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Trench War but the marbles leave corpses 

Lost Marbles 3D
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21 окт 2024

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Комментарии : 101   
@KalijahAnderson
@KalijahAnderson 6 месяцев назад
I like the addition of the corpses being on the field still.
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
yeah same may God bless you
@funnyguy-ko9mc
@funnyguy-ko9mc 6 месяцев назад
Remember. Every marble had a name, family, and were just like you or I.
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
marbles come out of the clouds bro
@Kadamien
@Kadamien 6 месяцев назад
@@lostmarbles3d Don't dehumanize paratroopers, now!
@someasiandude4797
@someasiandude4797 6 месяцев назад
@@lostmarbles3d Trying to make us forget marble are living too now arnt we?
@notthatbad42
@notthatbad42 6 месяцев назад
trench war but the trenches are filled with corpses and unusable, love it
@SnowTiger-fv8cl
@SnowTiger-fv8cl 6 месяцев назад
This was Carnage XD Makes you realize how many marbles there actually are in one game
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
ikr Praise Jesus!
@jeff9400
@jeff9400 6 месяцев назад
The number of bodies is surprisingly low actually. I remember games with literal TSUNAMIS of marbles. Those would just flood the entire battlefield with corpses.
@winnerwannabe9868
@winnerwannabe9868 6 месяцев назад
Yah. That's gotta be at least 3
@magnusarsmagna5896
@magnusarsmagna5896 6 месяцев назад
Ah yes. The horrors of the Marble War.
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
1st Praise Jesus!
@TheEPICguy-vo7pb
@TheEPICguy-vo7pb 6 месяцев назад
those were real marbles with real families oh god
@Marramdar
@Marramdar 6 месяцев назад
Perhaps you should add a decomposition factor, so the corpses don't stay forever or a cleaner marbles. Also you should make the corpses breakables if they take to many damage and a recyclers for the mechanic units who can recycle the crapp of vehicle , that would recruite a marble in the up selector or simply rehabilitate if they're not already destroy.
@sierit42
@sierit42 6 месяцев назад
I really like that barrage became more effective.
@JS-kr8fs
@JS-kr8fs 6 месяцев назад
Every marble a potential Marble Einstein. Each marble a Marble Father, Son, or Brother. Each marble a tragedy.
@archlorddestin
@archlorddestin 6 месяцев назад
2:58 - That one blue machine gunner putting up a valiant fight in a 1v1 against a tank.
@JustYourAverageRetro
@JustYourAverageRetro 6 месяцев назад
While yeah it might seem obviously dumb at first, it does open a new layer to the battle. Maybe a medic unit could go around behind lines and clear bodies with a chance of revival?
@bengel23
@bengel23 6 месяцев назад
Had a similar idea but the revival part makes your idea even better
@VoxApollyon
@VoxApollyon 6 месяцев назад
That finale though, oooof
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
may God bless you
@bengel23
@bengel23 6 месяцев назад
Base was literally crushed by tanks
@jeff9400
@jeff9400 6 месяцев назад
Wall of tanks, never gets old.
@roymuerlunos2426
@roymuerlunos2426 6 месяцев назад
Corpses may be kept, but a sea of tanks still win the battle.
@JustAnotherCommenter
@JustAnotherCommenter 6 месяцев назад
Alternative title: -Trench- War
@yatmisuyatmi6952
@yatmisuyatmi6952 Месяц назад
2:11 Green: *puts 26 bombs* Blue: "Guess we're battling on the edge now"
@ornerylurker8296
@ornerylurker8296 6 месяцев назад
Dunno for absolute sure where it creeped in but there was a definite noticeable bias towards blue pretty much from the get go. Their spawned marbles were pretty consistently going further, with green repeatedly being shot into them and launching blue further while entirely robbing the green marbles of momentum. Honestly I’d say the spawned area needs to be increased in size or maybe the the launcher needs to be moved down and angled to fire upwards in an arc. The new bunker model is adorable and good to see the LITERAL MOUNTAIN OF STEEL, MT. TANKMORE is still just as powerful as ever.
@bengel23
@bengel23 6 месяцев назад
Crazy how much space the corpses took even though they were smaller. Maybe you could flatten them down or make them even smaller to simulate them being prone. Love how the planes just dropped down like a stone xD
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
In some of my runs there were so many corpses (especially tanks) that the HQs become effectively immune due to the walls of bodies that blocked all shots
@Tytoalba777
@Tytoalba777 6 месяцев назад
If you have dead marble continue to exist in the future, you *have* to have some way to clear them. Whether it's they just decay naturally over time, or there's an option to clear them in the selection area, or units "bury" the dead when not engaged
@archlorddestin
@archlorddestin 6 месяцев назад
This is really cool. It gives the infantry more impact as the infantry make cover.
@arcanecrow7498
@arcanecrow7498 6 месяцев назад
Blue: invests in high amounts of high-quality troops Green: "they can't hit us if we make a wall of corpses around our base"
@ИльяЦыбульский-у3г
@ИльяЦыбульский-у3г 6 месяцев назад
That is just insane unluck for green ones!
@Titanblade17
@Titanblade17 6 месяцев назад
WE GETTING TRENCH FOOT WITH THIS ONE 🎉🎉🎉 🗣️🗣️🗣️🤙🏻🤙🏻🤙🏻
@flyingcookie5639
@flyingcookie5639 6 месяцев назад
Yup. Mixing together barrage and all shoot is definitely better ! I like how its power depends on how high the number is, it feels even more natural.
@Xx_babanne_avcisi27_xX
@Xx_babanne_avcisi27_xX 6 месяцев назад
can you make the marbles dissapear extremely slowly like their corpses are rotting away?
@rexamillion8446
@rexamillion8446 6 месяцев назад
Music is nice and all but I'd love to hear a video with just sound effects.
@chadliu5005
@chadliu5005 6 месяцев назад
2:05 Whole machine gun company gets wiped out by artillery fire
@Hypastpist
@Hypastpist 6 месяцев назад
Just one section of a trench in the battle of vraks
@DihDrums
@DihDrums 6 месяцев назад
and right now the corpes still in the field....amazing
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
why was the janitor slacking off
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
Praise Jesus! yall
@IVIonstaWithin
@IVIonstaWithin 6 месяцев назад
Cool idea but I'm not a fan of the corpses. Besides making the trenches unusable it seems like it messed with the pathing of the marble. Like Green couldn't get any of their guys out off their spawn. They just stayed on top of the bunker until a barrage killed them all since they were perfectly grouped up.
@zantherhayes7229
@zantherhayes7229 6 месяцев назад
Now we're talkin 10/10 my guy Edit: Side note: What about a zombie conquest mode, where the defending side doesn't spawn more marbles? Idk, good stuff tho
@HitachiTRQ-225
@HitachiTRQ-225 6 месяцев назад
You should add an itemized casualty counter! It would be cool to see who lost more „men“ tanks and planes etc. the damage number below the percentage is nice and all but once vehicles get involved it quickly becomes meaningless as vehicles count for a lot more than just 1 casualty
@HitachiTRQ-225
@HitachiTRQ-225 6 месяцев назад
And if you dont want it to take too much space below the percentages you can just do „marbles: XXX Vehicles: XXX“
@SMURFIN4K
@SMURFIN4K 6 месяцев назад
Average warden frontline when tanks are unlocked:
@redwater3048
@redwater3048 6 месяцев назад
at the end it feels like blue just went on a blitz and even though they had an overwealming army they added some little solders at the back just in case any one sirvived
@Juzevs
@Juzevs 6 месяцев назад
7:40 "THEY ARE THE MARBLE ELITE BORN TO COMPETE NEVER RETREAT, MARBLE DIVISION"
@paulmahoney7619
@paulmahoney7619 6 месяцев назад
This truly shows the brutal cost and futility of war. Up there with the greats like All Quiet on the Western Front.
@Kaadjoisanavaliwithtoomuchtime
@Kaadjoisanavaliwithtoomuchtime 6 месяцев назад
we may need a rematch because when blue pulled the tanks and green pulled infantry. i knew it would be like 1941 russia
@Jacobite06
@Jacobite06 6 месяцев назад
Not sure i like the corpse mechanic, but i wouldn't mind it staying. The fact that the shots fired no longer look like a rave, however, needs to be remedied immediately.
@GhostCryProductions
@GhostCryProductions 6 месяцев назад
It looks like the IFF for the marbles was having trouble figuring out what to shoot at.
@SmilingCakeSlice-df8lx
@SmilingCakeSlice-df8lx 6 месяцев назад
below 1 hour gang
@Corvusfromcentaura
@Corvusfromcentaura 6 месяцев назад
Why am I actually below 1 hour when I posted this comment
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
53 min gang Praise Jesus!
@Headlessgenie
@Headlessgenie 6 месяцев назад
I got an idea for just about any of your things. An end of the little selector thing that will send the marble to a different spot with a bunch of different multipliers. Either make it so no matter what it goes through 3 times, or it goes through multiplying until it hits an exit space
@therandomcommenter6629
@therandomcommenter6629 5 месяцев назад
THE BLUE WALL OF STEEL RETURNS!
@xishangaming8159
@xishangaming8159 5 месяцев назад
And There Are All Died That's Hard Bro!
@RDragonMaster
@RDragonMaster 6 месяцев назад
blue rolled the high luck stat this round
@lemonthegamer2971
@lemonthegamer2971 6 месяцев назад
How does the point system at the top work? And does the numbers at the bottom means the amount of kills this team has?
@stickmanunivers5si9d
@stickmanunivers5si9d 6 месяцев назад
Hello my friend, as always, your content is incredible 😊🌟. How do you make part of the marble remain in the trench while the other part attacks? 🤔 What's the general logic of the program? I think using navigation is too expensive 💸
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
idk bro
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
It's just physics - no navigation system. The marble script slowly accelerates them forward (in the direction of enemy base), and if they happen to fall in a trench they will keep trying to accelerate forward but won't be able to leave.
@stickmanunivers5si9d
@stickmanunivers5si9d 6 месяцев назад
@@lostmarbles3d Thank you, this approach is very clever. Additionally, may I ask at what times you post on weekdays and weekends? I've noticed that my traffic is very unstable❤
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
@@stickmanunivers5si9d Posting time doesn't seem to have an effect on long-term views for videos, from what I've seen. That said, my peak times are fridays/saturdays, particularly around 12-2PM GMT
@stickmanunivers5si9d
@stickmanunivers5si9d 6 месяцев назад
@@lostmarbles3d thanks for all your advices!❤
@history7057
@history7057 6 месяцев назад
I really like the new barriage
@kevinhurley6919
@kevinhurley6919 6 месяцев назад
Have you ever noticed that in the vast majority of your videos the army in the right side of the map gets the way more multipliers that the left side. Like every video
@xishangaming8159
@xishangaming8159 4 месяца назад
5:27 There It Is!
@soranuareane
@soranuareane 6 месяцев назад
Thank you for taking my suggestion to heart. This was quite an enjoyable watch. I'd love to collaborate on a video, if you're interested (I'm a software engineer by profession).
@Oliver-f3h
@Oliver-f3h 6 месяцев назад
CAN U MAKE A 2V2 MARBLE TRENCH WAR
@frog_egg
@frog_egg 6 месяцев назад
戦場に死体が残る変化はこれまで数字でしか無かった犠牲を目の当たりにできるよい変更だと思いますが、塹壕が死体で埋まってしまったので解決策として私から以下の提案があります。 ・死体が一定時間生きている味方に触れると撤去される。 ・集団墓地を用意する。 これからもよい動画制作を頑張ってください。
@Axis_._
@Axis_._ 6 месяцев назад
Fun idea, but once again ruined by the Barrage :(
@wepmasters
@wepmasters 6 месяцев назад
Trench Warfare: Don’t try this at home kids
@xishangaming8159
@xishangaming8159 5 месяцев назад
6:55 Mewing
@timotto1232
@timotto1232 6 месяцев назад
I noticed that all games are biased towards the right party (blue in this case), since the spawning mechanics of the marbles coming out of the cannon is not randomized. If you look closeley, the green marble always comes out right of the blue marble, which causes it to tend to shoot out further, missing opportunities to multiply and to accumulate multipliers. My suggestion would be to Either add a second spawing cannon making the marbles switch spawn locations each time or specifically define a random position when exiting the cannon in a pre-defined radius. I hope this suggestion makes sense and I'm hoping to see more balanced and close matches.
@bengel23
@bengel23 6 месяцев назад
I think disabling the hitbox for the first 2 seconds and spawning them at the very same point with a randomized force would be even better because that would truly randomize shots without the marbles being stuck in eachother
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
No, it is randomised. Once the cooldown time has passed, every update there is a small chance that the marble will be spawned. Effectively this means that the marble will spawn 0-0.5seconds after the planned time. It doesn't affect overall number of marbles, since the cooldown time keeps ticking and just adds when the marble spawns. The chance is separate for each player, so sometimes the one side's marble will be first, other times the other side's marble.
@soranuareane
@soranuareane 6 месяцев назад
You actually did it! Did my suggestion influence this?
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
Yep :)
@luki7614
@luki7614 6 месяцев назад
computer running on dreams and prayer
@notthatbad42
@notthatbad42 6 месяцев назад
oh, yes!
@salxrn
@salxrn 6 месяцев назад
blocker spoiler ✋✋
@xishangaming8159
@xishangaming8159 4 месяца назад
Guy Is Big Then You Marbles Is Small Then You
@AFoulXzeno
@AFoulXzeno 6 месяцев назад
maybe instead of just making them smaller also shrink them a little bit more on one axis so they're sort of a disk. Should help alleviate the corpse piles and everything being useless after only a minute or so.
@projectlost8084
@projectlost8084 6 месяцев назад
I wish that had gone on longer. I wanted too see a mountain of dead tanks. Also the blue marbles values are too dark. You can barely read them
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
PC can't handle it :( Might try it again with a tighter map
@projectlost8084
@projectlost8084 6 месяцев назад
@@lostmarbles3d at the start of the war, there is a dead green tank that another green tank has to climb over. Do they not keep accumulating forever or do they get removed eventually? Love these btw, you never know which way it will go but next time please make the blues legible.
@lostmarbles3d
@lostmarbles3d 6 месяцев назад
@@projectlost8084 They keep accumulating forever. However, they stop being physics bodies after a minute and just become part of the map. So they can will block but can no longer be movfed.
@xishangaming8159
@xishangaming8159 4 месяца назад
And No Oceans
@flarklooney
@flarklooney 6 месяцев назад
Green army vs. Blue army. Who will win? Spoiler below... The Navy wins, HA!
@overdrive0818
@overdrive0818 6 месяцев назад
Why does this always end with an ocean of tanks
@SmilingCakeSlice-df8lx
@SmilingCakeSlice-df8lx 6 месяцев назад
first
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
1st?
@notthatbad42
@notthatbad42 6 месяцев назад
tank spam is on our side!
@Bardilus
@Bardilus 6 месяцев назад
Not à funny match, One dominate the other 100% of the battle 😅
@MasonIsntChillOfficial
@MasonIsntChillOfficial Месяц назад
100th comment
@froggo3719
@froggo3719 6 месяцев назад
@dominiccaesarok5077
@dominiccaesarok5077 6 месяцев назад
Death death everywhere
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