In this game, every upgraded version reduces every player's incentive to keep playing the game, because the availability of bonuses becomes almost impossible...especially for average players.
yes and can we get some new mechanics and strategic elements pls? A player suggested minor control elements for your troops during a siege or a low percentage chance for the cavalry to d a sortie, archers firing at each other up and down the castle walls, and so on. After all you guys called it a tactical battle game, I think you could make it more tactical to let the game live up to its name 🤠
@@TotalBattleTacticalStrategy I'm trying to file a report trying your new report system is pissing me off so I'll try here. There are a lot of tiles in our clan territory that 1. We cannot build or place anything on or 2. We can place a portal but the portal does not work and the portal disappears if you click the tile. This problem is also preventing me from placing the Vault of the Ancients. This is the kind of problem that will make me spend my money elsewhere if it is not fixed. Here is one of the tiles with the problem K100 X564 Y80
Are you making enchantments removable? Its nonsense I cannot reuse them while stones/gems we got pinchers to extract from armors. It's frustrating this. Fix it!!
It's logical. Enchantments are a one use item. You can't extract a spell from an enchanted sword and apply it to another sword. If the sword breaks so does the enchantment. It's only natural gems work differently.
@@AutoReport1 ???it's just a game design/choice. It can be extracted with another counter spell if dev wants. That's how magic work In all books and stories known to mankind.
@@LuckyM83 counter spells don't extract the enchantment, they nullify it. You can do that already. I've read a lot of fantasy, watched a lot of fantasy with different magic systems, and played a few rpgs. Not one had a feature enabling you to extract and reuse an enchantment. I mean, why? If you can enchant one item you can enchant another without removing the enchantment from the first. Some writers imagine the need to use copy-protected single-use scrolls for some spells, this is effectively what you have here. Think of it as a miserly wizard not granting you a licence to keep using the spell over and over so you need to keep paying him for each item you want enchanted.
@@AutoReport1 the paying part is what I agree on. As matter of fact they literally sell enchantments but not gems. So it's just greed of the devs here, monetize every foking aspect of the game
Então faremos feitiços para ganhar molduras? É lógico que isso não afeta os marmanjos fraudados na psiquê da vida real. Que venham novos torneios como esse.😅😅
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I like this game very much but the,problem is the captain name thelensia is so slow to send some gift its getting frustrating so i wish you lower down the time to get her gift like just 20hours to 10 hours i wish u guys lower it a little bit thank you