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Tutorial : Advanced LivePrtrait [ComfyUI] 

AniM8
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23 окт 2024

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Комментарии : 11   
@수각etj
@수각etj Месяц назад
😊와~정말 대단하세요ㆍ
@yaan48e
@yaan48e Месяц назад
감사합니다 😄👍
@juyungjung-w9h
@juyungjung-w9h Месяц назад
한번 다 모아서 콜로소나 패스트캠퍼스에 강좌 오픈하시면 꼭 듣고 싶습니다 ㅠㅜ 대단하세요
@yaan48e
@yaan48e Месяц назад
말씀 감사합니다 🙏 강의 오픈하는 분들 보면, 열정이 정말 대단한거 같아요.
@poppygavinn
@poppygavinn Месяц назад
could you make tutorial on animatediff inpainting with mask
@yaan48e
@yaan48e Месяц назад
It's a process I don't use often, but if I find an easy way, I'll make a tutorial. thanks!!!
@yaan48e
@yaan48e Месяц назад
@Bpmf-g3u mimicps is new to me. thank you
@iseahosbourne9064
@iseahosbourne9064 29 дней назад
Hey AnIm8, Im trying to make animations right now. Say, if I create the scene in a 3D software like blender, then render it out to images, what would be the best workflow to stylize / cartoonise the enviroment and characters present, seperately, with depth and temporal consistency, aka as realistic to animation as possible? Viggle, animate diff or something else?
@yaan48e
@yaan48e 28 дней назад
1. it is easiest and most consistent to model the character properly in 3D and convert only the style from Domo, GoEnhance, etc. to Vid2Vid. 2. if you want to keep the modeling simple and use a single image of the character, use "AnimateAnyone" (Viggle) or "Mimic Motion" (but better for realism than animation) 3.If you use AnimateDiff, it's hard to be consistent and can cause flicker. It takes a lot of time to test Lora, IPAdapter, Controlnet, Smooth, etc.
@juyungjung-w9h
@juyungjung-w9h Месяц назад
얼굴과 동시에 몸이나 머리카락을 움직여주는것도 가능한가요?
@yaan48e
@yaan48e Месяц назад
LivePortrait는 표정을 따라할 뿐입니다. 몸이나 머리카락 움직임을 따로 만들어 주셔야해요. 영상의 5분 20초쯤, Luma에서 만든 영상에 LivePortrait로 표정을 추가하는 방법이 나오니까 참고해주세요~