Awesome work Andre! I’ve been following your various electronics projects with great interest. Since you’re obviously considering the longevity of your hardware I would suggest using stranded rather than solid wires in your cabling, the solid wires may break pretty quickly if they’re flexed in a single spot repeatedly.
So, if McGiver, Chuck Norris and Martha Stewart had a child, Andre would be the result. Bad ass dude for sure. NOW, the challenge of getting all this VR. Great video.
Because of the thumvnaiI I thought this was a truck trailer brake control sysyem. Skipped the video time and time again until I saw Bandarra's name. That's all I have to say. :)
Fantastic! Seems like it would be really good for VR, too. The VR headset (mine, at least) has trouble tracking its hand controllers when I am sitting in a natural paragliding position, especially when my head is turned. I bet the "feel" would be so much better too, with this on bungees, rather than trying to hold controllers out there in space with no attachment. I love the self-writing software segment 😂
@@AndreBandarra1 I loved that bit, too! At the same time I thought: "Holy shit, the software ON TOP of designing, 3D printing, soldering, and and and: That was A LOT of work!" Almost seems a waste not to make these available to more people... - In my first SIV I opted not to do a full stall yet... I'm almost positive I WOULD have done it, if I had like 5 goes on that sim beforehand! - Even more so once you perfected the tension/length of the lines/setup in game to come close to reality. Imagine if you could fly your wing (or a wing close to yours) in game, learning how stall points roughly work by pressure and so on and than going out doing it for real in the afternoon... - You can't tell me there isn't huuuge value in that!
Hey Andre, I don't know if you remember the paragliding controller I made a few years ago, I've been improving it and now it's going much better, now it also has foot throttle control.. I've tried everything to make the brake control, at first I put tension sensors similar to yours, then I put distance sensors, at first with encoders, then with optical encoders, then with 10 turn potentiometers and finally I've finally found the solution with normal potentiometers and a pulley system. It is the most realistic I have achieved. Let's see if I can edit a video with the updates. If you want I'll send you the files to print in 3d if you want to test.
Hola Mr Cuervo que tal!? Yes of course I remember, it’s was a nice rig. Would be nice to see a video of it if you have time to put it together. For now I’ll leave this system as it is a get some feedback from Flyeo to see how they like it as they will have a full hang simulator with bungees and pulleys etc. In the future I’d like to make one with weight shift, speedbar and everything, but one thing at a time
@@AndreBandarra1 When I upload the video I will publish the plans of mine, it has really come out quite cheap, it is only a few iron tubes, 4 potentiometers, an arduino and some 3d printed parts.
@@sandrainthesky1011 The other day I saw your video, very good. The first prototype I made was similar to yours, I made it during the pandemic with things I had in the workshop. The one I've made now is better. It's almost like paragliding 😁
Didn’t have time this time, but good idea. With tension on each carabiner you can even measure how different harness settings change the amount of actual weight shift
Excellent. Since the handles move up and down, a mechanical solution with springs and potentiometers, to measure pull displacement, should work as well.
Have you used either: 1. Resin printers 2. "cloud" printing services in any of your projects? The resin has way higher accuracy and is more than strong enough for case/grip and the cloud printers would allow you to literally make that out of Titanium or whatever material you want pretty much... (The main reason I ask: I have a resin printer and I've been eying those cloud printers for a while now! Being able to prototype in resin/filament and than just order the part in perfect quality made from whatever Metal/Plastic or even WOOD that you want!) Also: I like the blue and orange, looks nice! And I love how the long Bolt has full contact across it's length, that's gonna last! 👌👌
Awesome work Andre. I quite fancy making one - do you plan on publishing +/ selling the plans +/ kits? I'm also curious to know why you chose to measure force rather than displacement of the break lines.
I might do kits at some point. Just didn’t want to do it yet as I feel it’s not ready for the general public. Would be nice to have weight shift yeah and perhaps even speedbar
Awesome idea Andre.. if the channels were 4, you could put 2 more on the carabina to measure weight shift and use a real harness as gaming/vr controller.. it would be an awesome simulator
Dude! You one upped me again! I love this design, no moving parts. I had a similar thought with the load cells but decided to go with gears and wheels. One thing I have had trouble with is the weight shift sensor (while seated at a desk) using a large dual capacitor from layers of tinfoil under each side of a cushion. It seems to compress and I have to give a a good rap on the floor to fix it. I have been thinking about making a dual whoopie cushion type of thing with a differential (non-absolute) air pressure sensor between the sides but can't think of a way to make it yet. Have you any ideas on that? One other thing, maybe slow down those prints a bit haha! I run mine at 50% always. Guess that's not too important ;) Thanks for letting us in on your cool ideas Andre!
Yeah I think if your going that far to create a paragliding input system then one of the main things is to use an actual suspended harness. So if that’s the starting point then using brakes, weightshif and sleepbar can all be done with loadcells. And taking on the ideas that some people suggested, instead of the loadcells being on the pilot end, they could be on the hanger side, above the pilot, where the lines and risers attach to, that would be super nice and slick with minimal cables in the way
Will you sell these parts in the future for everyone? :) I have a 3D Printer and CNC mill for manufacturing parts, but not too much clue about electronics- anyway I would love the add this to my home-paragliding training :)!
I'm unsure of all this. Kinda seems like going backwards starting with real life awesome flying, but heading towards a video game. Idk seems backwards to me but I will follow a little while longer n see where this channel is heading!
Hi Andre, this is an awesome idea! Also, if you add springs/bungee between the handle and the sensor, it should give it some actual brake travel and a bit of a more dynamic feel to the entire system.
I had A LOT of stuff already from other projects, like the core of the code, the main PCB and a lot of CAD for 3D printing, but still took around 3-4 weeks of pretty much full time work
@@AndreBandarra1 oh wow that's a lot, a month given all the advanced parts you could use already, as well as the knowledge of all the software, tools etc
@@alex-in-the-sky yeah, at the beginning, because I can imagine it, I think, yeah it will be a couple of days and then done, but just the 3D printing prototyping and reprinting takes a few days
@@AndreBandarra1 I see, all but the auto coding took more than expected haha :) amazing result and I really like it being a less troublesome option to have a simulator at home without bothering with all the VR stuff
Since you are a channel about paragliding and engineering maybe you could collab with Scout aviation at some point, both of you have interesting videos about those topics, good luck on your project! :)