It is great to see that budget Tuvasa is getting some love! The card that is by far doing the most work in my list is "Nature's Chosen". When played on Tuvasa it functions as a land un-tapper with haste. (Which is super useful with the land enchantments) And gives her vigilance in the late game. "Three dreams" is an amazing tutor. Allowing you to tutor all the gas you want for only 5 mana. If you don't want to run too much tutors: It is cheaper in cash than idyllic tutor, and you can skip tutoring for enchantresses because you have all the killing power you need. "Souvereins of lost Alara" is a game winning creature that allows you to tutor whatever you need at the moment. If you think about running arbor elf, magus of the wheel or voyaging satyr with the land ramp you are running. (And let's be honest, everyone likes more mana.) "Instill energy will help greatly with ramping, in addition to giving haste to Tuvasa after board wipes, or vigilance when needed. Bear umbra is a bit pricy, but at the same monetary cost of propaganda you can give Tuvasa protection and accelerate your gameplan immensely at the same time. Don't need no pillow fort when you can also just win. For those who are not opposed to stealing stuff. "Control Magic" is super budget and should probably see a lot more play in any deck. Let alone an enchantress deck. For 1 Mana more than some polymorph options mentioned, you can abuse someone else's commander. In addition them not being able to just sac it to their outlet.
Sorry I can’t stop to comment on every video but I love what you guys do and have fond thoughts of Game Grid. Thanks for the sweet deck techs! (I am building this deck now actually)
dunno if anyone gives a shit but if you're bored like me during the covid times you can watch pretty much all of the latest series on InstaFlixxer. Been binge watching with my gf for the last weeks xD