World of Warcraft: The Burning Crusade is the first expansion set for the MMORPG World of Warcraft. It was released on January 16, 2007. Two new playable races were added to World of Warcraft in The Burning Crusade: the Draenei of the Alliance and the Blood Elves of the Horde. Previously, the shaman class was exclusive to the Horde faction (available to the orc, troll and tauren races), and the paladin class was exclusive to the Alliance faction (available to the human and dwarf races); with the new races, the expansion allowed players to be a Draenei shaman (Alliance), and a Blood Elf paladin (Horde). The level cap was raised by ten, making it 70.
The real question is how he got an essence suffix and a regular prefix on a magic item. Was that leftover from a previous recombination attempt where it downgraded to magic?
Not sure what currency is able to worked with here, but AFAIK from the semi recent reddit write up, filling the item with "exclusive" mods like "can have up to 3 crafted mods" will greatly increase your chances of getting those prefixes together. Would have helped at 7:03 ...if the suffixes were loaded with exclusive mods, it can only pick ONE of those crafts, between both prefixes and suffixes, therefor potentially eliminating the phys craft from the prefix pool, making it more likely you get the elemental mods together. That was my understanding at least, maybe im horribly wrong, anyone reading feel free to correct, and/or make sure to do your due diligence before sinking currency.
It can move one crafted mod but it can only move 1 exclusive mod of a type. Basically you wanna have the mods you wanna keep or move and fill the rest with exclusive mods that can’t normally roll on said base. It increases your chances of only getting the mods you want
Funny when people are so confidently wrong. If a crafted suffix were chosen than it would force make it so his essence crafted attack speed could no longer be chosen. both are exclusive mods.
So for anyone confused, what I had gathered is he makes sure he keeps talking to not keep his audience bored so he’s just made up stuff over time like the baby stuff and big nose.
You kept fucking yourself by crafting a prefix on each of the swords. Craft a suffix on one of them so if it is selected, the crafted exclusive prefix on the other one cant be selected, leaving a spot for the 3rd ele dmg. Edited: Nevermind, i missed the essence atk speed. Sorry.
The crafted suffix would do nothing to increase his odds. Triple prefix/suffix items are still very rare to hit, you need two items with two t1 ele, and NO crafted prefixes. Otherwise item weighting will just keep picking the crafted prefix
I hope somebody has explained how recombinators work to this guy... you don't craft prefixes unless you completely fill suffixes with only exclusive mods and/or desired mods. Otherwise your chance to hit goes back to the ~%10 it would have had with no crafted prefixes. The way exclusive mods work is they add to number that determines how many prefixes/suffixes you get, then mods are chosen, then one of the exclusive mods are chosen at random and all the others are discarded, then the number of prefixes/suffixes rolls and you get whatever mods made it through. Two crafted prefixes and one exclusive suffix = 66% chance of automatic forced failure, and then of the 33% of the time that it doesn't forcefail you have a 31% chacne of hitting 3 mods which is a success.