In-lore, it was Reimu who solved this whole incident alone. That means a no-hit blind run without the elixir either. Even Clownpiece respected her after the whole incident, though she now lives under the shrine and almost burned it down once lol.
@@cecestardust4668 The whole Touhou 15 is literally a No-Miss run, and according to the wiki Reimu did the extra stage alone, got teamed on and still no miss
zun is an incredible artist. All of his games of this type are completely amazing, the background music and the patterns at the same time.. they are amazing. I wait impatiently his next game. If somebody knows something about it and answer this comment I would appreciate it.
I love how Hecatia has errors. For example: Spell Card starting at 9:34 has Hecatia in her ''Moon'' body, which has yellow hair. Why is this a problem? Because she is using ''Otherworld'' body's spell! Also (not shown on this video) her sprite reverts to normal if you bomb, but changes back when bomb wears off.
Ranko Hoshino Yeah, but why include the concept of changing between three bodies if he (ZUN) himself can't keep track of them? It would be easier if he didn't bother, seeing how this game was rushed in more ways than one.
Dio Brando Truth hurts, I know that. I just mentioned that while ZUN was in obvious hurry, he decided to include concept that WOULD take a lot of time. He could have released the game later and not give us this half baked product, OR he could have released half baked product and be ashamed of it later (I would be too), which he did. ''Get over it'' you say. ''Why?'' I ask.
And I thought the yin yang orb was hard to deal with in the first game, dodging the moons is even harder. Unlike Touhou 11, they don't cancel the bullets which is yikes.
Damn, great job man. Not a well designed game in some aspects but beating this extensive Extra Stage without dying or bombing is truly a feat worthy of a clap from me. Great job. *clap*
@@Archedgar De hecho no, el extra es de hecho bastante fácil, incluyendo la propia Hecatia, las únicas partes realmente complicadas suelen ser alguna de las non-spells y esa survival larguísima, pero poco más.