I remember all of them, I played since the early stages, a few months after release, i was a pro and alot of people would want me to help them, after a few months or like a year of not playing, all of the new stuff looked so odd, alot of new skills, i thought it was a bug but pyro actually speeds up units, other mechanics too, i was so confused and thought this wanst the actual game
Set up now: minigunner, farm, ranger, commander, and DJ Set up before: commander, outlaw anger, enforcer\shotgunner, john\militant, and motor\motar (because BelowNatural can't SPELL) This is what probably you have now and before
I remember how OP the shotgunner is, *strike force is coming.* is the famous quote the shotgunner said before he sent out the big boys. Also the gorilla noises the old militant made brings back so much nostalgia. John roblox was amazing.
@@mzreina74 the old one was better lol Like bro ur in danger if some player dont use ranger Especially is smol map Well accel can hold it (i guess lol)
I remember those times of the swat, with my friends we used to play too much, we bought all shotgunners and we spent failing only with swats, it was fun since the whole map was full of swat
The most Op thing they removed is 100% The 10k% Firerate buff my commander.... Gives me back in time where i shred swordmaster in 5 seconds using that. @Elite
@@eradicatormkivgaming Bro i know i just realised that i needed to use commander spam when i was playing sword fight on the heights event no Wonder why gladiátor when through my freezer ability and minigunner spam
hello from future, freezer will be reworked and pyro isn’t speeding up enemies+ militant no reload+ 7 dmg per shot and shotgunner can shoot flying enemies and ranger is clown bc commander ability give only 55% before it was 2.2 times 120~130%
Nah he isn't forgotten that's cause tds new players don't know him but glad is super famous and shredder but cause commando was never talked about when commando got the biggest nerf In tds
Some towers like ranger, shotgunner and commander were nerfed cuz they made the game (witch was already easy cuz u didnt even need these towers to beat fallen solo) really but really easy and with updates the game got harder and more "only these towers are important" witch made it more of a strategy game than a win with just commander and x tower so i think SOME nerfs were for the better and some where horrible.
Pre mega outlaw may have had AOE, but he was the most expensive tower in the game and only did like 60 dps overall (not even having the insane range it does today)
In the old tds I would play with my friend and we would spam enforcer and every time I would hear left and right: “Strike force is on the way” thousands of times
Militant: reload and lost John: impressive ????????????? New mortar: Im useless Wikia: almost got to wave 30 in fallen with mortar (he used accel to oof hidden enemies, other than that mortar is doing everything)
i have seen the end of days it was so very dark.a thousand stars all wicked out in a instant,a thousand voices screaming as we get draged into the black sky,alone,together,nothing.
Old ranger was do funny, all 4 people had it and we literally made a purple sun, good thing computer didn't crash but god dang was that purple sun the best thing I've ever seen... NOW ADD IT BACK.
for the shotgunner shotgun does like 70. dmg maxxed now in the oldest version it was it it did 200 per hit and had the swat van with no max so u can spam swat vans
The fact they don’t realise it’s them from the future and instead of being sad it’s them they start laughing or making fun of them or genuinely not caring