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TyFlow Nanomite Attack Part 2 (Deforming Objects) | 3dsMax, Corona 

Stu Lloyd
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Part 2 shows some more methods on how to apply some fractures to deforming skinned meshes. Methods covered are Cloth to Shape, Object Bind, Voronoi Texture Density and Point Binds.
Hope it helps and thanks for watching!
#3dsmax #tyflow #particles #tutorial #destroy #cloth #simulation

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19 сен 2024

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Комментарии : 19   
@guxiangguse
@guxiangguse 4 года назад
You did a great job! thank you very much!
@thana3270
@thana3270 4 года назад
Thank you so much for making great and useful tutorials and thank you for explaining things well. I do have a question though. Do you consider making a video where you blow up like a real building in a live footage? So you can go through advanced destruction and camera mapping.
@StuLloyd
@StuLloyd 4 года назад
That would definitely be fun, I will start jotting all these ideas down and see which I can get time for, thanks for the suggestion :)
@reep57640
@reep57640 4 года назад
AWESOME!!!~ you save my life!!
@AlexeyKoenig
@AlexeyKoenig 4 года назад
thanks man! u are awesome!
@罗小红-k6y
@罗小红-k6y 4 года назад
thank you
@crossbow8834
@crossbow8834 4 года назад
awsome make more
@jhemotion
@jhemotion 4 года назад
thanks!
@ipurpleu8863
@ipurpleu8863 4 года назад
감사합니다 ^^ 코로나 조심~
@rudy552
@rudy552 4 года назад
my character doesn't want to fracture why??
@mikbal7055
@mikbal7055 4 года назад
MA MAAAAAAAAAAN!
@marwans4018
@marwans4018 4 года назад
Can i do tank simulation in 3ds max amd tyflow ? For example if i want to make an animation of a tank passing on destroyed wall and i want the tank interact with the destroyed wall i want the tank to run on spline path . I cant describe what i want 100%
@marwans4018
@marwans4018 4 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2YxewkCawcg.html like this at 0:53 look when the tank collided with the truck , the tank got lifted a little from the ground is that possible to do in tyflow ? I want to the tank to be half rigid i draw the path of the tank and the rest i want it to be simulated like in 0:53
@StuLloyd
@StuLloyd 4 года назад
@@marwans4018 Hey yeah I get what you mean. To be honest in that vid it looks like they don't really worry about going over the rubble properly, I guess because they're going so fast. BUT I do have a solution you are after if the tanks were to go slower, I will see if I get time this weekend to put something together.
@arshadmahmood2834
@arshadmahmood2834 4 года назад
I look to at 10:36 normal. I don't know
@StuLloyd
@StuLloyd 4 года назад
Sorry, I don't understand, can you elaborate?
@rudy552
@rudy552 4 года назад
what is the name of the animation?
@StuLloyd
@StuLloyd 4 года назад
They are "look behind run" "hit on side of body" and "dying"
@tv-ve1rh
@tv-ve1rh 4 года назад
31l Like
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