@@heheheiamthethirdnatsukitten Oh is that game. I'l say this straight away, i'm doubling down on what I said before. I didn't played it. (Not exactly what I wanted to play, so I skipped it. Since it literally had nothing connected in common with the games, and also I pretty much suck at them, I only played and beated Eye Of Three part 1, and kinda got stuck on Part 2, due to demotivation. They weren't screwing around with the difficulty. At least WOS had Free For All Level Select, but this one? Back from the top if you fail. True hardcore fashion.) But it was a clearly a joke game. (A joke that no one should take seriously but-) But Devy decided to take it seriously. (Maybe he should have readed the room more.) Tell you what. Tell him to data mine The Disaster on release. (They were talking about including something as well XD, just to trigger Devy's trigger, I think it was some kind of Amy outfit they were talking about) Maybe he will snoop some dirt on it as well.
@@heheheiamthethirdnatsukitten Me too actully. I'm curious. If you want I can translate that video to English and then upload it on my channel. What do you think?
I think is trying to be meta-narrative. And yet the point of it all being a game, is not followed by anyone rather than Exeller and Alice. When Alice said "Touch the glitched object." Or when Cream tried to soft lock herself by dragging a crate into another path. (Which is cut from the final game btw.) It breaks the bounds of the game. Also that is a thing that never gets brought up ever again.