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Two-Sided Sign Node | 5-Minute Materials [UE4/UE5] 

PrismaticaDev
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29 сен 2024

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Комментарии : 33   
@wirowmaker
@wirowmaker Год назад
Used it added only Twosided mod and static mesh working very well thanks for pro tip!
@DemonDogAW
@DemonDogAW 2 года назад
As someone with debilitating ADHD I appreciate these tutorials so much. Too many just give you the answer without explaining how things actually work and why, meaning it's hard for me to actually apply it outside of that specific tutorial example.
@PrismaticaDev
@PrismaticaDev 2 года назад
That’s so great to hear :) I’m glad my style is helping you out! I’m a big believer of making sure people understand why something is happening rather than just giving an answer
@johnmannp7158
@johnmannp7158 2 года назад
Niceeeeeee
@PrismaticaDev
@PrismaticaDev 2 года назад
You're nice :)
@emokid9947
@emokid9947 6 дней назад
U LIFESAVER I LOVE YOUUU
@morganlak4337
@morganlak4337 2 года назад
OH MY GOD I needed that flip normals in masked material trick a week ago, I was working on mesh particles that have an outline by flipping normals, but for ribbon particles it generates the mesh so you can't flip the normals. So glad I have this trick! The shader I wrote is not as good
@PrismaticaDev
@PrismaticaDev 2 года назад
Oh that's a perfect solution!
@kairu_b
@kairu_b 2 года назад
Awesome. Even though I'm just a viewer without a background in game development or any related stuff, I enjoyed it!
@plasid2
@plasid2 2 года назад
So cool you adding examples where we can use it
@kuangjuitsou1699
@kuangjuitsou1699 18 дней назад
But this node can not used to make two side flag, because it does not support color texture.
@PrismaticaDev
@PrismaticaDev 18 дней назад
You can - you'll need to sample 2 textures and use this as the Alpha in a Lerp between them (don't forget to clamp it)
@kuangjuitsou1699
@kuangjuitsou1699 18 дней назад
@@PrismaticaDev I just watch the tutorial made bu @Coreb Games regarding this issue. A Saturate node is needed to clamp the Two Sided Sign node between 0 and 1, which will work for the texture.
@Fokkusu
@Fokkusu 2 года назад
Awesome video! Thanks a lot for demystifying the twosided sign, is pretty obscure on itself but extremely useful!
@coffee-beast-99z
@coffee-beast-99z 2 года назад
I realized I can use this for a note/piece of paper in my game!
@PrismaticaDev
@PrismaticaDev 2 года назад
Very true! Good call :)
@raylights
@raylights Год назад
WOW! Just loved how simple and fast you explained that! Thank you so much!!!
@SamiNaamaniMC
@SamiNaamaniMC 2 года назад
You have helped me so much thank you
@edmflashback6743
@edmflashback6743 2 года назад
GODDAMN... another video, love it! :D
@zero-g-racer
@zero-g-racer Год назад
exactly what i was looking for thanks dude
@SanderAgelink
@SanderAgelink 2 года назад
Happened to be wondering how to create this two-sided effect recently, thanks!
@shannxn1022
@shannxn1022 2 года назад
Nice tutorial, very informative. but i cant seem to make it work LOL! i've plugged in the nodes accordingly, but the whole object is invisible.. T_T
@PrismaticaDev
@PrismaticaDev 2 года назад
You may just need to tick the "two sided" tickbox in the material details :)
@Fafmagic
@Fafmagic 2 года назад
Quality. Keep up this demystification series :)
@Max_Stupa
@Max_Stupa Год назад
Thanks for your videos. I am new to unreal and looked for VFACE semantics, as it usually calls.
@Fabio-zc7bs
@Fabio-zc7bs 2 года назад
Awesome as always. Thanks for the content ❤️
@kimonagourides9581
@kimonagourides9581 2 года назад
Great video! appreciate the in-depth breakdown!
@klimaluky
@klimaluky 2 года назад
Cool stuff as always! :)))
@khris1977
@khris1977 2 года назад
Can you please make Mirror Material two type like reflection mirror and see thru mirror. thanks
@midnightprodigy4724
@midnightprodigy4724 2 года назад
This is really gonna help me with low poly posters and stop signs
@PrismaticaDev
@PrismaticaDev 2 года назад
Perfect examples!
@tazar25
@tazar25 2 года назад
I like almost any content you create for us
@PrismaticaDev
@PrismaticaDev 2 года назад
Thank you! Glad you're enjoying it :)
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