Back in 97 I had moved to a unique house shaped like an Arabian palace that had a lot of odd rooms and secret compartments. I was 10 yo at the time and therefore very curious and would explore these secret rooms. I found a room that had abandoned arcade machines and the only one that worked was this game. I noticed that the wiring was pulled out from where the quarters go but when I touched the green wire to the other green wire it would give me a quarter. So I had infinite lives and money and would sorta cheat my way through this game. But it was super fun and unfortunately a year later I had to move and the arcade machine was given to a crazy cousin of mine who did drugs and partied a lot. One of his crazy friends got drunk and beat the machine with a baseball bat because he thought it was funny. RIP UN Squadron arcade machine you will be missed 😢
Uniroyal Mish I would argue the best SNES music went to Plok, ActRaiser, Jim Power, The Lawnmower Man, etc. Super Castlevania 4 sounded great, but suffered from being an early title. Mega Man X I don't hold in high regard though, since it uses the same twangy, tinny sound engine from Capcom that UN Squadron used too.
@@solarflare9078 Yeah man, I'm kinda shocked to hear people saying they like the music in the SNES version better. If you ask me, it's nostalgia bias talking. The SNES OST sounds super compressed and not nearly as dynamic, or punchy, like you put it.
yea it had some slowdown issues as is just in the single player mission. I remember the one where you have to kill the submarine having a lot of slowdown unfortunately.
Arcade graphics are a little better of course. I didn't know snes can't select and play 2 players at once. Above that snes playable is equal to arcade and have more stages and muscelanous in compensed. Good!!!!
Yeah, if I remember right, sometimes the game would bog down a little bit because there was so much going on, on the screen at the same time. Imagine trying to fit another player in there. :P
Arcade sounds the best, but it's not without its flaws. There appears to be a LOT of sound delay when a LOT of sound effects play at once. Notice when the players die at 26:25, the explosion sound didn't play until two seconds later. This game really keeps the YM2151 busy.
That is a problem I was aware of, but I'm not sure at this point if that's an emulation problem or if it really was like that on the real thing. I'd need to see a 2p video taken from the real hardware, assuming there is one.
@@arronmunroe This can happen with one player too. I've seen another video with this exact issue. There were over 5 simultaneous sfx trying to play (low health beeping, shooting, hitting, using special weapons, and explosions) and the game couldn't keep up. I think this is something that happens with the real arcade board thanks to how busy everything is in this game in general.
😂 dont feel bad i thought an had the same crush as well. Capcom always doing some weird mess like that. Look at poison from street fighter 4 arcade edition. They say she is a man.
I liked the third plane only because it shot at ground enemies too. There was another shooter similar to UNS that I often played, the name escapes me...
I actually got to play this particular game before the whole shitshow that is the current pandemic we got, and it's a blast! I only heard of this game because of the SNES port that came out a couple years after the arcade game, and while it's not a 1:1 port, it's close where it needs to be, while adding in some cool extra little tidbits that the SNES could pull off at the time.
Quite the opposite imo. SNES sounds empty, bare, and downright cheap at times. (Listen to Boss 05 (arcade) and Forest Fortress (SNES) and compare them. SNES sounds like a cheap MIDI.)
Thanks. I think what you're referring to is the slowdown that happens when too many things are on screen. This can be fixed with overclocking the game, but also makes it harder to dodge the bullets. The game also technically runs at 59.637 hz, meaning that there is a single frame stutter every certain number of frames.
Assuming you mean something on a more modern system that is just like the arcade one, I don't think there is anything like that. I only know of the SNES port and similar ports from that time.
There's a bunch of crappy ports on Euro computers (Atari ST (that one wasn't so bad though), Amiga, ZX Spectrum, C64, Amstrad CPC, etc.) [EDIT] Just realized why they were so bad! It's because of FRIGGIN TIERTEX.
Sorry i thought you where talking* about the real one which i thought this was the real game not homebrew. Anyways you can play the real one which i bet you already knew that
@@arronmunroe MAME seems super-confusing to use, though. It seems like you have to pick the exact right folders several times and use very specific types of files and boot them up in various complicated ways.
@@Peter_1986 It's definitely not the easiest to use, but there are tutorials if you need any extra help. It's worth noting that different rom versions are for different versions of MAME, and that's what I consider the most complicated part. For example, there are different versions of unsquad.zip and they don't all work with every version of MAME. Anyways, you might find MAMEUI a little easier to use than the standard version of MAME. windows-cdn.softpedia.com/screenshots/MAMEUI_1.png
@@Peter_1986 I got MAME on my original Xbox with all the arcade games. One day i was just browsing an seen this an was like i didn't know they had an arcade version since i first played it and beat it on snes. What even more contusion i didnt know it was 2 players.
This game has an internal resolution of 384x224. On a real arcade cabinet, the screen would be squished to a 4:3 aspect ratio. Unfortunately, there is no perfect way to record it. If I recorded with a 4:3 aspect ratio, the screen would look a little off when it's scrolling.
I believe single player is exactly the same for ship selection. The weapons in the shop are determined by which player you are using. How much damage you take from getting hit and the game difficulty can be separately adjusted.
arronmunroe Thanks for letting me know. I never played the arcade version, just the SNES version. Beat it so many times on whatever difficulty I feel like at the time. I played alot of shoot em ups over the years but U.N. Squadron is the most relaxing. Still want to play all versions of this game. Here are a few other ones that are pretty good. Gyruss, The Guardian Legend, Space Mega Force, Super Star Dust, Blazing Lazers, Lords(Gates) of Thunder, R-Type, Gradius, Lifeforce
@@arronmunroe Because you forgot to play some arcade games like Carrier Airwing, Ghost Pilots, Blazing Star, Prehistoric Isle in 1930, Prehistoric Isle 2, 1941 Counter Attack (Version 900227), 19XX The War Against Destiny, Varth Operation Thunderstorm, etc.
I know there are a lot of horizontal and vertical shooting games that I haven't yet played. Those actually aren't my favorite game type, but I still do plan to play through them eventually.