms but I don't) for me supreme commander is great but doesn't give the same feeling as TA.
This is the kind of introduction narrative that leaves tears in your eyes and chills down your spine. I love it. I come back to this intro on a semi-regular basis jsut to invoke that sense of awe and dread.
This intro absolutely deserves a modern remake. With the same music of course and same directing shot-for-shot, but modern graphics. Wouldn't that be awesome ?
@@Applewille Yeah... I find it extremely unlikely they would capture the same atmosphere. Masterpieces such as this happen due to an incredibly unlikely combination of storytelling, graphics, music, gameplay etc that all fit together just perfectly. I think, even if the dev attempted to just make everything "exactly the same, but updated", the chances of them nailing the atmosphere would be
What I will always love about the intro is how it in the end transited from cinematic view into the full 4:3 ratio of its age to absolutely fully dive gamer into the atmosphere and switch to game menu screen
@@Jebsucks Think he's referring to Supreme Commander (a spiritual successor made by the same team). Personally I'm torn which of the two is better as each has little advantages.
I miss this game so much. I don't have it anymore as some guy stole ALL of my CDs, DVDs, and games back in 2011. I am the guy who created the Warrior unit for my one and only faction I would ever play in multiplayer, the Arm. I was only a kid at the time, but I took so much pride that they selected my unit for their patch. It was also my first ever computer game so that was a big to me as well. My dad had bought it for me in 1998 when I was 9 or 10 years old and I fell in love with the game. No RTS has really ever compared since then besides Starcraft....and i'd still prefer TA over Starcraft.
I feel you, though you can buy the game on steam and GOG and play it, nothing beats the knowledge that you still have that well worn CD that you could, if you had one, put into your disk drive and fire up, I still have my disc, and I even have a cover-less manual for the game somewhere, those items I will treasure until I die. Total Annihilation was the game I fell in love with, it was my introduction to RTS games, and sparked my love for the genre, I am always saddened when I realize the series is dead, and will most likely stay that way, a total annihilation 2 would be... incredible. Edit, I see I am a necromancer, well, oops?
greatest RTS of all time. nothing like it. nothing more satisfying that finally completing your super long range artillery platform for the first time when your a kid...activating it and cackling 'ITS A LIVE!!!!!!!!!!!!!!!! ITS ALIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIVE!!!!' while watching it acquire a target and that first deafening crack as it opens fire......oh....the memories..
I remember a friend of mine sending me a save file in which he'd build like 45 buzzsaws, filling the rest of the map with reactors to power them, and set them to hold fire. There was a single enemy engineer left in the map and he dared me to order them to fire. My Pentium III ground to a halt completely, and after about 5 seconds it managed one frame. Good times!
They have, the problem is that they actively try and remove the things people love, and replace them with micro transactions, or put them in DLC if you're lucky. Maybe one day companies will remember that they can make money if they actually make good games.
@@ToaKoran If the fans band together, I believe that they can convince a "made by gamers to gamers" company like CD Project Red to make a game like this, if they managed to go from making 3 which are played in third personto one massive game in first person, I believe that they can make a game that can simulate thousands if no millions of units across a planet or even a solar system RTS style, with processing power to spare.
I was 5 when this game was released, and my kindergarten drawings suddenly changed into TA gameplay arts (like gameplay screenshots), so the kindergarten teachers were sort of worried about me... :o) oh and I learned to swear from Duke Nukem. :D
I was born the year it came out, but I remember playing it, I think it was my first video game, too. still play it and it's open sourced TA based game, Spring RTS.
It has been 23 years and this is still the best title cinematic in strategy gaming. That letterbox-to-full-res wipe at the end? Goosebumps every time. *chef's kiss*
This is one of the best games i have played in my life. Easily in the top 10. Bought it as a little boy because of the cool cover art, got excited like christmas when the intro played and did not touch another game for at least a year. It is the definition of an ageless classic
I remember this game so well... Best strategy game of it's day and ever devised. A battle between the last Core and Arm commander, the last surviving remnant (supposedly) of a very ancient and long lasting war. I remember installing the Core Contingency and playing on the water world maps at the start. You felt so vulnerable in the water with your Commander since his attacks where effectively nullified. On land however his d-gun was unbeatable unless you knew his location and ranged him, especially with a battery of big berthas or intimidators. His number one foe imo. Since few maps limited their range. The small maps those big guns fired across the maps like annihilation artilleries. Only to be joined by the auto-artillery Vulcan and Buzzaw. To finish any advancing skirmish.
Can even see a some Intimidators and Berthas firing @ 1:32. Best part was having so many of them they started acting like anti-air flak guns.. Shooting at aircraft from across the map and taking out squadrons of close grouped fighters.
A tactical I use to take out commanders early is to build as many peewees or flashes as possible then sending them right into the enemy base. If even just two get though you might as well win because if that commander is set to "return fire", one of them will hit him. Before the commander can shoot back, the other hits him. This goes on and on without the commander shooting back until he is destroyed
shiwanabe true. I only play with the AI because I have the old game so I can't get into a game with anyone because only a few others have the original discs. For the thing with the fleas, peewees and flashes are still very easy to make, as they are still tech level 1. Plus, they have better armour, so you have a better chance of getting though an enemy's early defences
Carter Adams The reason I tend to use Fleas is that they hit the AI before it has any combat units other than the commander. Factory -> Fleas is well within the starting metal. Last time I used that strat it was on the four corner lava map. I think I got 2 of the 3 AIs with fleas and then had to actually fight the last one. And tbh, I've never tried it with other units. It's abusive enough that I didn't really want to optimise it. A very good point that Peewees and Flashes are also good for it. I wonder if any of the Core units are decent for it. *Shrug*
What I love about this game is that Cavedog got the concept of pure mechanised warfare just right, no humans, no animals, just self-replicating robots having a war that won't end. It was a perfectly made game and I hope people don't forget about this game.
(Who was looking for the "play button" after finishing this intro.....old habbit i guess) So sad that SC 1-2 didn't have the love/care/time put into it as this game did.
This game had the most EPIC naval battles in all of the RTS. Or at least of the ones I've played 😉 I'll never forget how those Millennium and Warlord battleships exchanged fire.
Used to play this multiplayer with 3-4 computers networked. We limited the number of big, one shot guns (big berthas) to one per side, no nukes. One player was the defender, 2-3 others were attackers. The defender had an hour or more real time to turn his half of the map into a fortress, while the attackers set up a mass production line to churn out wargear. After the setup time ended, the game became a massive war of attrition against the defender, he had to survive for the same amount of time he spent setting up. Fantastic game. 😁
im sorry, this game shits all over Supreme Commander, almost purely due to nostalgic reasons, i cannot remember how old i was when i first got this game
I've played thousands of hours of both online/offline and would have to disagree, while TA is debatably better than SupCom it's only by a small margin.
This is what I dream of inside my head, when 20 years later playing modded minecraft paired with Enemy Siege mods and Turret mods. Once a commander, always a commander
Thats awesome haha ! Argus Assault class Mech idd, my fav one able to carry the Longtom arty :p Yours seem to be a Loki, but i might be mistaken, i haven't played Mechwarrior in a long time :/ I might try Mechwarrior Online, shame on me that i never tried it before !!
MECHcore Mech Warrior online is a strange beast. I tired it, or rather, my friends tried it, and it's not like the classics, it's more an FPS, than a simulator. Also, I think this is a Loki, I'm not sure... I've lost the image, to the sands of time. It would have the name... I've been playing a bit too much TA, and a bit too little Mech Warrior. I need to turn this around. Also, no shame given. Mech Warrior Online is a strange game, more FPS than Simulator, and it's a different game, than the previous title. I Hope Mech Warrior 5: Mercs changes this. But, I digress.
I also play TA, Steam sells one now one with high resolution, but no multiplayer, and i do not know if TA Spring still exists :/ Got Supreme Commander also, pretty good and multiplayer :) Btw here a picture from the Argus Mech i.imgur.com/5XUXko8.jpg And The Argus ingame picture i took Mechwarrior 4, chasing others from my group :p i.imgur.com/yqFjIhq.jpg
MECHcore Thanks. Well, Game Ranger can be used for Ta multiplayer, and I've found a mod for the game, it's called Total Annihilation: Escalation. It's a awesome mod, and it re balances most of the entire game, but that means no more MT forests, unfortunately. This can also be played on Game Ranger. It has a small community, but there are a few games that go on, all the way to today. It's always good, to have a small, but active community.
I remember playing this at my grandma's house and trying to get the settings right. I couldn't understand any english (in the intro, beyond repair, I heard ,??? pear xD). the settings were a struggle, but with trial and error I got what I wanted. Still love this game deeply with full of memories 😊
Man you bring back memories with this. I bought it on steam today. I was a teenager last time I played it. I remember the last time I played it. lol I remember cause it was at a friends house and I never went back. Oh man the memories.
This game nailed its theme of soulless robots fighting an infinite war in the vacuum of space. The voice of John Patrick Lowrie and the music of the legendary Jeremy Soul somehow made their way into this one-off game by Cavedog. It pulled off RTS in a manner that wouldn't be possible again until half a decade later.
I remember the days(when I was around 10 years old) where we refuse to load big map in our low spec CPU (pentium 1 or something) (imagine load for almost 30min) Now I am 37. ( Those big Map no longer a issue) Damn, that is a long history and I still plying it, I guess I will teach my son or daughter (only 3 years old) to play it when they get older
Gotta love the accuracy of the unit designs and roles here, not to mention their progressive size and capabilities, not unlike how the later Supreme Commander did things on its own trailer. And I must say, the CGI here has aged quite well alongside Toy Story's, ReBoot's, Beast Wars: Transformers', and StarCraft's.
If only he replaced *the complete ellimination of the other* into *the total annihilation of the other* . Still every sentence in this intro is perfect, giving me chills from my balls to my neck.
You just gotta love how faithful to the actual game this intro is. The general gameplay and feel of the game is well represented, the units look and act just like they do in-game and the awesome music can also be heard within the game.