Welcome back to Part 2 of our exciting journey into Augmented Reality app development! Building on the basics covered in Part 1, this tutorial takes your AR skills further by introducing dynamic picture frames and interactive features that bring your wall art to life. Using Apple's advanced RealityKit and ARKit libraries, we'll enhance our app to make your memories not just visible but interactively enchanting.
🚀 What You Will Learn in Part 2:
- Dynamic Picture Frames: How to import the Frame Models, making sure the scale and rotation is appropriately set
- More Computer Graphics: Understanding transformations & UV coordinates
- User interaction: Installing gestures to make the placement of the pictures editable
- Performance Optimization: Loading in the models asynchronously
🔗 Useful Links & Resources:
Link to Part 1: • Transform Any Room int...
GitHub Repo: github.com/Sourish07/AR-Gallery
RealityKit Documentation: developer.apple.com/documenta...
ARKit Documentation: developer.apple.com/documenta...
👇 Timestamps:
0:00 - Intro
00:16 - Placing Frame Models
02:55 - Fixing Image Rotation
06:37 - Correcting Frame Aspect Ratio
7:54 - Adding Gestures
9:35 - Updating Focus Entity
12:02 - Asynchronously Loading Models
13:30 - Conclusion
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19 июн 2024