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Tracking Down My Paycheck | Fallout 3 RP-through Ep. 4 

White Collar Games
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Episode 4 of my Fallout 3 Role-playthrough. Please leave your suggestions and feedback in the comments below and I thank you for watching!
Checkout my tutorial videos for Fallout 3 to see the mods I use and how to set them up!
• UPDATED for 2020! - Ho...
• A PERFECT Mod List - F...
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/ twcpgaming

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Опубликовано:

 

11 май 2020

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Комментарии : 8   
@jeffreynerhood1096
@jeffreynerhood1096 4 года назад
I agree with what Amanda King posted. Brings back many memories - and recalls a few from earlier today during my play through. Just completed Blood Ties this AM.
@amandaking7519
@amandaking7519 4 года назад
These are great, Something to watch while I drink my coffee and wakeup. You made me come back to this game after almost 10 years!
@WhiteCollarGames
@WhiteCollarGames 4 года назад
I wouldn't recommend drinking makeup that doesn't sound safe but hey do your thing. So glad you're enjoying it! Thanks for the support!
@amandaking7519
@amandaking7519 4 года назад
@@WhiteCollarGames drinking makeup?! Lmao 😂 sounds like you need a coffee! I said drinking coffee and waking up 🤣
@WhiteCollarGames
@WhiteCollarGames 4 года назад
@@amandaking7519 Yep.....haven't finished my mug yet, explains a lot...
@thelonepainter4760
@thelonepainter4760 4 года назад
Played on normal today and wow. Much more enjoyable. Those talon company mercenaries are still pretty tuff. Great stuff love it. Going to enjoy the video.😁🤘
@amandaking7519
@amandaking7519 4 года назад
Also, I noticed with my game as well, the NPCs run away a lot like at 9:08. That never happened much in the vanilla base game. :P doesn't bother me too much, but i did notice it was strange, Also Jerico my follower is broken.. lol he doesn't equip weapons. Even with taking all his stuff, changing his weapon tactics.. firing him.. Thoughts?
@WhiteCollarGames
@WhiteCollarGames 4 года назад
With regards to NPC's running away, this is due to a tweak in their AI that FWE makes, NPC's will run whenever they feel they are going to lose a fight. Depending on the enemy, this can be for several reasons, you've damaged them a lot, you have a good gun and they don't etc. also depends on the type of enemy for example animals don't know the difference between a gun and a bat until you attack them so they wont run until after youve damaged them some. As for Jericho being bugged, this might be because he is doing some math and deciding that whatever he currently has equipped is better for him than whatever you are giving him. In Fallout 4 you could tell a companion what to use in Fo3 and FNV they decide for themselves. They take into account their stats and skills so if you give them a gun but they have a high melee stat they will still prefer to use their bat or whatever because they can do more damage. Long response, hopefully it helped!
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