Honestly, one of my favorite "industry stories" is how and why Daft Punk made their last album. Basically they were just like "why can't we get this sort of sound we love only via sound design. Fuck it. We'll just hire some awesome musicians and record them, then combine that into the electronic music." (Paraphrased entirely, obviously lol) There is something special about classic hardware, classic samples, classic drum breaks, etc...that is just not always encapsulated properly in some music. And I don't really mean music that is designed to be a throwback sound or something...I mean the human element, the small bits of imperfection in hardware, the nuances of a drummer playing freely, the almost impossible to emulate sound of a live musician v. a synthesizer, etc. One part of why those classic "samples" sound so amazing though is due to analog hardware, proper recording techniques and mixing/mastering.
Very high quality content, thank you! For a change and to prolong the time of the track on live (there is such a sin), I use the tb-3 roland aira on high tessetura and analog solutions Leipzig s at the bottom, in the bass frequency. Specifically, Leipzig s repeats the midi notes of the tb3 sequencer, but they occupy different frequency pads.You can find interesting patches for this combination on tb-3. And it's not necessary to use a monster like Leipzig at the bottom.Any good bass will do.
15:48 So important imo, for people who want to play live shows. Different place, times and types of venues will definitely have different sort of vibes, ideas and expectations in terms of electronic music. What you play at 2am is not what you play at 2pm maybe lol. Or atleast not in the same ways.
I still am amazed at how often people would forget about the difference in rooms and acoustics. But then I must admit it took me some getting used to too. Especially if a performance was stellar, it was hard coming to terms with 'having to start over' at a different venue
@@AnalogKitchen I think there are some sound tools where you can sort of "model the room", and then use the output in post (or understand the data and use it live, for optimal live sound). That is probably something you are far more familiar with than I am. You have probably chilled with more club sound techs than I have lol.
Honestly? Best to go in live and take that experience home... It's almost like those Formula One Sims... You can get there but without the g-forces it's simply not the same!
@@AnalogKitchen Yeah. Electronic music has the benefit of direct output recording for sure. That is sort of the fun in how and why we can see so many awesome low budget yet high quality EDM type content, after and outside of the clubs and festivals. I will mostly defer to your opinions tho, because I have not really played music in clubs. A few small rooms, and I know what a 50 watt amp and a guitar can sound like in a unique physical space...yet I do not have any truly learned experience in that form.