PDF: drive.google.c... In this Video You'll get to learn the complete concept of tranformation in 2-D including Translation,Rotation,Scaling,Reflection&Shearing with numerical based on each transformation.
Video is highly absorbtive, but if you have made it in two parts and explained numericals properly then it would have been fantastic. Slow learners won't understand in one go.
Most of the people tell ur speed is so high but i think it's not Ur speed is normal for those one who's watching just one nyt before exam 😅 & quality of content is also appreciated 🎉
aap accha padhare ho but bhaiii sab simple he sab simple he kr k jane de re ho kuch samaj nahi aaya he muje iss topic ka aapko aata he iss liye aap k liye simple he jin he kuch nahi aata eske bare me vo kya kare muje aapka padha ne ka tarika bilkul pasand nahi aaya
Great content i really like the idea of covering the chapter in a video plus great and simple explanation Just a constructive feedback try to increase the length of video and plz include more tricky numerical plus it will be great if you can provide those pages By the way great content 👍👌😊
SIR at 27:00 the formula for x and y shear is wrong , as per the textbook shx will be placed in 2nd row first column and for shy , it will be placed in first row 2nd column
Please correct the answer of question (Rotate a triangle A (0, 0), B (2, 2), C (4, 2) about the origin by an angle 45). Answer should be, for B (0, 2 sqrt 2) and for C (sqrt 2, 3 sqrt 2)
Sir's explanation is a bit jaggy. Our reference point for rotation is (-2, -2) now instead of (0,0); so, first we will shift the reference point (-2,-2) to origin (0,0) by translating the pivot to origin. But, while doing that we also have to translate the polygon itself by the same amount. Then, we will use our normal rotation matrix since the reference point is now at the origin (0,0). At last, we will again translate the pivot point back to its original location (-2, -2) along with the polygon. However, instead of doing it in three steps, we can shorten it in one step. In the shown Rotation Matrix Equation, just replace X' --> X' - t_x; Y' --> Y' - t_y and x --> x - t_x; y --> y - t_y. This gives the general case where (t_x, t_y) represents the pivot point which is (-2,-2) in this case.
Aree bhaiiya ....itn issue bna dia h k aaraam se padhao ...araam se padhao.....yaar boht fast lag ra ....side mein option hota hai ...speed slow krne ka .....slow Mo mei pdho jitna mrzi pdhna hai......bs comment section toh criticise krna hai dhoond dhoond k cheezein !!
Bhai Aisa padhaya hai na ki pahle ka padha hua bhi bhul gye Clg ke liye padhna tha na Bhai Ratta marwa rha hai saari Matrix ka Only value rakh ke solve hi karna hota to khud hi kar lete😅
sir but in some websites the matrix is quite different which one is correct ,i'm quite confused ,,like javatpoint shows some other matrix and tutorials point shows some other the change is only in diagonal values