Hey AnIm8, Im trying to make animations right now. Say, if I create the scene in a 3D software like blender, then render it out to images, what would be the best workflow to stylize / cartoonise the enviroment and characters present, seperately, with depth and temporal consistency, aka as realistic to animation as possible? Viggle, animate diff or something else?
1. it is easiest and most consistent to model the character properly in 3D and convert only the style from Domo, GoEnhance, etc. to Vid2Vid. 2. if you want to keep the modeling simple and use a single image of the character, use "AnimateAnyone" (Viggle) or "Mimic Motion" (but better for realism than animation) 3.If you use AnimateDiff, it's hard to be consistent and can cause flicker. It takes a lot of time to test Lora, IPAdapter, Controlnet, Smooth, etc.